Player Matchup

Tyr
Tyr
H3aven_x11x
Tyr
Level 41
God Stats
18W - 21L
1,671 SR
Queue Stats
57W - 58L
1,487 Elo+
Solo
Aphrodite
Aphrodite
HauntingMoon20
Aphrodite
Level 140
God Stats
14W - 14L
1,575 SR
Queue Stats
639W - 661L
1,462 Elo+
Solo
Tiamat
Tiamat
TCGoHam
Tiamat
Level 87
God Stats
1W - 2L
1,288 SR
Queue Stats
1W - 3L
1,330 Elo+
Solo
Kali
Kali
VapeGodAlmighty
Kali
Level 99
God Stats
0W - 2L
1,278 SR
Queue Stats
165W - 170L
1,382 Elo+
Solo
Amaterasu
Amaterasu
X Your Mad X
Amaterasu
Level 47
God Stats
0W - 2L
1,308 SR
Queue Stats
105W - 121L
1,465 Elo+
Solo
Team Averages
Level 83
1,424 SR
1,425 Elo+

VS

Team Averages
Level 146
1,669 SR
1,524 Elo+
Atlas
Atlas
CaRnAgE7157
Atlas
Level 160
God Stats
26W - 29L
1,663 SR
Queue Stats
74W - 76L
1,590 Elo+
Party 1
Baba Yaga
Baba Yaga
KellerSensei
Baba Yaga
Level 160
God Stats
6W - 2L
1,760 SR
Queue Stats
72W - 58L
1,658 Elo+
Party 1
King Arthur
King Arthur
ShireWanderer
King Arthur
Level 125
God Stats
5W - 2L
1,717 SR
Queue Stats
120W - 123L
1,488 Elo+
Party 1
Apollo
Apollo
moose__cuz_duh
Apollo
Level 126
God Stats
164W - 201L
1,377 SR
Queue Stats
544W - 613L
1,323 Elo+
Solo
Ao Kuang
Ao Kuang
qazxswedsa
Ao Kuang
Level 160
God Stats
2W - 0L
1,828 SR
Queue Stats
53W - 56L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 2
14,970
535
23,812
31,851
37,616
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
HauntingMoon20
Aphrodite
16
1 / 8 / 5
11,512
411
5,077
22,176
20,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
TCGoHam
Tiamat
17
3 / 9 / 7
11,942
427
8,218
18,743
13,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 6 / 1
10,530
376
6,688
17,357
7,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
X Your Mad X
Amaterasu
20
8 / 5 / 3
14,675
524
25,599
42,227
31,263
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 13
14,427
515
11,142
30,890
44,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baba Yaga
KellerSensei
Baba Yaga
20
8 / 3 / 15
15,201
543
35,708
17,676
10,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
ShireWanderer
King Arthur
20
2 / 9 / 12
15,098
539
16,350
31,496
36,853
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
1 / 8 / 4
13,202
472
11,687
22,241
9,180
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
qazxswedsa
Ao Kuang
20
17 / 2 / 6
17,208
615
19,314
33,401
16,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
81
23
Kills
31
31
Deaths
24
18
Assists
50
Player
Kills
Deaths
Assists
KDA
W
3
2
13
4.75
L
9
3
2
3.33
L
Aphrodite
HauntingMoon20
Aphrodite
1
8
5
0.44
W
Baba Yaga
KellerSensei
Baba Yaga
8
3
15
5.17
W
King Arthur
ShireWanderer
King Arthur
2
9
12
0.89
L
Tiamat
TCGoHam
Tiamat
3
9
7
0.72
L
2
6
1
0.42
L
Amaterasu
X Your Mad X
Amaterasu
8
5
3
1.9
W
1
8
4
0.38
W
Ao Kuang
qazxswedsa
Ao Kuang
17
2
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,394
Damage
94,201
132,354
Taken
135,704
110,691
Mitigated
118,133
44,738
Healing
46,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,142
4,655
0
8,000
30,890
44,963
1,093
4,641
26,249
57,788
1,830
L
23,812
3,656
0
9,929
31,851
37,616
0
15,866
15,985
0
115,403
L
Aphrodite
HauntingMoon20
Aphrodite
5,077
409
7,689
6,837
22,176
20,845
774
15,299
6,877
41,725
0
W
Baba Yaga
KellerSensei
Baba Yaga
35,708
2,521
0
6,258
17,676
10,299
4,255
4,315
13,361
135,606
0
W
King Arthur
ShireWanderer
King Arthur
16,350
1,332
0
4,878
31,496
36,853
980
3,273
28,223
11,474
98,204
L
Tiamat
TCGoHam
Tiamat
8,218
1,243
286
1,720
18,743
13,149
902
11,630
7,113
58,942
0
L
6,688
2,447
0
2,757
17,357
7,818
0
6,596
10,761
0
70,986
L
Amaterasu
X Your Mad X
Amaterasu
25,599
12,835
0
15,520
42,227
31,263
1,390
19,345
22,882
0
154,840
W
11,687
7,867
0
7,601
22,241
9,180
9,098
1,992
20,249
0
84,917
W
Ao Kuang
qazxswedsa
Ao Kuang
19,314
5,851
173
19,921
33,401
16,838
8,346
3,312
30,089
143,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,629
Gold Earned
75,136
649
Minions Killed
705
0
Camps Cleared
0
2,354,598
Distance Traveled
2,458,603
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
14,427
515
85
3
0
499,397
1
L
Tyr
14,970
535
191
7
0
566,372
7
L
Aphrodite
11,512
411
59
2
0
469,645
3
W
Baba Yaga
15,201
543
169
6
0
498,997
0
W
King Arthur
15,098
539
182
7
0
483,423
1
L
Tiamat
11,942
427
102
4
0
438,541
2
L
Kali
10,530
376
96
3
0
314,741
2
L
Amaterasu
14,675
524
201
7
0
565,299
2
W
Apollo
13,202
472
129
5
0
431,388
0
W
Ao Kuang
17,208
615
140
5
0
545,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role