Player Matchup

Ymir
Ymir
 
Ymir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
DeadlliestSin30
Nox
Level 88
God Stats
3W - 9L
1,112 SR
Queue Stats
327W - 449L
1,334 Elo+
Party 1
Athena
Athena
Forceoligyking
Athena
Level 87
God Stats
6W - 8L
1,387 SR
Queue Stats
184W - 281L
1,321 Elo+
Party 1
Jing Wei
Jing Wei
blastingspeed
Jing Wei
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 69L
1,423 Elo+
Solo
Ares
Ares
moronkilla
Ares
Level 64
God Stats
2W - 4L
1,530 SR
Queue Stats
289W - 373L
1,339 Elo+
Party 1
Team Averages
Level 78
1,406 SR
1,383 Elo+

VS

Team Averages
Level 120
1,491 SR
1,432 Elo+
Thoth
Thoth
DraHook
Thoth
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,247 Elo+
Solo
Ah Puch
Ah Puch
StornoRalle
Ah Puch
Level 129
God Stats
2W - 1L
1,450 SR
Queue Stats
119W - 139L
1,437 Elo+
Solo
Cernunnos
Cernunnos
VØĪD
Cernunnos
Level 147
God Stats
1W - 1L
1,220 SR
Queue Stats
59W - 59L
1,551 Elo+
Party 2
Arachne
Arachne
WheresMyDamDad
Arachne
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 52L
1,526 Elo+
Party 2
Xing Tian
Xing Tian
giiizellle
Xing Tian
Level 125
God Stats
3W - 0L
1,784 SR
Queue Stats
184W - 207L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 5 / 6
6,927
630
4,657
12,820
14,968
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
4 / 2 / 4
8,182
744
7,277
7,018
3,597
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 5 / 7
8,210
746
4,323
15,658
12,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
blastingspeed
Jing Wei
17
3 / 0 / 8
8,207
746
6,497
4,730
2,239
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 6 / 4
7,892
717
5,578
15,616
14,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DraHook
Thoth
16
2 / 1 / 14
8,875
807
8,596
4,904
2,207
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
StornoRalle
Ah Puch
17
2 / 0 / 15
9,064
824
9,954
3,430
1,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
VØĪD
Cernunnos
17
7 / 2 / 11
9,790
890
19,936
8,242
4,304
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
5 / 3 / 11
9,457
860
7,025
14,897
10,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
giiizellle
Xing Tian
12
2 / 5 / 7
7,954
723
5,184
11,750
8,655
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
76
11
Kills
18
18
Deaths
11
29
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
6
0.6
L
4
2
4
3
W
Thoth
DraHook
Thoth
2
1
14
9
L
2
5
7
1.1
W
Ah Puch
StornoRalle
Ah Puch
2
0
15
9.5
W
Cernunnos
VØĪD
Cernunnos
7
2
11
6.25
W
5
3
11
3.5
L
Jing Wei
blastingspeed
Jing Wei
3
0
8
7
W
Xing Tian
giiizellle
Xing Tian
2
5
7
1.1
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,332
Damage
50,695
55,842
Taken
43,223
47,566
Mitigated
26,953
14,161
Healing
14,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,657
170
1,878
1,058
12,820
14,968
0
7,805
5,015
11,764
0
L
7,277
1,431
831
1,906
7,018
3,597
0
2,276
4,742
14,944
0
W
Thoth
DraHook
Thoth
8,596
361
496
1,042
4,904
2,207
100
3,437
1,467
21,020
0
L
4,323
924
1,853
3,708
15,658
12,699
0
6,035
9,623
9,201
0
W
Ah Puch
StornoRalle
Ah Puch
9,954
840
177
2,161
3,430
1,575
808
1,859
1,571
24,690
0
W
Cernunnos
VØĪD
Cernunnos
19,936
8,593
267
724
8,242
4,304
1,383
4,123
4,119
0
38,226
W
7,025
4,297
3,039
5,073
14,897
10,212
816
6,291
8,606
0
8,588
L
Jing Wei
blastingspeed
Jing Wei
6,497
3,849
0
1,820
4,730
2,239
0
2,226
2,504
0
22,939
W
Xing Tian
giiizellle
Xing Tian
5,184
366
404
1,230
11,750
8,655
106
6,125
5,625
10,572
0
L
5,578
391
376
731
15,616
14,063
0
5,392
10,224
11,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,418
Gold Earned
45,140
123
Minions Killed
118
0
Camps Cleared
0
871,987
Distance Traveled
961,658
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,927
630
17
2
0
151,486
0
L
Nox
8,182
744
17
2
0
204,965
1
W
Thoth
8,875
807
26
2
0
206,588
1
L
Athena
8,210
746
19
2
0
178,138
0
W
Ah Puch
9,064
824
30
3
0
212,272
0
W
Cernunnos
9,790
890
45
4
0
177,284
0
W
Arachne
9,457
860
8
1
0
196,805
0
L
Jing Wei
8,207
746
49
4
0
170,189
0
W
Xing Tian
7,954
723
9
1
0
168,709
0
L
Ares
7,892
717
21
2
0
167,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role