Player Matchup

Lancelot
Lancelot
Its-Cal49
Lancelot
Level 125
God Stats
36W - 28L
1,438 SR
Queue Stats
64W - 65L
1,412 Elo+
Party 1
Loki
Loki
LordKirow
Loki
Level 135
God Stats
36W - 24L
1,600 SR
Queue Stats
295W - 273L
1,447 Elo+
Party 1
Chang'e
Chang'e
Xatalis
Chang'e
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,396 Elo+
Solo
Team Averages
Level 108
1,512 SR
1,418 Elo+

VS

Team Averages
Level 123
1,559 SR
1,433 Elo+
Hades
Hades
 
Hades
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
BansheeXeno
Medusa
Level 129
God Stats
7W - 3L
1,678 SR
Queue Stats
254W - 243L
1,607 Elo+
Party 2
Chaac
Chaac
oscartheoz246
Chaac
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Its-Cal49
Lancelot
14
7 / 0 / 2
9,138
762
8,167
7,427
3,417
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Loki
14
3 / 1 / 6
8,420
702
8,589
11,624
6,434
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Xatalis
Chang'e
13
1 / 3 / 9
8,009
667
9,292
11,866
5,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 3 / 2
8,432
703
8,494
9,484
5,062
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
11
0 / 5 / 3
7,332
611
7,743
9,303
4,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 3 / 2
7,953
663
5,097
11,309
7,674
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
11
Kills
4
4
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
3
2
1
L
Medusa
0
5
3
0.3
W
Lancelot
Its-Cal49
Lancelot
7
0
2
8
W
Loki
3
1
6
6
W
Chang'e
Xatalis
Chang'e
1
3
9
1.83
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,048
Damage
21,334
30,917
Taken
30,096
15,054
Mitigated
16,950
9,832
Healing
7,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
8,494
833
263
3,543
9,484
5,062
0
3,002
6,482
27,101
0
L
Medusa
7,743
2,741
282
615
9,303
4,214
193
1,896
7,407
0
28,811
W
Lancelot
Its-Cal49
Lancelot
8,167
905
0
642
7,427
3,417
616
1,245
6,182
0
24,169
W
Loki
8,589
1,453
0
2,448
11,624
6,434
51
4,342
7,282
0
34,105
W
Chang'e
Xatalis
Chang'e
9,292
1,071
2,346
4,396
11,866
5,203
0
3,652
8,214
25,957
0
L
5,097
1,172
185
2,721
11,309
7,674
49
4,616
6,693
0
22,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,567
Gold Earned
23,717
138
Minions Killed
140
5
Camps Cleared
5
670,470
Distance Traveled
679,971
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,432
703
56
5
2
228,628
5
L
Medusa
7,332
611
40
3
2
212,471
2
W
Lancelot
9,138
762
41
3
1
228,432
0
W
Loki
8,420
702
47
4
3
239,089
2
W
Chang'e
8,009
667
50
4
1
202,949
0
L
Chaac
7,953
663
44
4
1
238,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role