Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BosSoxfan15
Jing Wei
Level 125
God Stats
0W - 1L
1,630 SR
Queue Stats
6W - 4L
1,441 Elo+
Party 1
Charybdis
Charybdis
Enzymee
Charybdis
Level 106
God Stats
0W - 1L
1,710 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
Joshum
Da Ji
Level 89
God Stats
0W - 1L
1,505 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Thoth
Thoth
ThicnVeiny
Thoth
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 154L
1,509 Elo+
Solo
Team Averages
Level 108
1,569 SR
1,490 Elo+

VS

Team Averages
Level 95
1,444 SR
1,497 Elo+
Mercury
Mercury
DMmerc
Mercury
Level 94
God Stats
1W - 3L
1,160 SR
Queue Stats
129W - 158L
1,450 Elo+
Solo
Hades
Hades
Flappyjacks379
Hades
Level 119
God Stats
1W - 2L
1,326 SR
Queue Stats
77W - 52L
1,574 Elo+
Party 2
Raijin
Raijin
SAGAMIORIGINAL
Raijin
Level 57
God Stats
3W - 3L
1,488 SR
Queue Stats
276W - 279L
1,432 Elo+
Solo
Chaac
Chaac
SnipzTheGrizzly
Chaac
Level 126
God Stats
3W - 0L
1,472 SR
Queue Stats
74W - 51L
1,548 Elo+
Party 2
Rama
Rama
TheSIytherin
Rama
Level 80
God Stats
2W - 1L
1,776 SR
Queue Stats
99W - 106L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 6 / 6
8,541
712
7,683
13,090
5,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
BosSoxfan15
Jing Wei
18
8 / 5 / 8
10,243
854
14,374
15,569
8,204
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
Enzymee
Charybdis
19
6 / 4 / 8
10,514
876
13,650
16,053
9,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
Joshum
Da Ji
16
4 / 9 / 10
9,250
771
7,357
14,885
8,418
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
1
0 / 0 / 0
3,196
266
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DMmerc
Mercury
16
3 / 6 / 11
9,777
815
5,693
11,847
4,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 5 / 8
10,476
873
12,144
16,224
10,754
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 3 / 12
10,301
858
11,263
10,811
4,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 3 / 19
9,957
830
12,224
15,846
14,712
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 5 / 13
10,253
854
12,474
12,453
5,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
87
21
Kills
24
24
Deaths
22
32
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
6
6
1
L
Jing Wei
BosSoxfan15
Jing Wei
8
5
8
2.4
W
Mercury
DMmerc
Mercury
3
6
11
1.42
L
Charybdis
Enzymee
Charybdis
6
4
8
2.5
W
8
5
8
2.4
L
Da Ji
Joshum
Da Ji
4
9
10
1
W
6
3
12
4
W
1
3
19
3.5
W
6
5
13
2.5
L
Thoth
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,064
Damage
53,798
59,597
Taken
67,181
31,666
Mitigated
39,954
16,534
Healing
23,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,683
2,351
707
1,904
13,090
5,980
850
6,425
6,665
21,988
0
L
Jing Wei
BosSoxfan15
Jing Wei
14,374
9,694
1,915
5,193
15,569
8,204
1,274
5,650
9,919
0
25,052
W
Mercury
DMmerc
Mercury
5,693
2,451
1,193
1,665
11,847
4,807
1,324
724
11,123
0
12,878
L
Charybdis
Enzymee
Charybdis
13,650
7,146
1,051
5,157
16,053
9,064
765
6,640
9,413
0
32,035
W
12,144
235
1,545
5,396
16,224
10,754
550
1,526
14,698
27,436
0
L
Da Ji
Joshum
Da Ji
7,357
2,007
200
407
14,885
8,418
436
4,692
10,193
0
9,591
W
11,263
358
353
2,609
10,811
4,666
1,445
1,559
9,252
35,915
0
W
12,224
1,949
2,760
5,795
15,846
14,712
1,412
1,962
13,884
0
25,354
W
12,474
5,901
449
1,784
12,453
5,015
3,108
1,912
10,541
0
31,291
L
Thoth
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,744
Gold Earned
50,764
112
Minions Killed
149
0
Camps Cleared
0
702,045
Distance Traveled
1,097,510
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,541
712
36
3
0
149,199
0
L
Jing Wei
10,243
854
28
2
0
210,627
0
W
Mercury
9,777
815
13
1
0
244,527
0
L
Charybdis
10,514
876
43
4
0
173,435
0
W
Hades
10,476
873
33
3
0
217,564
0
L
Da Ji
9,250
771
5
0
0
168,784
1
W
Raijin
10,301
858
49
4
0
201,717
3
W
Chaac
9,957
830
26
2
0
251,454
0
W
Rama
10,253
854
28
2
0
182,248
1
L
Thoth
3,196
266
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role