Player Matchup

Chaac
Chaac
 
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Crimson_Quell
Ishtar
Level 159
God Stats
0W - 1L
1,338 SR
Queue Stats
23W - 29L
1,494 Elo+
Party 2
Thanatos
Thanatos
ShadeMercenary
Thanatos
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,454 Elo+
Party 2
Baron Samedi
Baron Samedi
rayray521
Baron Samedi
Level 154
God Stats
1W - 1L
1,679 SR
Queue Stats
23W - 29L
1,494 Elo+
Party 2
Nox
Nox
xXxRathalosxXx
Nox
Level 160
God Stats
12W - 18L
1,490 SR
Queue Stats
200W - 197L
1,532 Elo+
Solo
Team Averages
Level 122
1,501 SR
1,495 Elo+

VS

Team Averages
Level 58
1,651 SR
1,553 Elo+
Ravana
Ravana
Civ90-VCG
Ravana
Level 125
God Stats
7W - 5L
1,597 SR
Queue Stats
189W - 191L
1,510 Elo+
Party 1
Chiron
Chiron
CoFake
Chiron
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,606 Elo+
Party 1
Guan Yu
Guan Yu
QBoiiiQ
Guan Yu
Level 43
God Stats
5W - 0L
1,857 SR
Queue Stats
54W - 56L
1,464 Elo+
Solo
Yemoja
Yemoja
Thesquib
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
twelvehourbanLOL
Poseidon
Level 6
God Stats
2W - 0L
1,802 SR
Queue Stats
6W - 2L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 7 / 0
8,926
406
14,076
30,548
17,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 6 / 1
8,586
390
11,571
20,947
7,764
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
11
0 / 12 / 2
7,614
346
8,390
20,643
8,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
rayray521
Baron Samedi
12
0 / 5 / 3
8,753
398
9,975
20,726
19,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
1 / 2 / 0
10,859
494
2,180
9,428
4,379
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Civ90-VCG
Ravana
20
13 / 0 / 4
13,905
632
16,224
10,703
7,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chiron
CoFake
Chiron
16
4 / 2 / 10
10,991
500
26,511
24,075
11,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
QBoiiiQ
Guan Yu
18
6 / 0 / 9
12,332
561
19,600
28,384
36,750
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Yemoja
Thesquib
Yemoja
16
2 / 0 / 10
11,252
511
5,719
10,821
7,796
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

19
7 / 2 / 12
12,637
574
13,106
14,068
6,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
77
3
Kills
32
32
Deaths
4
6
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
7
0
0
W
Ravana
Civ90-VCG
Ravana
13
0
4
15
W
Chiron
CoFake
Chiron
4
2
10
4.5
L
2
6
1
0.42
W
Guan Yu
QBoiiiQ
Guan Yu
6
0
9
10.5
L
Thanatos
0
12
2
0.08
W
Yemoja
Thesquib
Yemoja
2
0
10
7
L
Baron Samedi
rayray521
Baron Samedi
0
5
3
0.3
W
7
2
12
6.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,192
Damage
81,160
102,292
Taken
88,051
57,101
Mitigated
69,781
30,032
Healing
47,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
14,076
3,768
0
9,845
30,548
17,602
0
4,851
25,457
0
72,123
W
Ravana
Civ90-VCG
Ravana
16,224
4,328
0
5,238
10,703
7,032
1,176
298
10,405
0
123,078
W
Chiron
CoFake
Chiron
26,511
9,655
2,297
5,391
24,075
11,477
4,818
4,512
19,563
0
119,958
L
11,571
7,168
0
4,460
20,947
7,764
1,160
4,819
15,972
0
58,309
W
Guan Yu
QBoiiiQ
Guan Yu
19,600
3,588
431
10,770
28,384
36,750
1,682
1,626
26,758
0
89,302
L
Thanatos
8,390
1,958
0
7,540
20,643
8,050
0
2,986
17,441
0
43,198
W
Yemoja
Thesquib
Yemoja
5,719
2,222
15,451
5,097
10,821
7,796
2,180
4,284
6,537
25,647
0
L
Baron Samedi
rayray521
Baron Samedi
9,975
1,201
1,014
5,925
20,726
19,306
270
3,193
17,361
35,181
0
W
13,106
1,603
0
2,411
14,068
6,726
2,920
3,349
10,719
100,745
3,326
L
2,180
85
0
1,248
9,428
4,379
0
1,881
7,297
105,324
1,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,738
Gold Earned
61,117
483
Minions Killed
660
0
Camps Cleared
0
1,804,624
Distance Traveled
2,179,920
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,926
406
100
5
0
360,052
8
W
Ravana
13,905
632
193
9
0
490,786
6
W
Chiron
10,991
500
144
7
0
378,820
6
L
Ishtar
8,586
390
103
5
0
360,029
3
W
Guan Yu
12,332
561
131
6
0
418,067
5
L
Thanatos
7,614
346
58
3
0
377,030
0
W
Yemoja
11,252
511
32
1
0
375,914
4
L
Baron Samedi
8,753
398
44
2
0
334,339
2
W
Poseidon
12,637
574
160
7
0
516,333
5
L
Nox
10,859
494
178
8
0
373,174
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role