Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond I
BabyBootySmooth
Morgan Le Fay
Diamond I
Level 160
God Stats
18W - 6L
1,527 SR
Queue Stats
313W - 277L
2,379 MMR
Party 1
Geb
Geb
Masters
GurthEkawc
Geb
Masters
Level 126
God Stats
105W - 36L
1,772 SR
Queue Stats
483W - 147L
3,017 MMR
Party 1
Cernunnos
Cernunnos
Masters
ufeeditroll
Cernunnos
Masters
Level 70
God Stats
7W - 1L
1,988 SR
Queue Stats
71W - 40L
2,909 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 119
1,762 SR
2,768 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,643 SR
1,798 MMR
Yu Huang
Yu Huang
Platinum V
MichaelScarn736
Yu Huang
Platinum V
Level 149
God Stats
9W - 19L
1,496 SR
Queue Stats
231W - 280L
1,648 MMR
Solo
Bakasura
Bakasura
Gold III
qBlastoff
Bakasura
Gold III
Level 122
God Stats
5W - 2L
1,860 SR
Queue Stats
42W - 47L
1,794 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
suissse
Cu Chulainn
Platinum III
Level 122
God Stats
9W - 15L
1,573 SR
Queue Stats
55W - 55L
1,951 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BabyBootySmooth
Morgan Le Fay
16
4 / 1 / 11
11,132
742
21,013
12,511
7,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 0 / 12
10,620
708
6,909
10,584
10,168
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
ufeeditroll
Cernunnos
16
9 / 1 / 5
11,567
771
25,000
14,125
8,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AphroditeShivaNe ZhaAh Muzen CabGuan Yu

VS

Bans
AchillesThothSolBaron SamediScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
14
0 / 6 / 2
8,957
597
7,522
14,218
5,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
qBlastoff
Bakasura
14
0 / 5 / 1
8,560
571
6,935
19,921
10,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
suissse
Cu Chulainn
13
2 / 4 / 0
9,767
651
11,385
24,039
23,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
15
Kills
2
2
Deaths
15
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BabyBootySmooth
Morgan Le Fay
4
1
11
9.5
W
2
0
12
8
L
Yu Huang
0
6
2
0.17
L
Bakasura
qBlastoff
Bakasura
0
5
1
0.1
L
Cu Chulainn
suissse
Cu Chulainn
2
4
0
0.5
W
Cernunnos
ufeeditroll
Cernunnos
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,922
Damage
25,842
37,220
Taken
58,178
25,777
Mitigated
38,747
10,985
Healing
9,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BabyBootySmooth
Morgan Le Fay
21,013
3,187
183
6,436
12,511
7,538
439
3,081
8,690
54,913
0
W
6,909
1,080
890
1,176
10,584
10,168
207
1,356
8,688
23,368
0
L
Yu Huang
7,522
214
0
1,350
14,218
5,135
0
7,167
6,563
41,527
0
L
Bakasura
qBlastoff
Bakasura
6,935
4,373
0
2,801
19,921
10,284
0
9,726
9,675
0
21,630
L
Cu Chulainn
suissse
Cu Chulainn
11,385
761
131
4,787
24,039
23,328
0
9,522
13,812
0
27,309
W
Cernunnos
ufeeditroll
Cernunnos
25,000
15,125
0
2,300
14,125
8,071
2,054
3,204
10,596
0
64,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,319
Gold Earned
27,284
187
Minions Killed
158
5
Camps Cleared
7
841,398
Distance Traveled
834,060
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,132
742
73
5
1
270,023
0
W
Geb
10,620
708
20
1
0
302,323
6
L
Yu Huang
8,957
597
81
5
0
246,577
4
L
Bakasura
8,560
571
50
3
7
305,351
3
L
Cu Chulainn
9,767
651
27
2
0
282,132
3
W
Cernunnos
11,567
771
94
6
4
269,052
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role