Player Matchup

Nu Wa
Nu Wa
Papa-Fries
Nu Wa
Level 125
God Stats
23W - 17L
1,632 SR
Queue Stats
107W - 116L
1,454 Elo+
Party 3
Xbalanque
Xbalanque
Shmeatpapi
Xbalanque
Level 73
God Stats
0W - 2L
1,530 SR
Queue Stats
95W - 101L
1,425 Elo+
Party 2
Da Ji
Da Ji
SonFlizz
Da Ji
Level 41
God Stats
26W - 34L
1,433 SR
Queue Stats
99W - 130L
1,445 Elo+
Party 3
Bellona
Bellona
Wolfclaw269
Bellona
Level 3
God Stats
2W - 7L
1,381 SR
Queue Stats
33W - 45L
1,368 Elo+
Party 2
Geb
Geb
krazach
Geb
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 45L
1,432 Elo+
Party 2
Team Averages
Level 53
1,495 SR
1,425 Elo+

VS

Team Averages
Level 113
1,420 SR
1,425 Elo+
Freya
Freya
AltairEziofan5
Freya
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 305L
1,410 Elo+
Party 1
Vamana
Vamana
DARKKNIGHT3247
Vamana
Level 122
God Stats
3W - 4L
1,156 SR
Queue Stats
178W - 232L
1,334 Elo+
Party 1
Terra
Terra
Gallantbust3r21
Terra
Level 108
God Stats
11W - 10L
1,561 SR
Queue Stats
52W - 84L
1,364 Elo+
Party 1
Serqet
Serqet
Lil_Spooky_38
Serqet
Level 142
God Stats
12W - 17L
1,578 SR
Queue Stats
122W - 139L
1,569 Elo+
Solo
Danzaburou
Danzaburou
XNAHU25X
Danzaburou
Level 49
God Stats
2W - 2L
1,306 SR
Queue Stats
99W - 105L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
3 / 3 / 2
11,269
751
19,802
10,211
4,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Shmeatpapi
Xbalanque
17
1 / 6 / 1
9,912
661
16,749
14,769
7,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
SonFlizz
Da Ji
16
3 / 7 / 4
9,999
667
8,796
15,863
8,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Wolfclaw269
Bellona
15
1 / 6 / 1
9,106
607
5,951
15,914
15,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Geb
14
0 / 7 / 4
9,369
625
5,539
24,382
23,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 12
10,678
712
6,538
11,431
5,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
4 / 4 / 10
11,989
799
12,820
20,193
15,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 3 / 10
9,936
662
6,859
19,302
15,329
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 2 / 8
12,540
836
15,557
12,744
7,940
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
XNAHU25X
Danzaburou
20
10 / 1 / 6
13,085
872
21,729
16,104
7,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
8
Kills
29
29
Deaths
10
12
Assists
46
Player
Kills
Deaths
Assists
KDA
W
2
0
12
8
W
4
4
10
2.25
W
1
3
10
2
W
12
2
8
8
L
Nu Wa
3
3
2
1.33
L
Xbalanque
Shmeatpapi
Xbalanque
1
6
1
0.25
L
Da Ji
SonFlizz
Da Ji
3
7
4
0.71
L
Bellona
Wolfclaw269
Bellona
1
6
1
0.25
W
Danzaburou
XNAHU25X
Danzaburou
10
1
6
13
L
Geb
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,837
Damage
63,503
81,139
Taken
79,774
59,845
Mitigated
52,172
7,912
Healing
25,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,538
2,564
1,944
5,201
11,431
5,367
2,702
3,376
7,745
35,997
0
W
12,820
7,292
2,574
6,006
20,193
15,941
2,036
5,811
14,062
30
34,917
W
6,859
924
956
1,568
19,302
15,329
978
4,254
14,630
19,195
0
W
15,557
4,111
0
2,173
12,744
7,940
0
3,848
8,642
0
36,130
L
Nu Wa
19,802
3,938
210
1,298
10,211
4,979
1,074
2,476
7,482
51,793
0
L
Xbalanque
Shmeatpapi
Xbalanque
16,749
10,838
0
2,894
14,769
7,759
988
2,306
11,995
0
63,628
L
Da Ji
SonFlizz
Da Ji
8,796
1,836
240
1,183
15,863
8,457
1,155
2,746
12,663
0
26,367
L
Bellona
Wolfclaw269
Bellona
5,951
3,146
0
1,396
15,914
15,266
159
1,837
13,772
0
13,432
W
Danzaburou
XNAHU25X
Danzaburou
21,729
13,404
0
4,918
16,104
7,595
2,569
6,380
9,354
0
71,617
L
Geb
5,539
1,355
0
691
24,382
23,384
112
3,300
20,908
12,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,655
Gold Earned
58,228
233
Minions Killed
288
0
Camps Cleared
0
1,253,955
Distance Traveled
1,475,073
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,678
712
51
3
0
286,555
1
W
Vamana
11,989
799
44
3
0
257,331
1
W
Terra
9,936
662
20
1
0
318,826
1
W
Serqet
12,540
836
60
4
0
310,453
1
L
Nu Wa
11,269
751
81
5
0
267,717
9
L
Xbalanque
9,912
661
101
7
0
263,843
1
L
Da Ji
9,999
667
29
2
0
261,052
0
L
Bellona
9,106
607
13
1
0
244,231
0
W
Danzaburou
13,085
872
113
8
0
301,908
1
L
Geb
9,369
625
9
1
0
217,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role