Player Matchup

Artemis
Artemis
 
Artemis
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Frxstbite
Ymir
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
59W - 89L
1,368 Elo+
Party 1
Fafnir
Fafnir
GhostWarrior231
Fafnir
Level 119
God Stats
4W - 1L
1,783 SR
Queue Stats
287W - 319L
1,487 Elo+
Party 1
Mercury
Mercury
PakaPakaBih
Mercury
Level 107
God Stats
18W - 12L
1,563 SR
Queue Stats
503W - 511L
1,431 Elo+
Party 1
Jormungandr
Jormungandr
itselpollote115
Jormungandr
Level 93
God Stats
22W - 11L
1,694 SR
Queue Stats
361W - 406L
1,404 Elo+
Party 1
Team Averages
Level 110
1,608 SR
1,438 Elo+

VS

Team Averages
Level 108
1,560 SR
1,545 Elo+
Erlang Shen
Erlang Shen
JBreezoIV
Erlang Shen
Level 84
God Stats
82W - 96L
1,477 SR
Queue Stats
156W - 163L
1,469 Elo+
Party 2
Ishtar
Ishtar
RogueBoogey
Ishtar
Level 155
God Stats
22W - 20L
1,583 SR
Queue Stats
245W - 247L
1,502 Elo+
Solo
Geb
Geb
TheHyperCloud
Geb
Level 99
God Stats
0W - 1L
1,869 SR
Queue Stats
3W - 1L
1,775 Elo+
Party 2
Merlin
Merlin
TheMaskMan13
Merlin
Level 139
God Stats
2W - 7L
1,436 SR
Queue Stats
189W - 178L
1,506 Elo+
Party 2
Mulan
Mulan
defiant2ez
Mulan
Level 64
God Stats
4W - 9L
1,434 SR
Queue Stats
98W - 109L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
6 / 0 / 0
9,318
666
8,908
9,118
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
10
0 / 1 / 3
6,963
497
2,435
7,987
4,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 3
7,588
542
4,743
10,625
6,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
PakaPakaBih
Mercury
14
5 / 2 / 1
8,314
594
7,295
10,297
4,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
itselpollote115
Jormungandr
14
3 / 1 / 1
8,505
608
9,746
8,927
5,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JBreezoIV
Erlang Shen
11
3 / 1 / 1
6,755
483
4,135
9,655
3,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
8
0 / 4 / 0
5,760
411
3,162
7,371
2,005
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 1
5,460
390
3,525
9,459
4,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
12
1 / 3 / 2
7,307
522
7,308
7,095
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
12
1 / 4 / 2
7,640
546
6,349
15,168
9,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
14
Kills
5
6
Deaths
14
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
0
0
6
W
Ymir
0
1
3
1.5
W
0
2
3
0.75
L
Erlang Shen
JBreezoIV
Erlang Shen
3
1
1
3.5
W
Mercury
PakaPakaBih
Mercury
5
2
1
2.75
L
Ishtar
0
4
0
0
L
0
2
1
0.25
L
Merlin
1
3
2
0.67
L
Mulan
1
4
2
0.5
W
Jormungandr
itselpollote115
Jormungandr
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,127
Damage
24,479
46,954
Taken
48,748
24,205
Mitigated
22,937
15,865
Healing
11,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,908
5,883
0
4,645
9,118
3,650
0
837
8,023
0
90,963
W
Ymir
2,435
688
1,670
2,685
7,987
4,236
0
1,448
6,341
28,022
422
W
4,743
1,304
0
4,725
10,625
6,979
0
5,587
4,958
39,005
0
L
Erlang Shen
JBreezoIV
Erlang Shen
4,135
2,084
0
1,835
9,655
3,904
0
3,503
5,960
0
36,544
W
Mercury
PakaPakaBih
Mercury
7,295
4,711
0
480
10,297
4,161
0
2,353
7,872
0
67,394
L
Ishtar
3,162
2,424
0
1,959
7,371
2,005
0
1,310
6,061
0
32,873
L
3,525
655
0
1,035
9,459
4,960
0
694
8,729
20,501
0
L
Merlin
7,308
833
0
1,304
7,095
2,836
0
1,889
5,018
57,736
0
L
Mulan
6,349
1,700
0
5,046
15,168
9,232
0
9,038
6,130
0
51,657
W
Jormungandr
itselpollote115
Jormungandr
9,746
4,384
0
1,660
8,927
5,179
606
0
8,927
68,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,688
Gold Earned
32,922
531
Minions Killed
356
0
Camps Cleared
0
1,283,844
Distance Traveled
1,282,216
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,318
666
154
11
0
238,843
3
W
Ymir
6,963
497
51
4
0
240,359
4
W
Fafnir
7,588
542
86
6
0
257,983
3
L
Erlang Shen
6,755
483
55
4
0
326,155
0
W
Mercury
8,314
594
125
9
0
326,227
4
L
Ishtar
5,760
411
70
5
0
152,827
1
L
Geb
5,460
390
16
1
0
275,510
4
L
Merlin
7,307
522
106
8
0
249,590
4
L
Mulan
7,640
546
109
8
0
278,134
2
W
Jormungandr
8,505
608
115
8
0
220,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role