Player Matchup

Tiamat
Tiamat
CancelledTbh
Tiamat
Level 126
God Stats
1W - 2L
1,370 SR
Queue Stats
60W - 92L
1,451 Elo+
Party 1
Awilix
Awilix
Sakari Chuu
Awilix
Level 106
God Stats
0W - 4L
1,435 SR
Queue Stats
43W - 69L
1,309 Elo+
Party 1
Aphrodite
Aphrodite
Suzihime
Aphrodite
Level 68
God Stats
3W - 4L
1,475 SR
Queue Stats
7W - 20L
1,339 Elo+
Party 1
Medusa
Medusa
Tae Omg
Medusa
Level 86
God Stats
6W - 5L
1,440 SR
Queue Stats
22W - 40L
1,454 Elo+
Party 1
Bakasura
Bakasura
TheBodyCrab
Bakasura
Level 160
God Stats
1W - 2L
1,494 SR
Queue Stats
71W - 58L
1,621 Elo+
Party 1
Team Averages
Level 109
1,443 SR
1,435 Elo+

VS

Team Averages
Level 113
1,551 SR
1,511 Elo+
Susano
Susano
FettiOnFette
Susano
Level 107
God Stats
8W - 2L
1,739 SR
Queue Stats
126W - 128L
1,506 Elo+
Solo
Vulcan
Vulcan
Fjix
Vulcan
Level 119
God Stats
1W - 1L
1,299 SR
Queue Stats
36W - 38L
1,515 Elo+
Party 2
Fenrir
Fenrir
Hammarino
Fenrir
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,526 Elo+
Party 2
Apollo
Apollo
KissableAtreyu
Apollo
Level 133
God Stats
193W - 173L
1,532 SR
Queue Stats
442W - 421L
1,513 Elo+
Solo
Bacchus
Bacchus
Thyme2RollHerb
Bacchus
Level 104
God Stats
5W - 5L
1,685 SR
Queue Stats
182W - 166L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 4 / 1
6,580
470
7,680
9,180
5,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
10
0 / 2 / 2
6,369
455
4,352
9,661
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Suzihime
Aphrodite
7
0 / 2 / 0
5,489
392
744
6,725
3,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
Tae Omg
Medusa
10
1 / 5 / 0
6,392
457
3,185
9,695
3,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
TheBodyCrab
Bakasura
14
3 / 3 / 0
8,474
605
8,432
13,417
7,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
1 / 2 / 7
7,796
557
8,346
12,878
6,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vulcan
Fjix
Vulcan
14
3 / 2 / 3
8,138
581
8,829
5,826
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Hammarino
Fenrir
13
5 / 1 / 5
7,819
559
4,058
11,710
5,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 0 / 2
9,237
660
3,334
7,532
3,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 10
8,228
588
7,047
11,656
14,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
15
16
Deaths
5
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
4
1
0.38
W
Susano
1
2
7
2.25
W
Vulcan
Fjix
Vulcan
3
2
3
2.25
W
Fenrir
Hammarino
Fenrir
5
1
5
7.5
W
3
0
2
4
L
Awilix
0
2
2
0.5
L
Aphrodite
Suzihime
Aphrodite
0
2
0
0
L
Medusa
Tae Omg
Medusa
1
5
0
0.2
L
Bakasura
TheBodyCrab
Bakasura
3
3
0
1
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,393
Damage
31,614
48,678
Taken
49,602
23,677
Mitigated
32,030
15,378
Healing
15,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,680
998
0
2,429
9,180
5,892
310
5,243
3,937
38,871
0
W
Susano
8,346
1,843
0
5,235
12,878
6,251
0
413
11,854
0
58,045
W
Vulcan
Fjix
Vulcan
8,829
2,262
0
549
5,826
2,478
0
1,632
4,047
68,573
0
W
Fenrir
Hammarino
Fenrir
4,058
882
0
4,790
11,710
5,278
0
1,001
10,455
0
44,695
W
3,334
1,805
0
2,779
7,532
3,079
5,526
1,451
5,956
0
80,579
L
Awilix
4,352
1,878
0
3,549
9,661
3,596
0
2,582
7,079
0
42,274
L
Aphrodite
Suzihime
Aphrodite
744
43
463
1,492
6,725
3,558
0
2,974
3,751
11,977
0
L
Medusa
Tae Omg
Medusa
3,185
1,440
146
1,493
9,695
3,562
512
3,577
6,118
0
36,876
L
Bakasura
TheBodyCrab
Bakasura
8,432
5,152
0
5,806
13,417
7,069
666
1,394
12,023
0
54,903
W
7,047
1,204
0
1,969
11,656
14,944
93
3,231
7,903
25,664
1,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,304
Gold Earned
41,218
359
Minions Killed
473
0
Camps Cleared
0
1,299,897
Distance Traveled
1,422,702
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,580
470
70
5
0
263,096
0
W
Susano
7,796
557
100
7
0
294,490
2
W
Vulcan
8,138
581
113
8
0
279,834
1
W
Fenrir
7,819
559
72
5
0
299,287
3
W
Apollo
9,237
660
153
11
0
251,952
2
L
Awilix
6,369
455
78
6
0
319,486
1
L
Aphrodite
5,489
392
21
2
0
162,435
1
L
Medusa
6,392
457
70
5
0
263,984
2
L
Bakasura
8,474
605
120
9
0
290,896
2
W
Bacchus
8,228
588
35
3
0
297,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role