Player Matchup

Kuzenbo
Kuzenbo
Luffian
Kuzenbo
Level 48
God Stats
2W - 12L
1,197 SR
Queue Stats
122W - 141L
1,413 Elo+
Solo
Nemesis
Nemesis
MUT4
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 54L
1,463 Elo+
Party 2
Danzaburou
Danzaburou
Papoose225
Danzaburou
Level 127
God Stats
1W - 2L
1,365 SR
Queue Stats
192W - 195L
1,524 Elo+
Party 2
Agni
Agni
kekensin
Agni
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,299 Elo+
Party 1
Bellona
Bellona
kioshimaa
Bellona
Level 53
God Stats
2W - 3L
1,499 SR
Queue Stats
7W - 15L
1,281 Elo+
Party 1
Team Averages
Level 61
1,412 SR
1,396 Elo+

VS

Team Averages
Level 96
1,549 SR
1,422 Elo+
Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
Crimson_Quell
Hades
Level 159
God Stats
1W - 0L
1,737 SR
Queue Stats
23W - 29L
1,485 Elo+
Party 3
Ra
Ra
ShadeMercenary
Ra
Level 46
God Stats
1W - 1L
1,473 SR
Queue Stats
6W - 9L
1,425 Elo+
Party 3
Xing Tian
Xing Tian
rayray521
Xing Tian
Level 154
God Stats
1W - 1L
1,532 SR
Queue Stats
23W - 29L
1,485 Elo+
Party 3
Arachne
Arachne
sagitario707
Arachne
Level 33
God Stats
11W - 6L
1,500 SR
Queue Stats
151W - 181L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Luffian
Kuzenbo
11
0 / 3 / 2
7,254
427
5,619
16,848
19,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
MUT4
Nemesis
12
1 / 3 / 0
7,466
439
4,153
10,637
4,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Papoose225
Danzaburou
14
2 / 2 / 1
8,738
514
7,938
12,431
4,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Agni
12
2 / 6 / 1
7,275
428
12,950
11,802
5,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
kioshimaa
Bellona
10
0 / 5 / 1
6,594
388
5,128
14,151
11,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 1 / 3
8,910
524
11,124
9,645
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 0 / 2
10,808
636
12,393
17,847
12,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 2 / 7
8,348
491
9,313
12,260
5,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
rayray521
Xing Tian
12
0 / 1 / 12
8,327
490
8,023
11,440
9,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
sagitario707
Arachne
14
3 / 1 / 10
8,736
514
6,680
15,855
6,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
5
Kills
18
19
Deaths
5
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
3
4.5
W
9
0
2
10
L
Kuzenbo
Luffian
Kuzenbo
0
3
2
0.33
L
Nemesis
MUT4
Nemesis
1
3
0
0.33
L
Danzaburou
Papoose225
Danzaburou
2
2
1
1.25
W
3
2
7
3.25
L
Agni
2
6
1
0.42
L
Bellona
kioshimaa
Bellona
0
5
1
0.1
W
Xing Tian
rayray521
Xing Tian
0
1
12
6
W
Arachne
sagitario707
Arachne
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,788
Damage
47,533
65,869
Taken
67,047
44,969
Mitigated
36,967
8,773
Healing
29,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,124
6,751
0
3,352
9,645
3,351
2,959
1,344
8,301
0
73,326
W
12,393
821
722
11,644
17,847
12,646
552
2,067
15,780
90,319
0
L
Kuzenbo
Luffian
Kuzenbo
5,619
1,358
557
2,587
16,848
19,243
0
6,952
9,896
17,916
0
L
Nemesis
MUT4
Nemesis
4,153
2,029
0
820
10,637
4,235
0
3,715
6,922
0
57,592
L
Danzaburou
Papoose225
Danzaburou
7,938
3,335
0
1,968
12,431
4,531
1,440
4,427
8,004
0
73,757
W
9,313
1,168
2,511
4,099
12,260
5,299
351
5,925
6,335
55,044
0
L
Agni
12,950
774
0
400
11,802
5,120
0
7,131
4,671
56,214
0
L
Bellona
kioshimaa
Bellona
5,128
2,235
0
2,441
14,151
11,840
0
7,078
7,073
0
33,644
W
Xing Tian
rayray521
Xing Tian
8,023
702
0
2,035
11,440
9,146
232
4,658
6,782
25,020
3,358
W
Arachne
sagitario707
Arachne
6,680
4,233
0
4,934
15,855
6,525
648
4,575
11,280
0
69,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,327
Gold Earned
45,129
383
Minions Killed
527
0
Camps Cleared
0
1,591,266
Distance Traveled
1,642,413
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,910
524
140
8
0
307,758
4
W
Hades
10,808
636
158
9
0
304,809
4
L
Kuzenbo
7,254
427
24
1
0
321,810
6
L
Nemesis
7,466
439
100
6
0
350,542
3
L
Danzaburou
8,738
514
128
8
0
292,146
2
W
Ra
8,348
491
79
5
0
331,308
0
L
Agni
7,275
428
78
5
0
282,049
0
L
Bellona
6,594
388
53
3
0
344,719
1
W
Xing Tian
8,327
490
44
3
0
333,670
2
W
Arachne
8,736
514
106
6
0
364,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role