Player Matchup

Danzaburou
Danzaburou
Kampf_Pinguin_89
Danzaburou
Level 147
God Stats
16W - 10L
1,671 SR
Queue Stats
519W - 558L
1,416 Elo+
Solo
Fafnir
Fafnir
Otakashi
Fafnir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,251 Elo+
Solo
Rama
Rama
VonGelli
Rama
Level 158
God Stats
1W - 2L
1,343 SR
Queue Stats
27W - 35L
1,417 Elo+
Solo
Sylvanus
Sylvanus
miikanen
Sylvanus
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 112L
1,494 Elo+
Solo
Nu Wa
Nu Wa
xXH0PEXx
Nu Wa
Level 49
God Stats
2W - 2L
1,329 SR
Queue Stats
94W - 105L
1,514 Elo+
Solo
Team Averages
Level 116
1,469 SR
1,418 Elo+

VS

Team Averages
Level 104
1,471 SR
1,436 Elo+
Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Cholkar
Nox
Level 160
God Stats
9W - 14L
1,353 SR
Queue Stats
391W - 393L
1,533 Elo+
Solo
Apollo
Apollo
MaXiMuS-BZH
Apollo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,410 Elo+
Solo
Lancelot
Lancelot
Riiel
Lancelot
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,467 Elo+
Solo
Tiamat
Tiamat
zavies97
Tiamat
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kampf_Pinguin_89
Danzaburou
18
3 / 2 / 18
10,794
771
14,568
12,550
7,928
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
Otakashi
Fafnir
18
5 / 1 / 17
11,721
837
4,977
13,746
17,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
20
12 / 2 / 14
12,733
910
30,552
17,394
10,901
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
miikanen
Sylvanus
16
2 / 2 / 14
9,638
688
7,412
22,092
27,271
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
xXH0PEXx
Nu Wa
18
6 / 2 / 18
10,963
783
18,234
13,930
8,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
0 / 6 / 5
8,852
632
6,903
23,270
29,414
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nox
18
3 / 4 / 4
10,007
715
17,374
9,938
6,001
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
16
3 / 8 / 3
9,828
702
16,374
18,802
9,806
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
Riiel
Lancelot
15
3 / 6 / 2
9,250
661
6,427
15,231
11,957
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Tiamat
zavies97
Tiamat
17
0 / 4 / 7
8,640
617
13,947
13,411
10,119
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
30
28
Kills
9
9
Deaths
28
81
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
6
5
0.42
L
Nox
3
4
4
1.25
W
Danzaburou
Kampf_Pinguin_89
Danzaburou
3
2
18
6
L
Apollo
3
8
3
0.56
W
Fafnir
Otakashi
Fafnir
5
1
17
13.5
L
Lancelot
Riiel
Lancelot
3
6
2
0.67
W
Rama
12
2
14
9.5
W
Sylvanus
miikanen
Sylvanus
2
2
14
4.5
W
Nu Wa
xXH0PEXx
Nu Wa
6
2
18
7.5
L
Tiamat
zavies97
Tiamat
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,743
Damage
61,025
79,712
Taken
80,652
72,802
Mitigated
67,297
40,938
Healing
21,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,903
2,776
4,482
5,534
23,270
29,414
0
8,971
14,299
0
14,311
L
Nox
17,374
839
758
552
9,938
6,001
0
3,263
6,675
39,719
0
W
Danzaburou
Kampf_Pinguin_89
Danzaburou
14,568
6,119
2,788
3,114
12,550
7,928
1,071
5,681
6,869
0
31,684
L
Apollo
16,374
8,003
460
3,153
18,802
9,806
0
7,806
10,996
0
42,853
W
Fafnir
Otakashi
Fafnir
4,977
1,756
56
3,261
13,746
17,928
543
3,961
9,785
9,926
0
L
Lancelot
Riiel
Lancelot
6,427
976
0
1,752
15,231
11,957
0
5,184
10,047
0
12,482
W
Rama
30,552
17,517
427
6,481
17,394
10,901
3,032
5,582
11,812
0
56,515
W
Sylvanus
miikanen
Sylvanus
7,412
1,594
13,388
8,697
22,092
27,271
299
10,742
11,350
12,947
0
W
Nu Wa
xXH0PEXx
Nu Wa
18,234
5,912
1,940
786
13,930
8,774
378
5,355
8,575
40,561
0
L
Tiamat
zavies97
Tiamat
13,947
1,852
1,085
4,091
13,411
10,119
0
5,399
8,012
34,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,849
Gold Earned
46,577
180
Minions Killed
164
0
Camps Cleared
0
1,259,362
Distance Traveled
1,108,412
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,852
632
9
1
0
270,425
1
L
Nox
10,007
715
57
4
0
238,714
1
W
Danzaburou
10,794
771
33
2
0
251,264
1
L
Apollo
9,828
702
53
4
0
225,894
1
W
Fafnir
11,721
837
10
1
0
295,133
1
L
Lancelot
9,250
661
8
1
0
150,006
0
W
Rama
12,733
910
76
5
0
222,588
2
W
Sylvanus
9,638
688
21
2
0
234,289
0
W
Nu Wa
10,963
783
40
3
0
256,088
1
L
Tiamat
8,640
617
37
3
0
223,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role