Player Matchup

Ra
Ra
Luckykill12
Ra
Level 33
God Stats
4W - 3L
1,539 SR
Queue Stats
31W - 32L
1,490 Elo+
Party 1
Cupid
Cupid
iPrudently
Cupid
Level 42
God Stats
9W - 6L
1,568 SR
Queue Stats
88W - 86L
1,514 Elo+
Party 1
Hercules
Hercules
oSaucy916
Hercules
Level 15
God Stats
8W - 5L
1,514 SR
Queue Stats
10W - 13L
1,414 Elo+
Party 1
Team Averages
Level 30
1,540 SR
1,473 Elo+

VS

Team Averages
Level 113
1,570 SR
1,464 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AN31SFIRE
Ymir
Level 63
God Stats
31W - 24L
1,500 SR
Queue Stats
131W - 169L
1,403 Elo+
Solo
Sol
Sol
Prodigykidd12
Sol
Level 118
God Stats
8W - 5L
1,710 SR
Queue Stats
39W - 44L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 5
10,465
748
8,634
10,621
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
17
6 / 2 / 3
11,006
786
12,346
14,785
6,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
oSaucy916
Hercules
15
0 / 2 / 9
9,519
680
4,608
16,208
15,641
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
6 / 4 / 1
9,991
714
18,563
14,724
8,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
5
0 / 1 / 0
6,961
497
172
2,548
1,398
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 4 / 5
9,903
707
12,981
13,003
6,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
9
Kills
7
7
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
4
1
1.63
L
Ymir
0
1
0
0
W
3
3
5
1.83
L
1
4
5
0.88
W
Cupid
6
2
3
3.75
W
Hercules
oSaucy916
Hercules
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,588
Damage
31,716
41,614
Taken
30,275
26,387
Mitigated
16,504
15,546
Healing
6,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
18,563
6,114
0
2,135
14,724
8,755
0
4,023
10,701
0
47,587
L
Ymir
172
50
0
0
2,548
1,398
0
1,148
1,400
252
0
W
8,634
613
685
1,688
10,621
4,208
353
3,097
7,324
34,170
0
L
12,981
1,196
0
3,897
13,003
6,351
416
3,688
9,315
35,526
0
W
Cupid
12,346
6,039
2,473
7,791
14,785
6,538
1,561
4,965
9,442
0
63,512
W
Hercules
oSaucy916
Hercules
4,608
1,108
331
2,578
16,208
15,641
164
4,459
10,161
0
9,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,990
Gold Earned
26,855
173
Minions Killed
126
9
Camps Cleared
5
847,558
Distance Traveled
471,287
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,991
714
54
4
5
222,886
2
L
Ymir
6,961
497
0
0
0
19,244
0
W
Ra
10,465
748
52
4
2
292,843
1
L
Sol
9,903
707
72
5
0
229,157
1
W
Cupid
11,006
786
116
8
7
270,038
3
W
Hercules
9,519
680
5
0
0
284,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role