Player Matchup

Atlas
Atlas
Diamond V
 
Atlas
Diamond V
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Diamond IV
Vyseru
Scylla
Diamond IV
Level 69
God Stats
2W - 0L
1,939 SR
Queue Stats
12W - 2L
2,504 MMR
Party 2
Shiva
Shiva
Diamond I
jisunie
Shiva
Diamond I
Level 159
God Stats
14W - 4L
2,061 SR
Queue Stats
42W - 8L
2,775 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 103
1,833 SR
2,260 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,872 SR
2,657 MMR
Baron Samedi
Baron Samedi
Masters
DrSneakABooty
Baron Samedi
Masters
Level 156
God Stats
38W - 5L
2,108 SR
Queue Stats
296W - 99L
3,132 MMR
Party 1
Ishtar
Ishtar
Masters
iSwivle
Ishtar
Masters
Level 155
God Stats
2W - 1L
1,775 SR
Queue Stats
272W - 89L
3,045 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum IV
jimjimjimjimsk8
Kumbhakarna
Platinum IV
Level 145
God Stats
5W - 5L
1,733 SR
Queue Stats
395W - 416L
1,793 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
3 / 2 / 5
12,869
715
11,466
22,776
28,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Scylla
Vyseru
Scylla
19
4 / 0 / 4
12,558
698
19,802
10,305
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
jisunie
Shiva
16
1 / 2 / 6
10,900
606
11,548
17,447
19,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Baba YagaSobekCabrakanAchillesGuan Yu

VS

Bans
FenrirCu ChulainnPersephoneGebThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrSneakABooty
Baron Samedi
16
0 / 2 / 4
10,495
583
17,645
12,595
7,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
iSwivle
Ishtar
16
3 / 4 / 1
10,735
596
17,911
17,137
7,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
jimjimjimjimsk8
Kumbhakarna
15
1 / 2 / 3
11,549
642
4,448
22,859
30,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
8
Kills
4
4
Deaths
8
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
2
5
2.75
L
Baron Samedi
DrSneakABooty
Baron Samedi
0
2
4
1
W
Scylla
Vyseru
Scylla
4
0
4
6
L
Ishtar
iSwivle
Ishtar
3
4
1
0.88
L
Kumbhakarna
jimjimjimjimsk8
Kumbhakarna
1
2
3
1.25
W
Shiva
jisunie
Shiva
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,816
Damage
40,004
50,528
Taken
52,591
52,438
Mitigated
45,525
9,816
Healing
15,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
11,466
4,168
0
6,324
22,776
28,245
388
7,654
15,122
21,226
0
L
Baron Samedi
DrSneakABooty
Baron Samedi
17,645
1,768
3,957
4,780
12,595
7,270
140
7,186
5,409
64,192
0
W
Scylla
Vyseru
Scylla
19,802
2,223
0
2,022
10,305
4,972
1,056
7,236
3,069
89,515
0
L
Ishtar
iSwivle
Ishtar
17,911
9,805
0
2,974
17,137
7,687
378
11,288
5,849
0
47,890
L
Kumbhakarna
jimjimjimjimsk8
Kumbhakarna
4,448
754
0
3,824
22,859
30,568
0
13,119
9,740
15,875
0
W
Shiva
jisunie
Shiva
11,548
1,034
427
1,043
17,447
19,221
530
7,717
9,730
0
29,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,327
Gold Earned
32,779
210
Minions Killed
203
8
Camps Cleared
8
935,571
Distance Traveled
914,475
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,869
715
10
1
1
324,970
0
L
Baron Samedi
10,495
583
112
6
3
312,704
1
W
Scylla
12,558
698
168
9
5
297,309
2
L
Ishtar
10,735
596
76
4
5
271,289
4
L
Kumbhakarna
11,549
642
15
1
0
330,482
8
W
Shiva
10,900
606
32
2
2
313,292
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role