Player Matchup

Chaac
Chaac
Aprath
Chaac
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 19L
1,467 Elo+
Party 1
Ymir
Ymir
George Bush9000
Ymir
Level 7
God Stats
10W - 6L
1,751 SR
Queue Stats
17W - 16L
1,506 Elo+
Party 1
Erlang Shen
Erlang Shen
Kinghatty
Erlang Shen
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 10L
1,467 Elo+
Party 1
Team Averages
Level 45
1,584 SR
1,480 Elo+

VS

Team Averages
Level 112
1,356 SR
1,527 Elo+
Ullr
Ullr
Connorblade
Ullr
Level 158
God Stats
12W - 32L
1,408 SR
Queue Stats
344W - 349L
1,524 Elo+
Solo
Olorun
Olorun
XxSPYDARKxX
Olorun
Level 89
God Stats
3W - 6L
1,160 SR
Queue Stats
72W - 93L
1,394 Elo+
Solo
Chaac
Chaac
nikorr
Chaac
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aprath
Chaac
18
7 / 3 / 9
13,261
737
36,592
30,508
35,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 3 / 12
13,002
722
13,175
19,721
25,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
Kinghatty
Erlang Shen
17
8 / 3 / 7
13,354
742
20,920
24,673
23,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 3
12,599
700
26,339
22,350
13,302
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
14
2 / 7 / 5
10,760
598
18,418
21,269
13,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
nikorr
Chaac
13
1 / 8 / 3
9,626
535
11,415
37,517
27,845
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
18
Kills
9
9
Deaths
18
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
Aprath
Chaac
7
3
9
3.83
L
6
3
3
2.5
W
3
3
12
3
W
Erlang Shen
Kinghatty
Erlang Shen
8
3
7
3.83
L
Olorun
2
7
5
0.64
L
Chaac
nikorr
Chaac
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,687
Damage
56,172
74,902
Taken
81,136
84,878
Mitigated
54,637
26,699
Healing
17,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Aprath
Chaac
36,592
10,754
0
14,391
30,508
35,148
1,082
7,221
23,287
0
96,444
L
26,339
11,604
0
1,082
22,350
13,302
241
2,219
20,131
0
62,564
W
13,175
2,999
0
2,339
19,721
25,785
534
4,598
15,123
32,881
0
W
Erlang Shen
Kinghatty
Erlang Shen
20,920
11,693
2,703
7,266
24,673
23,945
528
4,902
19,771
0
39,150
L
Olorun
18,418
8,537
1,201
4,717
21,269
13,490
627
3,272
17,997
39,735
4,393
L
Chaac
nikorr
Chaac
11,415
2,360
466
10,211
37,517
27,845
13
7,995
29,522
0
20,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,617
Gold Earned
32,985
191
Minions Killed
160
10
Camps Cleared
4
1,009,271
Distance Traveled
856,000
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,261
737
120
7
9
346,179
1
L
Ullr
12,599
700
87
5
0
298,015
4
W
Ymir
13,002
722
37
2
0
317,631
0
W
Erlang Shen
13,354
742
34
2
1
345,461
0
L
Olorun
10,760
598
58
3
4
276,341
0
L
Chaac
9,626
535
15
1
0
281,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role