Player Matchup

Xing Tian
Xing Tian
BelchBarbarian
Xing Tian
Level 128
God Stats
2W - 1L
1,227 SR
Queue Stats
45W - 54L
1,438 Elo+
Party 3
Zeus
Zeus
RANDOMHERO 746
Zeus
Level 149
God Stats
1W - 0L
1,597 SR
Queue Stats
49W - 48L
1,562 Elo+
Party 2
Xbalanque
Xbalanque
THEBUCKETTAKER
Xbalanque
Level 109
God Stats
4W - 2L
1,623 SR
Queue Stats
127W - 119L
1,468 Elo+
Party 2
Skadi
Skadi
YSM BongRipper
Skadi
Level 131
God Stats
1W - 0L
1,513 SR
Queue Stats
72W - 62L
1,512 Elo+
Party 3
Shiva
Shiva
xDEATHRINGx
Shiva
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 83L
1,465 Elo+
Party 3
Team Averages
Level 116
1,492 SR
1,489 Elo+

VS

Team Averages
Level 88
1,464 SR
1,486 Elo+
Achilles
Achilles
EmpressHankokku
Achilles
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Neith
Neith
Helle Farbe
Neith
Level 129
God Stats
8W - 10L
1,520 SR
Queue Stats
507W - 473L
1,493 Elo+
Solo
Shiva
Shiva
IceAngelSergio
Shiva
Level 100
God Stats
0W - 1L
1,301 SR
Queue Stats
2W - 3L
1,515 Elo+
Party 1
Susano
Susano
XxFallnForUxX434
Susano
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,427 Elo+
Party 1
Erlang Shen
Erlang Shen
oroshimaru608
Erlang Shen
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BelchBarbarian
Xing Tian
13
2 / 1 / 27
8,494
944
5,919
13,357
11,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
16 / 3 / 14
10,139
1,127
15,937
10,173
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Xbalanque
THEBUCKETTAKER
Xbalanque
16
10 / 3 / 20
9,325
1,036
15,243
9,976
4,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
7 / 3 / 20
8,905
989
12,348
9,886
4,175
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 1 / 31
9,463
1,051
10,818
12,517
12,388
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
4 / 9 / 0
7,999
889
7,345
16,935
11,652
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
1 / 5 / 2
6,960
773
12,015
8,958
3,980
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
4 / 9 / 5
8,658
962
9,199
15,326
11,347
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 9 / 3
6,946
772
7,692
12,463
5,266
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
oroshimaru608
Erlang Shen
10
0 / 6 / 1
5,814
646
2,534
12,667
9,646
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
21
38
Kills
10
11
Deaths
38
112
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BelchBarbarian
Xing Tian
2
1
27
15.5
L
Achilles
4
9
0
0.44
L
1
5
2
0.4
L
4
9
5
0.72
W
16
3
14
7.67
W
Xbalanque
THEBUCKETTAKER
Xbalanque
10
3
20
6.67
L
1
9
3
0.28
W
7
3
20
5.67
L
Erlang Shen
oroshimaru608
Erlang Shen
0
6
1
0.08
W
3
1
31
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,265
Damage
38,785
55,909
Taken
66,349
36,277
Mitigated
41,891
25,859
Healing
7,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BelchBarbarian
Xing Tian
5,919
595
1,292
2,173
13,357
11,369
156
0
13,357
10,116
0
L
Achilles
7,345
1,292
272
1,897
16,935
11,652
0
6,492
10,443
0
9,774
L
12,015
1,769
372
1,507
8,958
3,980
0
1,993
6,965
0
21,065
L
9,199
768
0
1,280
15,326
11,347
0
6,495
8,831
0
17,114
W
15,937
3,008
1,680
2,357
10,173
3,844
1,664
0
10,173
30,446
0
W
Xbalanque
THEBUCKETTAKER
Xbalanque
15,243
5,711
1,661
2,102
9,976
4,501
2,977
0
9,976
0
27,091
L
7,692
955
0
0
12,463
5,266
0
2,878
9,585
0
17,941
W
12,348
7,462
1,671
1,466
9,886
4,175
2,771
0
9,886
0
22,497
L
Erlang Shen
oroshimaru608
Erlang Shen
2,534
743
331
1,532
12,667
9,646
0
3,998
8,669
0
3,869
W
10,818
1,469
6,871
4,586
12,517
12,388
549
0
12,517
0
17,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,326
Gold Earned
36,377
95
Minions Killed
49
0
Camps Cleared
0
860,031
Distance Traveled
684,401
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,494
944
4
0
0
202,464
0
L
Achilles
7,999
889
3
0
0
138,434
0
L
Neith
6,960
773
22
2
0
137,997
0
L
Shiva
8,658
962
10
1
0
132,778
0
W
Zeus
10,139
1,127
26
3
0
158,258
0
W
Xbalanque
9,325
1,036
26
3
0
179,055
1
L
Susano
6,946
772
14
2
0
134,813
0
W
Skadi
8,905
989
22
2
0
151,609
0
L
Erlang Shen
5,814
646
0
0
0
140,379
0
W
Shiva
9,463
1,051
17
2
0
168,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role