Player Matchup

Neith
Neith
Gold II
DARK STEVE
Neith
Gold II
Level 160
God Stats
49W - 57L
1,555 SR
Queue Stats
265W - 308L
1,539 MMR
Party 1
Nu Wa
Nu Wa
Gold II
Raven Mop
Nu Wa
Gold II
Level 159
God Stats
90W - 55L
1,628 SR
Queue Stats
266W - 311L
1,524 MMR
Party 1
Tyr
Tyr
Platinum V
Tank Artemis
Tyr
Platinum V
Level 129
God Stats
6W - 13L
1,557 SR
Queue Stats
399W - 509L
1,674 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 149
1,580 SR
1,579 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,378 SR
1,288 MMR
Baron Samedi
Baron Samedi
Platinum IV
Im Alucard1345
Baron Samedi
Platinum IV
Level 129
God Stats
23W - 20L
1,471 SR
Queue Stats
625W - 713L
1,675 MMR
Solo
Cernunnos
Cernunnos
Silver IV
Lil_lowkeyaj
Cernunnos
Silver IV
Level 103
God Stats
7W - 9L
1,401 SR
Queue Stats
32W - 45L
996 MMR
Party 2
Cthulhu
Cthulhu
Silver III
NP4U SphericBee
Cthulhu
Silver III
Level 105
God Stats
0W - 1L
1,262 SR
Queue Stats
23W - 35L
1,194 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
0 / 2 / 11
9,666
644
18,833
12,650
6,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Raven Mop
Nu Wa
17
7 / 0 / 6
11,469
765
20,974
10,256
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 0 / 7
11,225
748
12,491
18,188
22,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AtlasAchillesShivaHeraBaba Yaga

VS

Bans
Ah Muzen CabMulanPoseidonFenrirVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Im Alucard1345
Baron Samedi
14
0 / 3 / 0
8,606
574
9,293
13,973
5,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Lil_lowkeyaj
Cernunnos
14
2 / 3 / 0
8,944
596
8,686
18,894
7,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
0 / 7 / 2
9,292
619
9,371
25,997
23,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
13
Kills
2
2
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
0
2
11
2.75
L
Baron Samedi
Im Alucard1345
Baron Samedi
0
3
0
0
L
Cernunnos
Lil_lowkeyaj
Cernunnos
2
3
0
0.67
L
0
7
2
0.14
W
Nu Wa
Raven Mop
Nu Wa
7
0
6
10
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,298
Damage
27,350
41,094
Taken
58,864
33,209
Mitigated
35,917
12,686
Healing
9,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
18,833
6,987
211
6,025
12,650
6,039
1,239
6,503
6,147
0
51,060
L
Baron Samedi
Im Alucard1345
Baron Samedi
9,293
346
482
2,646
13,973
5,344
0
6,537
7,436
43,800
0
L
Cernunnos
Lil_lowkeyaj
Cernunnos
8,686
3,651
0
4,257
18,894
7,346
0
5,340
13,554
0
36,852
L
9,371
768
0
1,999
25,997
23,227
0
9,873
16,124
39,918
0
W
Nu Wa
Raven Mop
Nu Wa
20,974
7,993
0
1,525
10,256
4,377
1,365
6,299
3,957
61,527
0
W
12,491
1,437
0
4,925
18,188
22,793
114
6,145
12,043
439
37,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,360
Gold Earned
26,842
198
Minions Killed
194
11
Camps Cleared
4
854,556
Distance Traveled
745,035
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,666
644
64
4
4
254,278
3
L
Baron Samedi
8,606
574
67
4
0
263,023
3
L
Cernunnos
8,944
596
62
4
2
214,877
4
L
Cthulhu
9,292
619
65
4
2
267,135
2
W
Nu Wa
11,469
765
82
5
2
270,738
1
W
Tyr
11,225
748
52
3
5
329,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role