Player Matchup

Atlas
Atlas
Platinum V
 
Atlas
Platinum V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cabrakan
Cabrakan
Platinum I
Carlitosperuano
Cabrakan
Platinum I
Level 146
God Stats
119W - 72L
1,650 SR
Queue Stats
371W - 336L
1,877 MMR
Solo
Ne Zha
Ne Zha
Platinum II
JCortex
Ne Zha
Platinum II
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 99L
1,896 MMR
Party 3
Cupid
Cupid
Platinum I
LosPepeHands
Cupid
Platinum I
Level 141
God Stats
3W - 2L
1,579 SR
Queue Stats
373W - 382L
1,869 MMR
Solo
Agni
Agni
Platinum III
UnkleBunklesTTV
Agni
Platinum III
Level 146
God Stats
2W - 2L
1,690 SR
Queue Stats
192W - 189L
1,873 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,584 SR
1,803 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,564 SR
1,866 MMR
Geb
Geb
Gold I
Biddy
Geb
Gold I
Level 145
God Stats
2W - 3L
1,628 SR
Queue Stats
24W - 20L
1,795 MMR
Party 1
Thor
Thor
Platinum I
Brannonn
Thor
Platinum I
Level 159
God Stats
16W - 13L
1,665 SR
Queue Stats
453W - 457L
1,823 MMR
Party 2
Susano
Susano
Platinum I
OrganicJuice
Susano
Platinum I
Level 125
God Stats
0W - 3L
1,261 SR
Queue Stats
101W - 94L
1,908 MMR
Party 2
Ullr
Ullr
Gold IV
PREISSER
Ullr
Gold IV
Level 156
God Stats
3W - 3L
1,801 SR
Queue Stats
15W - 9L
1,815 MMR
Solo
Odin
Odin
Platinum III
backseatserenade
Odin
Platinum III
Level 68
God Stats
1W - 2L
1,466 SR
Queue Stats
37W - 25L
1,991 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
4 / 0 / 12
11,046
552
11,097
19,127
25,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
17
6 / 2 / 6
11,577
579
12,463
13,867
10,555
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
JCortex
Ne Zha
17
7 / 3 / 7
11,316
566
15,679
18,682
9,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

18
2 / 2 / 5
11,395
570
9,467
17,358
7,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 3 / 6
9,953
498
16,104
13,794
6,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
LancelotMerlinIshtarYu Huang

VS

Bans
HadesHerculesThothGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Biddy
Geb
13
1 / 5 / 2
8,786
439
7,454
20,930
22,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
14
1 / 5 / 3
9,197
460
10,763
17,074
7,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
14
2 / 7 / 1
9,428
471
9,996
19,263
8,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ullr
17
3 / 3 / 0
10,793
540
14,550
14,705
6,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 2 / 1
10,700
535
8,365
14,912
18,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
22
Kills
10
10
Deaths
22
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
0
12
10
L
Geb
Biddy
Geb
1
5
2
0.4
L
Thor
1
5
3
0.5
W
Cabrakan
6
2
6
4.5
W
Ne Zha
JCortex
Ne Zha
7
3
7
3.5
W
2
2
5
2.25
L
Susano
2
7
1
0.36
L
Ullr
3
3
0
1
W
3
3
6
2
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,810
Damage
51,128
82,828
Taken
86,884
60,052
Mitigated
62,780
28,544
Healing
9,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
11,097
4,154
229
4,709
19,127
25,282
68
3,165
15,962
38,537
2,806
L
Geb
Biddy
Geb
7,454
124
0
3,407
20,930
22,269
56
10,122
10,607
31,461
0
L
Thor
10,763
2,315
0
1,087
17,074
7,397
0
8,497
8,577
0
80,163
W
Cabrakan
12,463
2,254
0
6,797
13,867
10,555
0
2,193
11,674
86,180
0
W
Ne Zha
JCortex
Ne Zha
15,679
5,745
0
4,280
18,682
9,945
0
3,362
15,320
0
86,775
W
9,467
4,741
618
8,492
17,358
7,666
999
1,165
16,193
0
119,943
L
Susano
9,996
1,988
0
865
19,263
8,110
0
8,139
11,043
0
78,418
L
Ullr
14,550
3,472
0
800
14,705
6,290
1,639
4,440
10,265
0
98,657
W
16,104
2,838
317
3,102
13,794
6,604
319
1,367
12,427
81,635
0
L
8,365
2,397
0
2,926
14,912
18,714
0
8,094
6,818
0
87,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,287
Gold Earned
48,904
600
Minions Killed
607
0
Camps Cleared
0
1,915,990
Distance Traveled
1,831,010
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,046
552
57
3
0
366,777
6
L
Geb
8,786
439
30
2
0
371,875
1
L
Thor
9,197
460
131
7
0
336,991
3
W
Cabrakan
11,577
579
140
7
0
376,581
1
W
Ne Zha
11,316
566
100
5
0
440,582
5
W
Cupid
11,395
570
176
9
0
362,109
1
L
Susano
9,428
471
114
6
0
383,615
2
L
Ullr
10,793
540
167
8
0
364,675
7
W
Agni
9,953
498
127
6
0
369,941
2
L
Odin
10,700
535
165
8
0
373,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role