Player Matchup

Heimdallr
Heimdallr
Masters
BigNutn
Heimdallr
Masters
Level 160
God Stats
15W - 20L
1,637 SR
Queue Stats
312W - 295L
2,218 MMR
Solo
Set
Set
Diamond V
Epicgamer987
Set
Diamond V
Level 153
God Stats
23W - 30L
1,573 SR
Queue Stats
315W - 311L
2,087 MMR
Solo
Atlas
Atlas
Platinum II
FlacoTheGreat
Atlas
Platinum II
Level 157
God Stats
0W - 1L
1,126 SR
Queue Stats
60W - 48L
1,998 MMR
Solo
Bellona
Bellona
Diamond V
NMazy
Bellona
Diamond V
Level 127
God Stats
1W - 1L
1,737 SR
Queue Stats
95W - 91L
2,023 MMR
Solo
Yu Huang
Yu Huang
Masters
infamouseb
Yu Huang
Masters
Level 156
God Stats
14W - 17L
1,642 SR
Queue Stats
687W - 665L
2,557 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,543 SR
2,176 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 113
1,610 SR
1,708 MMR
Bacchus
Bacchus
Platinum I
 
Bacchus
Platinum I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Masters
 
Zhong Kui
Masters
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Diamond V
 
Da Ji
Diamond V
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Diamond II
RomanMythology
Cupid
Diamond II
Level 149
God Stats
5W - 1L
1,745 SR
Queue Stats
222W - 195L
2,209 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
SungJinnwoo
Cernunnos
Platinum IV
Level 78
God Stats
15W - 9L
1,804 SR
Queue Stats
64W - 47L
1,829 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigNutn
Heimdallr
5
0 / 2 / 0
3,127
625
899
3,965
1,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 2 / 0
3,311
662
908
4,619
1,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 0 / 0
2,940
588
409
1,239
622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
NMazy
Bellona
6
0 / 1 / 0
3,638
728
2,232
4,386
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
infamouseb
Yu Huang
6
0 / 0 / 0
3,430
686
1,262
1,711
628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
RavanaKhepriKali

VS

Bans
Ne ZhaHadesKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
1 / 0 / 2
3,916
783
2,110
1,950
1,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zhong Kui
 
Zhong Kui
6
1 / 0 / 0
3,769
754
1,918
2,653
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Da Ji
 
Da Ji
5
0 / 0 / 1
3,278
656
1,007
3,999
1,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
2 / 0 / 1
4,070
814
1,866
1,769
441
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
SungJinnwoo
Cernunnos
7
1 / 0 / 0
3,943
789
2,264
3,182
949
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
5
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
2
2
W
Zhong Kui
 
Zhong Kui
1
0
0
1
W
Da Ji
 
Da Ji
0
0
1
0.5
L
Heimdallr
BigNutn
Heimdallr
0
2
0
0
L
0
2
0
0
L
0
0
0
0
L
Bellona
NMazy
Bellona
0
1
0
0
W
2
0
1
2.5
W
Cernunnos
SungJinnwoo
Cernunnos
1
0
0
1
L
Yu Huang
infamouseb
Yu Huang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,710
Damage
9,165
15,920
Taken
13,553
6,620
Mitigated
5,679
4,735
Healing
5,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,110
347
0
970
1,950
1,459
0
375
1,575
8,577
1,905
W
Zhong Kui
 
Zhong Kui
1,918
218
0
1,642
2,653
1,612
0
1,296
1,357
23,843
0
W
Da Ji
 
Da Ji
1,007
132
0
720
3,999
1,218
0
0
3,999
0
14,360
L
Heimdallr
BigNutn
Heimdallr
899
541
0
1,285
3,965
1,108
0
718
3,247
0
10,978
L
908
378
0
585
4,619
1,676
0
1,140
3,479
0
16,892
L
409
78
0
358
1,239
622
0
310
929
3,177
0
L
Bellona
NMazy
Bellona
2,232
1,037
0
2,007
4,386
2,586
0
645
3,741
0
18,910
W
1,866
996
0
660
1,769
441
0
0
1,769
0
18,438
W
Cernunnos
SungJinnwoo
Cernunnos
2,264
1,306
0
1,613
3,182
949
0
0
3,182
0
20,181
L
Yu Huang
infamouseb
Yu Huang
1,262
459
0
500
1,711
628
0
1,096
615
21,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,446
Gold Earned
18,976
135
Minions Killed
176
0
Camps Cleared
0
505,701
Distance Traveled
545,595
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,916
783
17
3
0
118,541
2
W
Zhong Kui
3,769
754
47
9
0
106,418
2
W
Da Ji
3,278
656
37
7
0
115,967
1
L
Heimdallr
3,127
625
17
3
0
79,992
0
L
Set
3,311
662
33
7
0
126,546
2
L
Atlas
2,940
588
6
1
0
69,331
0
L
Bellona
3,638
728
38
8
0
124,765
4
W
Cupid
4,070
814
34
7
0
97,008
0
W
Cernunnos
3,943
789
41
8
0
107,661
2
L
Yu Huang
3,430
686
41
8
0
105,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role