Player Matchup

Tiamat
Tiamat
Civ90-VCG
Tiamat
Level 125
God Stats
1W - 1L
1,514 SR
Queue Stats
189W - 191L
1,508 Elo+
Party 1
Yemoja
Yemoja
CoFake
Yemoja
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,618 Elo+
Party 1
Mulan
Mulan
Starveck
Mulan
Level 48
God Stats
21W - 8L
1,733 SR
Queue Stats
81W - 83L
1,534 Elo+
Party 2
Danzaburou
Danzaburou
Zexalskyline
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,482 Elo+
Party 2
Ne Zha
Ne Zha
twelvehourbanLOL
Ne Zha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,734 Elo+
Party 1
Team Averages
Level 58
1,549 SR
1,575 Elo+

VS

Team Averages
Level 76
1,573 SR
1,588 Elo+
Awilix
Awilix
CracklerJackson
Awilix
Level 156
God Stats
5W - 1L
1,815 SR
Queue Stats
343W - 320L
1,540 Elo+
Party 4
Guan Yu
Guan Yu
EternalATK
Guan Yu
Level 29
God Stats
3W - 3L
1,246 SR
Queue Stats
143W - 98L
1,606 Elo+
Party 3
Vulcan
Vulcan
GankmeStepJungle
Vulcan
Level 47
God Stats
2W - 0L
1,725 SR
Queue Stats
226W - 149L
1,620 Elo+
Party 4
Jing Wei
Jing Wei
ShogonPrimero
Jing Wei
Level 63
God Stats
2W - 1L
1,299 SR
Queue Stats
134W - 100L
1,581 Elo+
Party 3
Khepri
Khepri
Strikeman31
Khepri
Level 86
God Stats
2W - 0L
1,782 SR
Queue Stats
158W - 147L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Civ90-VCG
Tiamat
16
3 / 6 / 3
10,610
482
14,152
21,784
13,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Yemoja
CoFake
Yemoja
14
2 / 10 / 2
9,428
429
12,075
27,122
10,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mulan
Starveck
Mulan
16
5 / 6 / 4
10,515
478
18,502
25,875
24,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Zexalskyline
Danzaburou
17
1 / 5 / 6
10,989
500
9,694
20,245
7,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 10 / 3
9,512
432
9,944
24,957
10,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 4 / 13
13,689
622
20,938
19,695
9,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
EternalATK
Guan Yu
18
6 / 4 / 15
12,741
579
17,894
23,490
32,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

19
2 / 2 / 16
12,756
580
22,157
14,007
6,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
ShogonPrimero
Jing Wei
20
13 / 2 / 8
13,432
611
28,296
19,749
10,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
14
2 / 2 / 17
10,852
493
6,549
22,800
31,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
106
13
Kills
37
37
Deaths
14
18
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Civ90-VCG
Tiamat
3
6
3
0.75
L
Yemoja
CoFake
Yemoja
2
10
2
0.3
W
14
4
13
5.13
W
Guan Yu
EternalATK
Guan Yu
6
4
15
3.38
W
2
2
16
5
W
Jing Wei
ShogonPrimero
Jing Wei
13
2
8
8.5
L
Mulan
Starveck
Mulan
5
6
4
1.17
W
Khepri
2
2
17
5.25
L
Danzaburou
Zexalskyline
Danzaburou
1
5
6
0.8
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,367
Damage
95,834
119,983
Taken
99,741
64,882
Mitigated
91,432
23,323
Healing
42,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Civ90-VCG
Tiamat
14,152
1,409
0
3,843
21,784
13,008
272
8,263
13,404
85,464
0
L
Yemoja
CoFake
Yemoja
12,075
2,357
1,322
5,263
27,122
10,166
925
4,665
21,430
54,585
0
W
20,938
7,438
0
2,565
19,695
9,922
4,870
4,304
15,053
0
92,783
W
Guan Yu
EternalATK
Guan Yu
17,894
2,432
6,900
12,378
23,490
32,848
1,692
6,847
16,490
0
79,898
W
22,157
8,618
0
4,623
14,007
6,912
489
5,858
8,050
126,218
0
W
Jing Wei
ShogonPrimero
Jing Wei
28,296
26,888
0
10,292
19,749
10,437
5,841
4,782
14,685
0
129,054
L
Mulan
Starveck
Mulan
18,502
2,080
0
5,890
25,875
24,266
0
4,715
20,785
294
53,220
W
Khepri
6,549
605
1,180
5,026
22,800
31,313
153
5,672
16,769
24,751
2,763
L
Danzaburou
Zexalskyline
Danzaburou
9,694
4,821
0
4,470
20,245
7,112
3,872
5,156
15,032
0
86,278
L
9,944
2,651
0
2,535
24,957
10,330
0
5,793
18,956
16
64,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,054
Gold Earned
63,470
510
Minions Killed
606
0
Camps Cleared
0
1,915,797
Distance Traveled
2,104,846
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,610
482
140
6
0
383,737
4
L
Yemoja
9,428
429
75
3
0
308,193
7
W
Awilix
13,689
622
110
5
0
450,866
0
W
Guan Yu
12,741
579
125
6
0
426,294
0
W
Vulcan
12,756
580
191
9
0
429,230
6
W
Jing Wei
13,432
611
155
7
0
391,441
5
L
Mulan
10,515
478
85
4
0
387,610
2
W
Khepri
10,852
493
25
1
0
407,015
2
L
Danzaburou
10,989
500
133
6
0
411,465
3
L
Ne Zha
9,512
432
77
4
0
424,792
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role