Player Matchup

Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
ACM99
Anhur
Level 84
God Stats
0W - 4L
1,291 SR
Queue Stats
118W - 158L
1,325 Elo+
Party 3
Cabrakan
Cabrakan
Dannabolic
Cabrakan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,310 Elo+
Party 3
Amaterasu
Amaterasu
davichote_54
Amaterasu
Level 6
God Stats
0W - 2L
1,320 SR
Queue Stats
3W - 5L
1,343 Elo+
Party 1
Mercury
Mercury
soplanuka69
Mercury
Level 55
God Stats
8W - 4L
1,752 SR
Queue Stats
149W - 162L
1,460 Elo+
Party 1
Team Averages
Level 59
1,472 SR
1,388 Elo+

VS

Team Averages
Level 37
1,522 SR
1,432 Elo+
Danzaburou
Danzaburou
IroNic_FelipeGT
Danzaburou
Level 23
God Stats
11W - 6L
1,511 SR
Queue Stats
14W - 11L
1,383 Elo+
Party 4
Hades
Hades
LostBoy7048
Hades
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,607 Elo+
Party 2
Nu Wa
Nu Wa
WeGotYour6ix
Nu Wa
Level 37
God Stats
2W - 7L
1,274 SR
Queue Stats
24W - 48L
1,332 Elo+
Solo
Cthulhu
Cthulhu
matt911655
Cthulhu
Level 39
God Stats
4W - 3L
1,500 SR
Queue Stats
52W - 75L
1,359 Elo+
Party 4
Fenrir
Fenrir
temp-957945
Fenrir
Level 78
God Stats
2W - 0L
1,823 SR
Queue Stats
6W - 8L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 3 / 0
4,775
478
2,261
4,697
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
ACM99
Anhur
6
0 / 2 / 0
4,157
416
2,349
5,899
1,658
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
Dannabolic
Cabrakan
6
0 / 3 / 0
4,108
411
705
8,426
5,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
davichote_54
Amaterasu
7
0 / 1 / 0
4,683
468
1,640
6,422
2,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
soplanuka69
Mercury
9
0 / 1 / 0
4,879
488
1,327
6,323
1,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IroNic_FelipeGT
Danzaburou
10
4 / 0 / 0
5,942
594
4,429
2,459
647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 0 / 1
5,570
557
2,075
3,452
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
4 / 0 / 1
6,627
663
3,987
4,059
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
matt911655
Cthulhu
9
0 / 0 / 4
5,756
576
3,845
5,634
2,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
9
2 / 0 / 4
5,528
553
3,807
5,273
2,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
10
10
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
L
Anhur
ACM99
Anhur
0
2
0
0
L
Cabrakan
Dannabolic
Cabrakan
0
3
0
0
W
Danzaburou
IroNic_FelipeGT
Danzaburou
4
0
0
4
W
0
0
1
0.5
W
4
0
1
4.5
L
Amaterasu
davichote_54
Amaterasu
0
1
0
0
W
Cthulhu
matt911655
Cthulhu
0
0
4
2
L
Mercury
soplanuka69
Mercury
0
1
0
0
W
Fenrir
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,282
Damage
18,143
31,767
Taken
20,877
13,446
Mitigated
8,272
5,855
Healing
8,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,261
549
0
750
4,697
1,627
0
2,479
2,218
29,574
0
L
Anhur
ACM99
Anhur
2,349
1,797
541
718
5,899
1,658
0
1,353
4,546
0
11,868
L
Cabrakan
Dannabolic
Cabrakan
705
306
0
578
8,426
5,386
0
2,396
6,030
9,716
0
W
Danzaburou
IroNic_FelipeGT
Danzaburou
4,429
2,775
0
1,570
2,459
647
508
151
2,308
0
30,929
W
2,075
475
0
1,560
3,452
1,355
696
0
3,452
25,693
0
W
3,987
1,148
0
875
4,059
1,490
0
1,947
1,974
52,005
0
L
Amaterasu
davichote_54
Amaterasu
1,640
672
0
2,858
6,422
2,833
0
2,480
3,942
0
22,151
W
Cthulhu
matt911655
Cthulhu
3,845
302
0
2,390
5,634
2,762
0
554
5,080
18,753
6,008
L
Mercury
soplanuka69
Mercury
1,327
547
0
410
6,323
1,942
0
395
5,928
0
33,512
W
Fenrir
3,807
1,515
0
1,618
5,273
2,018
32
154
5,097
0
31,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,602
Gold Earned
29,423
198
Minions Killed
299
0
Camps Cleared
0
921,433
Distance Traveled
905,233
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,775
478
57
6
0
177,473
3
L
Anhur
4,157
416
13
1
0
134,499
0
L
Cabrakan
4,108
411
10
1
0
161,872
0
W
Danzaburou
5,942
594
55
6
0
167,762
0
W
Hades
5,570
557
58
6
0
167,786
1
W
Nu Wa
6,627
663
93
9
0
170,967
3
L
Amaterasu
4,683
468
46
5
0
197,057
0
W
Cthulhu
5,756
576
38
4
0
171,169
0
L
Mercury
4,879
488
72
7
0
250,532
2
W
Fenrir
5,528
553
55
6
0
227,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role