Player Matchup

Tyr
Tyr
 
Tyr
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DemO95681
Neith
Level 106
God Stats
34W - 40L
1,455 SR
Queue Stats
202W - 232L
1,416 Elo+
Solo
Bastet
Bastet
QueenieMonalisa
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,448 Elo+
Party 1
Team Averages
Level 62
1,485 SR
1,455 Elo+

VS

Team Averages
Level 87
1,453 SR
1,447 Elo+
Kukulkan
Kukulkan
Headstrong1213
Kukulkan
Level 87
God Stats
2W - 1L
1,269 SR
Queue Stats
8W - 9L
1,508 Elo+
Solo
Chaac
Chaac
NoLACKs
Chaac
Level 67
God Stats
9W - 5L
1,412 SR
Queue Stats
18W - 22L
1,252 Elo+
Solo
Sylvanus
Sylvanus
RTR Ilumi
Sylvanus
Level 106
God Stats
18W - 13L
1,678 SR
Queue Stats
348W - 361L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 4 / 0
6,223
566
6,165
11,952
5,382
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
DemO95681
Neith
12
1 / 1 / 0
6,800
618
7,085
8,618
3,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 4 / 1
6,526
593
5,976
9,819
3,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
3 / 0 / 5
7,964
724
7,772
5,293
2,480
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
NoLACKs
Chaac
12
2 / 0 / 7
7,646
695
7,058
13,232
11,031
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
RTR Ilumi
Sylvanus
13
4 / 1 / 5
8,961
815
7,157
9,949
8,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
9
9
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
4
0
0
L
Neith
DemO95681
Neith
1
1
0
1
W
Kukulkan
3
0
5
5.5
W
Chaac
NoLACKs
Chaac
2
0
7
5.5
L
0
4
1
0.13
W
Sylvanus
RTR Ilumi
Sylvanus
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,226
Damage
21,987
30,389
Taken
28,474
12,844
Mitigated
22,168
6,184
Healing
14,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,165
955
0
2,029
11,952
5,382
0
6,490
5,462
0
10,862
L
Neith
DemO95681
Neith
7,085
3,029
0
3,104
8,618
3,533
0
4,243
4,375
0
36,720
W
Kukulkan
7,772
810
494
767
5,293
2,480
0
0
5,293
31,963
0
W
Chaac
NoLACKs
Chaac
7,058
1,425
231
3,975
13,232
11,031
589
135
13,097
104
20,009
L
5,976
1,993
0
1,051
9,819
3,929
0
5,376
4,443
0
15,622
W
Sylvanus
RTR Ilumi
Sylvanus
7,157
1,556
4,317
4,238
9,949
8,657
300
0
9,949
19,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,549
Gold Earned
24,571
91
Minions Killed
127
5
Camps Cleared
3
576,821
Distance Traveled
601,036
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,223
566
14
1
0
209,614
1
L
Neith
6,800
618
59
5
3
161,356
0
W
Kukulkan
7,964
724
73
7
1
205,997
0
W
Chaac
7,646
695
16
1
0
219,562
1
L
Bastet
6,526
593
18
2
2
205,851
3
W
Sylvanus
8,961
815
38
3
2
175,477
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role