Player Matchup

Artio
Artio
 
Artio
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BABY RACCOON109
Loki
Level 155
God Stats
31W - 46L
1,282 SR
Queue Stats
1,245W - 1,332L
1,437 Elo+
Solo
Hades
Hades
BBD 0099
Hades
Level 90
God Stats
11W - 8L
1,529 SR
Queue Stats
323W - 361L
1,441 Elo+
Party 1
Horus
Horus
JoeWITHH
Horus
Level 140
God Stats
52W - 65L
1,453 SR
Queue Stats
911W - 915L
1,526 Elo+
Solo
Cernunnos
Cernunnos
Toaster Leavins
Cernunnos
Level 96
God Stats
3W - 3L
1,713 SR
Queue Stats
344W - 388L
1,422 Elo+
Party 1
Team Averages
Level 109
1,495 SR
1,465 Elo+

VS

Team Averages
Level 61
1,577 SR
1,432 Elo+
Athena
Athena
Castlejl354
Athena
Level 115
God Stats
1W - 2L
1,739 SR
Queue Stats
204W - 224L
1,502 Elo+
Solo
Hades
Hades
Dazealer
Hades
Level 66
God Stats
26W - 19L
1,371 SR
Queue Stats
462W - 545L
1,415 Elo+
Solo
Tiamat
Tiamat
King-Infinium
Tiamat
Level 46
God Stats
92W - 76L
1,606 SR
Queue Stats
139W - 128L
1,474 Elo+
Solo
Hercules
Hercules
Shizzam666
Hercules
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 105L
1,296 Elo+
Solo
Medusa
Medusa
shmareoline
Medusa
Level 32
God Stats
18W - 16L
1,670 SR
Queue Stats
103W - 125L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
1 / 0 / 6
8,642
1,080
6,192
11,205
14,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 0 / 3
7,454
932
2,714
2,127
985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
BBD 0099
Hades
14
1 / 0 / 5
8,277
1,035
6,019
5,565
3,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
JoeWITHH
Horus
14
2 / 1 / 3
8,872
1,109
10,232
8,894
5,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Toaster Leavins
Cernunnos
14
3 / 0 / 3
8,470
1,059
7,559
6,369
2,385
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

346

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
0 / 0 / 1
8,392
1,049
3,498
7,729
8,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Dazealer
Hades
12
0 / 0 / 0
6,934
867
0
0
0
14
1 / 0 / 0
8,430
1,054
10,122
3,882
3,121
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Shizzam666
Hercules
12
0 / 5 / 1
7,558
945
6,690
15,448
9,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Medusa
13
0 / 2 / 1
7,913
989
9,722
8,982
3,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
7
Kills
1
1
Deaths
7
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
6
4
W
0
0
3
1.5
W
Hades
BBD 0099
Hades
1
0
5
3.5
L
Athena
0
0
1
0.5
L
Hades
Dazealer
Hades
0
0
0
0
W
Horus
JoeWITHH
Horus
2
1
3
3.5
L
1
0
0
1
L
Hercules
Shizzam666
Hercules
0
5
1
0.1
W
Cernunnos
Toaster Leavins
Cernunnos
3
0
3
4.5
L
Medusa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,716
Damage
30,032
34,160
Taken
36,041
25,784
Mitigated
25,283
11,854
Healing
6,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,192
405
1,426
3,252
11,205
14,301
0
4,103
7,102
10,086
0
W
2,714
324
0
28
2,127
985
0
1,180
947
0
11,945
W
Hades
BBD 0099
Hades
6,019
350
534
1,220
5,565
3,068
0
2,664
2,901
16,522
0
L
Athena
3,498
654
0
1,055
7,729
8,599
0
3,341
4,388
9,903
0
L
Hades
Dazealer
Hades
0
0
0
0
0
0
0
0
0
0
0
W
Horus
JoeWITHH
Horus
10,232
4,792
261
4,106
8,894
5,045
0
4,731
4,163
0
26,145
L
10,122
843
0
1,065
3,882
3,121
0
1,254
2,628
34,012
0
L
Hercules
Shizzam666
Hercules
6,690
3,260
132
2,888
15,448
9,719
0
4,757
10,691
0
13,235
W
Cernunnos
Toaster Leavins
Cernunnos
7,559
3,852
0
1,027
6,369
2,385
0
942
5,427
0
26,147
L
Medusa
9,722
3,432
0
1,349
8,982
3,844
0
2,859
6,123
0
25,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,715
Gold Earned
39,227
139
Minions Killed
138
8
Camps Cleared
4
774,430
Distance Traveled
555,309
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,642
1,080
9
1
1
175,402
0
W
Loki
7,454
932
18
2
1
103,123
0
W
Hades
8,277
1,035
37
5
0
176,007
0
L
Athena
8,392
1,049
12
2
0
140,679
0
L
Hades
6,934
867
0
0
0
201
0
W
Horus
8,872
1,109
26
3
5
167,431
2
L
Tiamat
8,430
1,054
71
9
3
151,447
0
L
Hercules
7,558
945
15
2
0
124,004
0
W
Cernunnos
8,470
1,059
49
6
1
152,467
0
L
Medusa
7,913
989
40
5
1
138,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role