Player Matchup

Odin
Odin
 
Odin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
RozzyZombie
Hades
Level 103
God Stats
0W - 1L
1,461 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 1
Ishtar
Ishtar
matador4653
Ishtar
Level 80
God Stats
0W - 1L
1,463 SR
Queue Stats
8W - 9L
1,246 Elo+
Solo
Team Averages
Level 102
1,475 SR
1,339 Elo+

VS

Team Averages
Level 116
1,540 SR
1,365 Elo+
Ymir
Ymir
Akaneki Kun
Ymir
Level 108
God Stats
2W - 0L
1,690 SR
Queue Stats
34W - 33L
1,314 Elo+
Party 2
Nu Wa
Nu Wa
CHOOM DxD
Nu Wa
Level 141
God Stats
2W - 0L
1,483 SR
Queue Stats
15W - 13L
1,518 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jstocks69
Ah Muzen Cab
Level 98
God Stats
29W - 29L
1,446 SR
Queue Stats
330W - 501L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
0 / 4 / 4
10,772
567
12,038
21,412
19,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
4 / 6 / 0
10,823
570
7,939
18,171
10,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
16
0 / 5 / 4
10,903
574
10,323
15,393
5,398
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 9
13,661
719
11,595
17,461
21,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
CHOOM DxD
Nu Wa
18
6 / 1 / 9
13,244
697
25,125
10,344
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Jstocks69
Ah Muzen Cab
18
4 / 2 / 8
12,751
671
12,176
10,849
5,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
4
Kills
15
15
Deaths
4
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
4
4
0.5
W
5
1
9
9.5
W
Nu Wa
CHOOM DxD
Nu Wa
6
1
9
10.5
W
Ah Muzen Cab
Jstocks69
Ah Muzen Cab
4
2
8
4
L
4
6
0
0.67
L
Ishtar
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,300
Damage
48,896
54,976
Taken
38,654
35,000
Mitigated
31,713
9,756
Healing
6,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
12,038
1,477
0
4,572
21,412
19,579
0
13,786
7,626
0
36,332
W
11,595
2,334
0
2,843
17,461
21,453
64
3,781
13,161
30,691
0
W
Nu Wa
CHOOM DxD
Nu Wa
25,125
6,306
0
950
10,344
4,666
776
2,947
6,954
66,386
0
W
Ah Muzen Cab
Jstocks69
Ah Muzen Cab
12,176
3,640
0
2,313
10,849
5,594
1,613
1,703
8,679
0
61,982
L
7,939
693
593
3,199
18,171
10,023
0
13,109
4,945
31,744
0
L
Ishtar
10,323
4,508
0
1,392
15,393
5,398
0
10,568
4,825
0
58,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,498
Gold Earned
39,656
229
Minions Killed
218
6
Camps Cleared
9
905,336
Distance Traveled
944,429
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,772
567
68
4
1
328,060
0
W
Ymir
13,661
719
43
2
0
294,271
2
W
Nu Wa
13,244
697
81
4
4
311,981
5
W
Ah Muzen Cab
12,751
671
94
5
5
338,177
2
L
Hades
10,823
570
51
3
3
291,471
3
L
Ishtar
10,903
574
110
6
2
285,805
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role