Player Matchup

Hun Batz
Hun Batz
NBK_GRENDELL74
Hun Batz
Level 42
God Stats
3W - 4L
1,370 SR
Queue Stats
47W - 60L
1,413 Elo+
Party 1
Gilgamesh
Gilgamesh
TURY711124
Gilgamesh
Level 35
God Stats
5W - 3L
1,608 SR
Queue Stats
75W - 52L
1,567 Elo+
Party 1
Jormungandr
Jormungandr
dyonisio_omar
Jormungandr
Level 138
God Stats
2W - 0L
1,732 SR
Queue Stats
14W - 14L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
gaabiino
Danzaburou
Level 71
God Stats
1W - 0L
1,754 SR
Queue Stats
289W - 200L
1,709 Elo+
Party 1
Poseidon
Poseidon
kgn-Mayor
Poseidon
Level 160
God Stats
2W - 0L
1,823 SR
Queue Stats
64W - 34L
1,736 Elo+
Party 1
Team Averages
Level 89
1,658 SR
1,591 Elo+

VS

Team Averages
Level 42
1,508 SR
1,702 Elo+
Morgan Le Fay
Morgan Le Fay
Dragonseraph415
Morgan Le Fay
Level 121
God Stats
0W - 1L
1,240 SR
Queue Stats
11W - 12L
1,463 Elo+
Party 2
Loki
Loki
FoxSinBan98
Loki
Level 21
God Stats
2W - 1L
1,656 SR
Queue Stats
8W - 1L
1,906 Elo+
Party 2
Tyr
Tyr
Kid Death34
Tyr
Level 35
God Stats
0W - 1L
1,345 SR
Queue Stats
5W - 1L
1,868 Elo+
Party 2
Medusa
Medusa
Testakles6190
Medusa
Level 17
God Stats
0W - 1L
1,786 SR
Queue Stats
2W - 1L
1,776 Elo+
Party 2
Cerberus
Cerberus
Unworthynubs
Cerberus
Level 18
God Stats
0W - 1L
1,512 SR
Queue Stats
2W - 3L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
5 / 5 / 6
11,723
533
7,046
21,511
10,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
TURY711124
Gilgamesh
18
2 / 2 / 3
11,880
540
13,145
16,996
15,099
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
dyonisio_omar
Jormungandr
17
3 / 5 / 11
12,117
551
9,606
27,761
35,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
gaabiino
Danzaburou
20
11 / 3 / 5
14,245
648
27,909
21,706
10,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
kgn-Mayor
Poseidon
20
15 / 5 / 7
14,022
637
24,392
19,966
8,894
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dragonseraph415
Morgan Le Fay
15
0 / 9 / 7
9,367
426
8,428
16,590
7,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
9 / 9 / 3
11,537
524
15,421
24,294
10,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 3 / 2
10,764
489
11,890
25,427
25,247
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 10 / 2
9,408
428
15,872
22,519
9,892
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Unworthynubs
Cerberus
15
2 / 5 / 6
9,948
452
5,405
17,331
19,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
38
36
Kills
18
20
Deaths
36
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Dragonseraph415
Morgan Le Fay
0
9
7
0.39
L
9
9
3
1.17
L
2
3
2
1
W
Hun Batz
5
5
6
1.6
W
Gilgamesh
TURY711124
Gilgamesh
2
2
3
1.75
L
5
10
2
0.6
L
Cerberus
Unworthynubs
Cerberus
2
5
6
1
W
Jormungandr
dyonisio_omar
Jormungandr
3
5
11
1.7
W
Danzaburou
gaabiino
Danzaburou
11
3
5
4.5
W
Poseidon
kgn-Mayor
Poseidon
15
5
7
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,098
Damage
57,016
107,940
Taken
106,161
79,973
Mitigated
72,665
27,236
Healing
14,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Dragonseraph415
Morgan Le Fay
8,428
1,425
208
1,068
16,590
7,510
401
8,273
8,317
49,685
0
L
15,421
2,893
0
3,359
24,294
10,817
1,063
9,189
15,105
0
78,408
L
11,890
2,319
23
5,078
25,427
25,247
0
6,844
18,583
0
61,792
W
Hun Batz
7,046
2,185
0
7,041
21,511
10,391
1,581
4,343
17,168
0
80,038
W
Gilgamesh
TURY711124
Gilgamesh
13,145
4,457
0
6,038
16,996
15,099
3,352
1,581
15,415
0
85,647
L
15,872
5,480
0
1,512
22,519
9,892
1,278
5,184
17,335
0
69,307
L
Cerberus
Unworthynubs
Cerberus
5,405
47
222
2,678
17,331
19,199
30
3,737
13,594
24,719
0
W
Jormungandr
dyonisio_omar
Jormungandr
9,606
2,662
0
2,552
27,761
35,294
732
4,586
23,175
60,659
6,502
W
Danzaburou
gaabiino
Danzaburou
27,909
15,076
0
9,325
21,706
10,295
3,552
5,041
16,665
0
116,755
W
Poseidon
kgn-Mayor
Poseidon
24,392
6,009
0
2,280
19,966
8,894
1,984
4,268
15,698
125,123
1,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,987
Gold Earned
51,024
676
Minions Killed
414
0
Camps Cleared
0
2,020,550
Distance Traveled
1,980,307
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,367
426
79
4
0
375,152
2
L
Loki
11,537
524
101
5
0
410,261
3
L
Tyr
10,764
489
109
5
0
446,220
1
W
Hun Batz
11,723
533
121
6
0
463,874
2
W
Gilgamesh
11,880
540
145
7
0
392,051
1
L
Medusa
9,408
428
80
4
0
311,649
1
L
Cerberus
9,948
452
45
2
0
437,025
6
W
Jormungandr
12,117
551
86
4
0
363,911
7
W
Danzaburou
14,245
648
161
7
0
391,411
0
W
Poseidon
14,022
637
163
7
0
409,303
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role