Player Matchup

Athena
Athena
Coffeenia
Athena
Level 105
God Stats
12W - 10L
1,533 SR
Queue Stats
310W - 349L
1,390 Elo+
Solo
Anubis
Anubis
DeathStrokee5
Anubis
Level 64
God Stats
2W - 1L
1,315 SR
Queue Stats
64W - 47L
1,458 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SirDripper
Ah Muzen Cab
Level 45
God Stats
6W - 4L
1,315 SR
Queue Stats
82W - 58L
1,490 Elo+
Party 2
Agni
Agni
TATsD1C
Agni
Level 138
God Stats
4W - 1L
1,213 SR
Queue Stats
395W - 294L
1,551 Elo+
Party 1
Fenrir
Fenrir
TATsHugeCoc
Fenrir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,485 Elo+
Party 1
Team Averages
Level 73
1,375 SR
1,475 Elo+

VS

Team Averages
Level 68
1,723 SR
1,560 Elo+
Thanatos
Thanatos
CarterAlumno
Thanatos
Level 89
God Stats
2W - 3L
1,814 SR
Queue Stats
137W - 89L
1,616 Elo+
Party 3
Danzaburou
Danzaburou
SRDNRD
Danzaburou
Level 99
God Stats
1W - 1L
1,732 SR
Queue Stats
149W - 105L
1,573 Elo+
Party 3
King Arthur
King Arthur
gankme6969696
King Arthur
Level 18
God Stats
41W - 18L
1,859 SR
Queue Stats
53W - 31L
1,567 Elo+
Party 3
Chang'e
Chang'e
malibuontherocks
Chang'e
Level 67
God Stats
2W - 4L
1,472 SR
Queue Stats
132W - 150L
1,472 Elo+
Solo
Sobek
Sobek
ruubyyo
Sobek
Level 65
God Stats
4W - 2L
1,737 SR
Queue Stats
112W - 74L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Coffeenia
Athena
18
3 / 5 / 10
12,270
491
7,126
28,013
30,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
1 / 1 / 6
13,300
532
17,037
16,343
10,731
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
SirDripper
Ah Muzen Cab
19
1 / 6 / 4
12,777
511
10,101
15,535
6,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
TATsD1C
Agni
20
6 / 2 / 6
13,797
552
25,838
16,152
8,211
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
20
9 / 3 / 7
14,103
564
15,143
25,304
13,576
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CarterAlumno
Thanatos
17
4 / 5 / 2
11,153
446
11,083
23,000
11,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SRDNRD
Danzaburou
20
7 / 5 / 4
12,799
512
19,985
22,915
10,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
gankme6969696
King Arthur
17
0 / 2 / 0
10,122
405
5,925
18,755
17,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
4 / 5 / 1
11,898
476
17,856
22,397
10,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
ruubyyo
Sobek
16
2 / 3 / 6
10,734
429
7,895
21,693
26,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
20
Kills
17
17
Deaths
20
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CarterAlumno
Thanatos
4
5
2
1
W
Athena
Coffeenia
Athena
3
5
10
1.6
W
1
1
6
4
L
Danzaburou
SRDNRD
Danzaburou
7
5
4
1.8
W
Ah Muzen Cab
SirDripper
Ah Muzen Cab
1
6
4
0.5
W
Agni
TATsD1C
Agni
6
2
6
4.5
W
Fenrir
9
3
7
4.17
L
King Arthur
gankme6969696
King Arthur
0
2
0
0
L
4
5
1
0.9
L
Sobek
ruubyyo
Sobek
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,245
Damage
62,744
101,347
Taken
108,760
69,838
Mitigated
75,593
34,235
Healing
41,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CarterAlumno
Thanatos
11,083
3,482
0
16,646
23,000
11,302
0
5,113
17,887
0
92,530
W
Athena
Coffeenia
Athena
7,126
2,040
0
3,025
28,013
30,973
1,087
8,933
19,080
40,573
0
W
17,037
1,184
0
11,583
16,343
10,731
2,787
4,974
11,369
117,800
0
L
Danzaburou
SRDNRD
Danzaburou
19,985
10,283
0
4,464
22,915
10,624
1,386
7,546
15,369
0
116,022
W
Ah Muzen Cab
SirDripper
Ah Muzen Cab
10,101
3,493
0
2,160
15,535
6,347
3,878
1,534
14,001
0
114,096
W
Agni
TATsD1C
Agni
25,838
2,667
324
4,151
16,152
8,211
648
6,233
9,919
134,486
0
W
Fenrir
15,143
4,731
0
12,992
25,304
13,576
0
3,571
21,733
0
133,092
L
King Arthur
gankme6969696
King Arthur
5,925
1,328
0
4,279
18,755
17,037
0
10,583
8,172
0
84,853
L
17,856
2,456
1,568
7,841
22,397
10,459
0
13,069
9,328
126,852
0
L
Sobek
ruubyyo
Sobek
7,895
552
80
6,471
21,693
26,171
0
13,690
8,003
26,251
2,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,247
Gold Earned
56,706
833
Minions Killed
678
0
Camps Cleared
0
2,308,295
Distance Traveled
2,244,514
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,153
446
127
5
0
497,684
6
W
Athena
12,270
491
53
2
0
506,290
0
W
Anubis
13,300
532
236
9
0
388,047
12
L
Danzaburou
12,799
512
190
8
0
429,688
6
W
Ah Muzen Cab
12,777
511
191
8
0
431,612
0
W
Agni
13,797
552
201
8
0
453,892
4
W
Fenrir
14,103
564
152
6
0
528,454
1
L
King Arthur
10,122
405
131
5
0
425,634
5
L
Chang'e
11,898
476
188
8
0
391,755
8
L
Sobek
10,734
429
42
2
0
499,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role