Player Matchup

Bastet
Bastet
Hiukin
Bastet
Level 158
God Stats
6W - 4L
1,644 SR
Queue Stats
105W - 94L
1,551 Elo+
Party 1
Hera
Hera
Rulez_of_Nature
Hera
Level 157
God Stats
6W - 12L
1,346 SR
Queue Stats
96W - 113L
1,424 Elo+
Party 1
Hercules
Hercules
panda_Cracked
Hercules
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 174L
1,332 Elo+
Solo
Team Averages
Level 133
1,497 SR
1,436 Elo+

VS

Team Averages
Level 106
1,459 SR
1,394 Elo+
Vamana
Vamana
o3 Irish
Vamana
Level 128
God Stats
24W - 14L
1,607 SR
Queue Stats
106W - 107L
1,472 Elo+
Solo
Neith
Neith
stevounit
Neith
Level 60
God Stats
14W - 35L
1,271 SR
Queue Stats
152W - 226L
1,241 Elo+
Solo
Ah Puch
Ah Puch
xDr ThugNastyx
Ah Puch
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 50L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Hiukin
Bastet
15
6 / 3 / 3
10,943
644
20,829
15,873
6,565
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 6 / 3
10,715
630
10,647
13,814
5,558
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
panda_Cracked
Hercules
15
2 / 4 / 6
10,966
645
10,657
21,744
23,707
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
o3 Irish
Vamana
17
9 / 2 / 2
13,668
804
17,025
23,895
20,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Neith
stevounit
Neith
15
1 / 3 / 5
10,851
638
10,766
15,928
6,111
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
3 / 5 / 6
11,602
682
17,510
18,136
11,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
10
Kills
13
13
Deaths
10
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
Hiukin
Bastet
6
3
3
2.5
L
2
6
3
0.58
W
Vamana
o3 Irish
Vamana
9
2
2
5
L
Hercules
panda_Cracked
Hercules
2
4
6
1.25
W
Neith
stevounit
Neith
1
3
5
1.17
W
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,133
Damage
45,301
51,431
Taken
57,959
35,830
Mitigated
38,237
7,906
Healing
25,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Hiukin
Bastet
20,829
4,919
0
2,480
15,873
6,565
0
3,755
11,804
0
40,406
L
10,647
2,713
446
989
13,814
5,558
126
4,656
8,684
45,067
0
W
Vamana
o3 Irish
Vamana
17,025
9,572
3,239
8,739
23,895
20,441
395
4,710
19,185
0
52,586
L
Hercules
panda_Cracked
Hercules
10,657
3,716
446
3,545
21,744
23,707
0
7,773
13,285
382
23,194
W
Neith
stevounit
Neith
10,766
4,134
0
7,481
15,928
6,111
603
3,602
12,326
0
41,199
W
17,510
1,530
0
6,231
18,136
11,685
150
3,776
14,360
42,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,624
Gold Earned
36,121
169
Minions Killed
204
3
Camps Cleared
8
969,598
Distance Traveled
945,994
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,943
644
57
3
3
359,339
1
L
Hera
10,715
630
81
5
0
276,476
1
W
Vamana
13,668
804
56
3
5
350,590
5
L
Hercules
10,966
645
31
2
0
333,783
4
W
Neith
10,851
638
72
4
2
300,101
1
W
Ah Puch
11,602
682
76
4
1
295,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role