Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
JonSnowAA
Atlas
Level 151
God Stats
0W - 2L
1,522 SR
Queue Stats
124W - 124L
1,467 Elo+
Party 3
Cernunnos
Cernunnos
Kaimro
Cernunnos
Level 103
God Stats
4W - 3L
1,722 SR
Queue Stats
316W - 273L
1,517 Elo+
Party 3
Baba Yaga
Baba Yaga
ZayGodlyy
Baba Yaga
Level 123
God Stats
22W - 17L
1,465 SR
Queue Stats
178W - 170L
1,520 Elo+
Party 3
Thanatos
Thanatos
fR3ShxMatT
Thanatos
Level 142
God Stats
2W - 3L
1,547 SR
Queue Stats
291W - 274L
1,564 Elo+
Party 3
Team Averages
Level 120
1,551 SR
1,514 Elo+

VS

Team Averages
Level 124
1,445 SR
1,526 Elo+
Ymir
Ymir
Alexander296
Ymir
Level 107
God Stats
6W - 10L
1,447 SR
Queue Stats
255W - 244L
1,589 Elo+
Party 1
Hun Batz
Hun Batz
KillGoose
Hun Batz
Level 141
God Stats
6W - 6L
1,491 SR
Queue Stats
127W - 115L
1,573 Elo+
Party 2
Nike
Nike
MalaiseLewdheart
Nike
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 129L
1,549 Elo+
Party 2
Sylvanus
Sylvanus
lil-juhn
Sylvanus
Level 136
God Stats
34W - 36L
1,586 SR
Queue Stats
258W - 239L
1,541 Elo+
Party 1
Baron Samedi
Baron Samedi
sqrl28
Baron Samedi
Level 82
God Stats
2W - 0L
1,203 SR
Queue Stats
8W - 8L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
2 / 7 / 1
8,581
452
10,018
18,843
12,879
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
JonSnowAA
Atlas
11
0 / 7 / 9
7,835
412
9,408
23,415
22,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Kaimro
Cernunnos
16
1 / 4 / 5
9,555
503
10,474
13,159
5,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
ZayGodlyy
Baba Yaga
14
3 / 6 / 5
9,167
482
10,831
14,316
7,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
fR3ShxMatT
Thanatos
14
7 / 4 / 4
9,672
509
13,741
18,630
9,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 4 / 5
10,448
550
15,043
18,811
10,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
KillGoose
Hun Batz
17
4 / 0 / 5
10,278
541
11,032
14,807
6,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
8 / 2 / 4
11,870
625
16,345
16,320
13,200
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sylvanus
lil-juhn
Sylvanus
17
4 / 2 / 8
10,464
551
13,299
18,787
11,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
sqrl28
Baron Samedi
15
1 / 5 / 6
8,943
471
8,268
15,153
7,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
56
13
Kills
28
28
Deaths
13
24
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
7
1
0.36
W
11
4
5
3.38
L
Atlas
JonSnowAA
Atlas
0
7
9
0.64
L
Cernunnos
Kaimro
Cernunnos
1
4
5
0.88
W
Hun Batz
KillGoose
Hun Batz
4
0
5
6.5
W
8
2
4
5
L
Baba Yaga
ZayGodlyy
Baba Yaga
3
6
5
0.92
L
Thanatos
fR3ShxMatT
Thanatos
7
4
4
2.25
W
Sylvanus
lil-juhn
Sylvanus
4
2
8
4
W
Baron Samedi
sqrl28
Baron Samedi
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,472
Damage
63,987
88,363
Taken
83,878
57,794
Mitigated
48,399
25,213
Healing
35,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
10,018
1,474
0
4,788
18,843
12,879
0
3,376
15,369
55,957
0
W
15,043
3,404
0
4,341
18,811
10,386
1,382
7,003
11,694
47,676
0
L
Atlas
JonSnowAA
Atlas
9,408
4,566
613
3,712
23,415
22,396
0
11,618
11,625
32,812
392
L
Cernunnos
Kaimro
Cernunnos
10,474
5,128
0
2,936
13,159
5,472
1,283
6,592
6,367
0
80,395
W
Hun Batz
KillGoose
Hun Batz
11,032
3,724
0
7,526
14,807
6,333
1,137
2,344
12,433
0
93,611
W
16,345
4,069
0
5,462
16,320
13,200
1,424
7,763
8,482
0
86,169
L
Baba Yaga
ZayGodlyy
Baba Yaga
10,831
717
0
2,181
14,316
7,244
0
7,188
6,962
63,856
0
L
Thanatos
fR3ShxMatT
Thanatos
13,741
5,151
0
10,983
18,630
9,803
0
4,990
13,506
0
67,798
W
Sylvanus
lil-juhn
Sylvanus
13,299
3,355
2,829
9,659
18,787
11,426
1,727
6,046
12,607
62,858
22,122
W
Baron Samedi
sqrl28
Baron Samedi
8,268
605
1,662
4,241
15,153
7,054
208
6,147
8,797
61,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,810
Gold Earned
52,003
473
Minions Killed
598
0
Camps Cleared
0
1,770,533
Distance Traveled
1,842,227
34
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,581
452
91
5
0
319,102
5
W
Ymir
10,448
550
77
4
0
371,254
2
L
Atlas
7,835
412
27
1
0
337,659
8
L
Cernunnos
9,555
503
141
7
0
399,634
8
W
Hun Batz
10,278
541
143
8
0
454,180
1
W
Nike
11,870
625
166
9
0
337,650
0
L
Baba Yaga
9,167
482
124
7
0
324,645
2
L
Thanatos
9,672
509
90
5
0
389,493
11
W
Sylvanus
10,464
551
127
7
0
331,110
7
W
Baron Samedi
8,943
471
85
4
0
348,033
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role