Player Matchup

Chang'e
Chang'e
BonneyBoo
Chang'e
Level 46
God Stats
0W - 4L
1,303 SR
Queue Stats
99W - 157L
1,311 Elo+
Party 2
Sylvanus
Sylvanus
JMoney7210
Sylvanus
Level 106
God Stats
3W - 14L
1,269 SR
Queue Stats
178W - 256L
1,356 Elo+
Party 2
Horus
Horus
NyraFox
Horus
Level 26
God Stats
6W - 10L
1,500 SR
Queue Stats
27W - 59L
1,189 Elo+
Party 2
Team Averages
Level 59
1,357 SR
1,285 Elo+

VS

Team Averages
Level 41
1,528 SR
1,225 Elo+
Guan Yu
Guan Yu
Kirakkjkk
Guan Yu
Level 30
God Stats
2W - 5L
1,500 SR
Queue Stats
9W - 28L
1,080 Elo+
Solo
Kukulkan
Kukulkan
MAGIC bAkUU
Kukulkan
Level 64
God Stats
30W - 34L
1,509 SR
Queue Stats
85W - 108L
1,292 Elo+
Party 1
Anubis
Anubis
realghostx80
Anubis
Level 28
God Stats
19W - 14L
1,575 SR
Queue Stats
81W - 117L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BonneyBoo
Chang'e
17
4 / 2 / 5
11,897
626
19,537
26,049
12,632
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
JMoney7210
Sylvanus
15
3 / 4 / 6
12,303
648
14,060
37,558
55,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
NyraFox
Horus
16
2 / 6 / 8
11,342
597
9,691
37,319
40,541
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kirakkjkk
Guan Yu
15
0 / 7 / 11
11,464
603
12,582
22,933
20,105
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
MAGIC bAkUU
Kukulkan
19
4 / 3 / 7
13,112
690
37,508
14,763
7,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
19
8 / 0 / 3
13,775
725
32,248
17,016
13,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
9
Kills
12
12
Deaths
10
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BonneyBoo
Chang'e
4
2
5
3.25
L
Sylvanus
JMoney7210
Sylvanus
3
4
6
1.5
W
Guan Yu
Kirakkjkk
Guan Yu
0
7
11
0.79
W
Kukulkan
MAGIC bAkUU
Kukulkan
4
3
7
2.5
L
Horus
NyraFox
Horus
2
6
8
1
W
Anubis
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,288
Damage
82,338
100,926
Taken
54,712
108,331
Mitigated
41,074
50,740
Healing
20,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BonneyBoo
Chang'e
19,537
3,776
9,129
9,354
26,049
12,632
268
20,408
5,641
59,400
0
L
Sylvanus
JMoney7210
Sylvanus
14,060
2,038
9,590
11,776
37,558
55,158
85
24,530
13,028
37,287
0
W
Guan Yu
Kirakkjkk
Guan Yu
12,582
3,100
1,830
3,964
22,933
20,105
787
14,443
8,490
0
23,410
W
Kukulkan
MAGIC bAkUU
Kukulkan
37,508
2,624
584
2,128
14,763
7,131
613
9,566
5,197
89,288
0
L
Horus
NyraFox
Horus
9,691
4,929
3,246
7,645
37,319
40,541
64
24,944
12,375
0
28,598
W
Anubis
32,248
1,705
597
11,552
17,016
13,838
671
9,981
7,035
85,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,542
Gold Earned
38,351
183
Minions Killed
227
3
Camps Cleared
6
890,032
Distance Traveled
1,014,650
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,897
626
89
5
2
308,327
0
L
Sylvanus
12,303
648
51
3
0
274,626
0
W
Guan Yu
11,464
603
13
1
1
336,356
0
W
Kukulkan
13,112
690
133
7
1
338,268
0
L
Horus
11,342
597
43
2
1
307,079
0
W
Anubis
13,775
725
81
4
4
340,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role