Player Matchup

Jormungandr
Jormungandr
GodsAngeI
Jormungandr
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 20L
1,889 Elo+
Party 2
Agni
Agni
GodsBussyDrip
Agni
Level 123
God Stats
14W - 4L
1,705 SR
Queue Stats
227W - 102L
1,860 Elo+
Party 2
Bakasura
Bakasura
GodsShakyHands
Bakasura
Level 160
God Stats
2W - 0L
1,839 SR
Queue Stats
252W - 95L
1,890 Elo+
Party 2
Team Averages
Level 142
1,681 SR
1,880 Elo+

VS

Team Averages
Level 80
1,461 SR
1,352 Elo+
Agni
Agni
 
Agni
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
NasvioSan
Hou Yi
Level 107
God Stats
1W - 2L
1,383 SR
Queue Stats
2W - 4L
1,374 Elo+
Party 1
Mulan
Mulan
youmauguesswho
Mulan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GodsAngeI
Jormungandr
13
5 / 0 / 9
8,187
910
9,627
9,508
6,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 10
7,663
851
5,419
3,459
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
12
8 / 1 / 5
8,208
912
10,405
9,337
4,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
0 / 6 / 0
5,396
600
3,330
8,042
2,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
NasvioSan
Hou Yi
10
0 / 2 / 1
5,917
657
4,947
7,433
2,595
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
1 / 7 / 0
5,750
639
4,855
13,062
7,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
15
Kills
1
1
Deaths
15
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
6
0
0
W
Jormungandr
GodsAngeI
Jormungandr
5
0
9
9.5
W
2
0
10
7
W
Bakasura
8
1
5
10.5
L
Hou Yi
NasvioSan
Hou Yi
0
2
1
0.25
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,451
Damage
13,132
22,304
Taken
28,537
12,864
Mitigated
12,679
6,291
Healing
744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,330
441
0
0
8,042
2,328
0
3,377
3,677
10,801
0
W
Jormungandr
GodsAngeI
Jormungandr
9,627
3,540
0
2,519
9,508
6,588
800
1,581
7,686
24,991
0
W
5,419
498
0
634
3,459
1,366
1,027
708
2,630
27,537
0
W
Bakasura
10,405
6,590
0
3,138
9,337
4,910
336
1,595
7,520
0
25,954
L
Hou Yi
NasvioSan
Hou Yi
4,947
2,319
0
67
7,433
2,595
0
4,919
2,209
0
24,358
L
4,855
1,622
0
677
13,062
7,756
0
6,775
4,968
0
8,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,058
Gold Earned
17,063
133
Minions Killed
68
9
Camps Cleared
0
587,803
Distance Traveled
449,278
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,396
600
14
2
0
129,579
2
W
Jormungandr
8,187
910
26
3
0
193,351
2
W
Agni
7,663
851
49
5
3
189,414
3
W
Bakasura
8,208
912
58
6
6
205,038
2
L
Hou Yi
5,917
657
39
4
0
164,596
0
L
Mulan
5,750
639
15
2
0
155,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role