Player Matchup

Freya
Freya
Hªrlºt
Freya
Level 120
God Stats
5W - 4L
1,403 SR
Queue Stats
703W - 761L
1,334 Elo+
Solo
Pele
Pele
Ohhwen
Pele
Level 18
God Stats
15W - 14L
1,378 SR
Queue Stats
34W - 29L
1,340 Elo+
Party 2
Ishtar
Ishtar
Shoto676
Ishtar
Level 59
God Stats
3W - 2L
1,581 SR
Queue Stats
30W - 44L
1,350 Elo+
Party 1
Horus
Horus
ThiccNicck
Horus
Level 54
God Stats
21W - 24L
1,500 SR
Queue Stats
95W - 147L
1,288 Elo+
Party 1
Sun Wukong
Sun Wukong
aweirdlife669
Sun Wukong
Level 108
God Stats
6W - 9L
1,368 SR
Queue Stats
73W - 98L
1,317 Elo+
Party 2
Team Averages
Level 72
1,446 SR
1,326 Elo+

VS

Team Averages
Level 45
1,428 SR
1,341 Elo+
Rama
Rama
Dafigs
Rama
Level 68
God Stats
46W - 49L
1,520 SR
Queue Stats
114W - 130L
1,387 Elo+
Party 4
Thanatos
Thanatos
Josquilla
Thanatos
Level 29
God Stats
8W - 15L
1,352 SR
Queue Stats
122W - 139L
1,328 Elo+
Party 4
Xbalanque
Xbalanque
Legalmente-Ivan
Xbalanque
Level 16
God Stats
0W - 2L
1,255 SR
Queue Stats
14W - 27L
1,269 Elo+
Party 3
Chang'e
Chang'e
bonafideHobo
Chang'e
Level 65
God Stats
18W - 14L
1,720 SR
Queue Stats
336W - 349L
1,463 Elo+
Solo
Khepri
Khepri
kurokco
Khepri
Level 46
God Stats
1W - 3L
1,294 SR
Queue Stats
21W - 37L
1,259 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Hªrlºt
Freya
18
2 / 4 / 6
12,071
525
7,044
17,724
7,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
Ohhwen
Pele
20
7 / 0 / 3
12,998
565
10,401
11,831
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ishtar
Shoto676
Ishtar
20
7 / 4 / 2
13,955
607
13,064
12,857
6,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
15
2 / 1 / 7
11,222
488
4,646
16,721
18,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sun Wukong
aweirdlife669
Sun Wukong
19
1 / 1 / 3
12,187
530
6,057
14,049
9,219
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dafigs
Rama
17
3 / 2 / 0
11,473
499
9,004
9,258
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Josquilla
Thanatos
17
3 / 5 / 1
10,608
461
8,838
20,500
10,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Legalmente-Ivan
Xbalanque
15
2 / 9 / 1
9,533
414
6,587
16,399
6,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
bonafideHobo
Chang'e
16
0 / 4 / 4
9,750
424
5,029
13,591
6,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
kurokco
Khepri
15
1 / 0 / 3
9,889
430
4,938
9,690
10,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
19
Kills
9
10
Deaths
20
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
Dafigs
Rama
3
2
0
1.5
W
Freya
Hªrlºt
Freya
2
4
6
1.25
L
Thanatos
Josquilla
Thanatos
3
5
1
0.7
L
Xbalanque
Legalmente-Ivan
Xbalanque
2
9
1
0.28
W
Pele
Ohhwen
Pele
7
0
3
8.5
W
Ishtar
Shoto676
Ishtar
7
4
2
2
W
Horus
2
1
7
5.5
W
Sun Wukong
aweirdlife669
Sun Wukong
1
1
3
2.5
L
Chang'e
bonafideHobo
Chang'e
0
4
4
0.5
L
Khepri
kurokco
Khepri
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,212
Damage
34,396
73,182
Taken
69,438
46,245
Mitigated
37,929
28,724
Healing
30,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Dafigs
Rama
9,004
5,615
0
3,552
9,258
4,207
345
625
8,633
0
85,798
W
Freya
Hªrlºt
Freya
7,044
2,468
0
6,868
17,724
7,787
1,302
2,690
15,034
106,577
0
L
Thanatos
Josquilla
Thanatos
8,838
2,379
0
18,218
20,500
10,323
0
2,874
17,626
0
94,499
L
Xbalanque
Legalmente-Ivan
Xbalanque
6,587
3,059
0
2,708
16,399
6,684
1,314
0
16,399
0
74,930
W
Pele
Ohhwen
Pele
10,401
3,586
0
6,310
11,831
5,123
3,646
1,939
9,892
0
115,945
W
Ishtar
Shoto676
Ishtar
13,064
8,871
0
1,000
12,857
6,051
4,631
2,099
10,758
0
134,872
W
Horus
4,646
1,921
2,447
6,879
16,721
18,065
557
3,325
13,396
153
25,958
W
Sun Wukong
aweirdlife669
Sun Wukong
6,057
425
0
5,220
14,049
9,219
672
677
13,372
0
79,128
L
Chang'e
bonafideHobo
Chang'e
5,029
320
184
2,923
13,591
6,098
462
2,472
11,119
66,465
0
L
Khepri
kurokco
Khepri
4,938
749
0
2,580
9,690
10,617
396
1,226
8,464
32,797
294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,433
Gold Earned
51,253
699
Minions Killed
552
0
Camps Cleared
0
2,032,708
Distance Traveled
1,921,130
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,473
499
160
7
0
356,974
0
W
Freya
12,071
525
144
6
0
325,283
4
L
Thanatos
10,608
461
134
6
0
442,902
0
L
Xbalanque
9,533
414
116
5
0
368,829
2
W
Pele
12,998
565
172
7
0
494,990
4
W
Ishtar
13,955
607
205
9
0
407,775
2
W
Horus
11,222
488
38
2
0
409,031
1
W
Sun Wukong
12,187
530
140
6
0
395,629
3
L
Chang'e
9,750
424
97
4
0
325,782
2
L
Khepri
9,889
430
45
2
0
426,643
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role