Player Matchup

Hercules
Hercules
Darealfabo
Hercules
Level 36
God Stats
3W - 4L
1,447 SR
Queue Stats
36W - 63L
1,255 Elo+
Solo
Hades
Hades
VampireBunnys
Hades
Level 147
God Stats
5W - 0L
1,918 SR
Queue Stats
265W - 233L
1,527 Elo+
Party 1
Izanami
Izanami
evil_genius_83
Izanami
Level 156
God Stats
15W - 11L
1,577 SR
Queue Stats
306W - 295L
1,495 Elo+
Party 1
Team Averages
Level 113
1,647 SR
1,426 Elo+

VS

Team Averages
Level 85
1,466 SR
1,474 Elo+
Achilles
Achilles
FreakyCheddar
Achilles
Level 85
God Stats
6W - 6L
1,539 SR
Queue Stats
119W - 121L
1,512 Elo+
Party 2
King Arthur
King Arthur
XAlmightyOmegaX
King Arthur
Level 105
God Stats
6W - 9L
1,297 SR
Queue Stats
17W - 26L
1,406 Elo+
Party 2
Scylla
Scylla
kartzz
Scylla
Level 64
God Stats
56W - 60L
1,561 SR
Queue Stats
141W - 175L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Darealfabo
Hercules
15
3 / 2 / 10
10,238
731
9,540
17,217
18,436
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 1 / 9
10,656
761
17,348
14,607
8,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
7 / 4 / 4
10,912
779
20,122
13,944
6,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FreakyCheddar
Achilles
12
1 / 6 / 3
8,826
630
10,000
21,788
18,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
XAlmightyOmegaX
King Arthur
13
2 / 2 / 2
9,017
644
11,084
19,098
19,306
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Scylla
kartzz
Scylla
15
4 / 6 / 2
10,150
725
14,641
16,655
7,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
14
Kills
7
7
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
Darealfabo
Hercules
3
2
10
4
L
Achilles
FreakyCheddar
Achilles
1
6
3
0.42
W
4
1
9
8.5
L
King Arthur
XAlmightyOmegaX
King Arthur
2
2
2
1.5
W
7
4
4
2.25
L
Scylla
kartzz
Scylla
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,010
Damage
35,725
45,768
Taken
57,541
33,515
Mitigated
44,759
16,703
Healing
8,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Darealfabo
Hercules
9,540
2,223
1,208
8,526
17,217
18,436
402
4,803
12,064
0
17,895
L
Achilles
FreakyCheddar
Achilles
10,000
3,102
0
3,121
21,788
18,375
92
4,706
17,082
0
29,228
W
17,348
1,885
425
4,401
14,607
8,102
352
5,270
9,049
43,486
0
L
King Arthur
XAlmightyOmegaX
King Arthur
11,084
1,952
652
862
19,098
19,306
10
6,159
12,939
0
20,794
W
20,122
14,108
0
2,143
13,944
6,977
2,396
4,173
9,537
0
61,850
L
Scylla
kartzz
Scylla
14,641
588
0
4,216
16,655
7,078
272
7,314
9,341
42,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,806
Gold Earned
27,993
172
Minions Killed
127
8
Camps Cleared
5
785,515
Distance Traveled
768,496
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,238
731
20
1
1
288,346
0
L
Achilles
8,826
630
30
2
5
248,949
1
W
Hades
10,656
761
64
5
4
266,790
4
L
King Arthur
9,017
644
20
1
0
275,222
4
W
Izanami
10,912
779
88
6
3
230,379
4
L
Scylla
10,150
725
77
6
0
244,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role