Player Matchup

Raijin
Raijin
ArcxisSage
Raijin
Level 47
God Stats
0W - 3L
1,175 SR
Queue Stats
62W - 76L
1,298 Elo+
Party 2
Medusa
Medusa
Blueballzy
Medusa
Level 69
God Stats
47W - 34L
1,596 SR
Queue Stats
77W - 70L
1,429 Elo+
Solo
Lancelot
Lancelot
DigzUrGrave
Lancelot
Level 85
God Stats
2W - 5L
1,460 SR
Queue Stats
376W - 369L
1,465 Elo+
Solo
Sylvanus
Sylvanus
MrSoloDolo4
Sylvanus
Level 104
God Stats
5W - 4L
1,567 SR
Queue Stats
48W - 49L
1,390 Elo+
Solo
Fenrir
Fenrir
Neigh2Parfait
Fenrir
Level 49
God Stats
10W - 15L
1,383 SR
Queue Stats
50W - 69L
1,315 Elo+
Party 2
Team Averages
Level 71
1,436 SR
1,379 Elo+

VS

Team Averages
Level 78
1,571 SR
1,405 Elo+
Hou Yi
Hou Yi
Copicuo
Hou Yi
Level 149
God Stats
5W - 2L
1,707 SR
Queue Stats
606W - 634L
1,355 Elo+
Solo
Mercury
Mercury
FreedomPirate
Mercury
Level 104
God Stats
16W - 14L
1,509 SR
Queue Stats
258W - 249L
1,421 Elo+
Party 1
Sylvanus
Sylvanus
rraptorlily
Sylvanus
Level 41
God Stats
48W - 48L
1,504 SR
Queue Stats
183W - 194L
1,403 Elo+
Party 1
Tyr
Tyr
sophaa
Tyr
Level 28
God Stats
3W - 5L
1,543 SR
Queue Stats
120W - 118L
1,401 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
yerps
Morgan Le Fay
Level 68
God Stats
53W - 40L
1,591 SR
Queue Stats
211W - 219L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ArcxisSage
Raijin
16
1 / 3 / 6
10,651
410
11,837
13,982
6,002
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Blueballzy
Medusa
20
5 / 4 / 2
13,358
514
21,341
21,252
10,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Lancelot
DigzUrGrave
Lancelot
18
3 / 5 / 3
12,626
486
18,376
21,666
22,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
MrSoloDolo4
Sylvanus
16
2 / 5 / 8
10,914
420
10,879
22,897
27,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 4 / 3
12,842
494
16,095
29,040
15,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Copicuo
Hou Yi
20
1 / 4 / 3
13,379
515
10,265
21,633
10,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
20
9 / 2 / 5
13,790
530
15,939
24,844
11,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
rraptorlily
Sylvanus
18
3 / 4 / 15
12,806
493
10,519
24,664
18,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyr
sophaa
Tyr
16
1 / 4 / 7
10,975
422
7,430
27,901
26,951
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
yerps
Morgan Le Fay
20
7 / 4 / 7
13,446
517
24,370
21,580
11,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
58
18
Kills
21
21
Deaths
18
22
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Raijin
ArcxisSage
Raijin
1
3
6
1.33
L
Medusa
Blueballzy
Medusa
5
4
2
1.5
W
Hou Yi
Copicuo
Hou Yi
1
4
3
0.63
L
Lancelot
DigzUrGrave
Lancelot
3
5
3
0.9
W
Mercury
9
2
5
5.75
L
Sylvanus
MrSoloDolo4
Sylvanus
2
5
8
1.2
L
7
4
3
2.13
W
Sylvanus
rraptorlily
Sylvanus
3
4
15
2.63
W
Tyr
sophaa
Tyr
1
4
7
1.13
W
Morgan Le Fay
yerps
Morgan Le Fay
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,528
Damage
68,523
108,837
Taken
120,622
81,063
Mitigated
78,916
31,941
Healing
43,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
ArcxisSage
Raijin
11,837
747
0
2,085
13,982
6,002
481
7,780
5,932
52,413
0
L
Medusa
Blueballzy
Medusa
21,341
12,208
100
4,077
21,252
10,228
775
4,511
16,692
0
125,235
W
Hou Yi
Copicuo
Hou Yi
10,265
5,191
0
9,151
21,633
10,101
5,289
2,412
19,177
0
129,753
L
Lancelot
DigzUrGrave
Lancelot
18,376
2,983
0
4,811
21,666
22,082
588
8,056
13,428
0
99,107
W
Mercury
15,939
10,207
0
1,176
24,844
11,530
0
5,662
18,978
0
117,471
L
Sylvanus
MrSoloDolo4
Sylvanus
10,879
1,896
2,687
4,534
22,897
27,125
634
8,977
13,626
43,909
11,491
L
16,095
6,363
0
13,647
29,040
15,626
0
7,516
21,309
0
125,326
W
Sylvanus
rraptorlily
Sylvanus
10,519
2,702
9,275
11,507
24,664
18,412
226
7,323
17,285
34,031
0
W
Tyr
sophaa
Tyr
7,430
1,108
0
8,008
27,901
26,951
828
4,947
21,139
188
42,014
W
Morgan Le Fay
yerps
Morgan Le Fay
24,370
1,809
0
3,986
21,580
11,922
886
5,958
15,312
97,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,391
Gold Earned
64,396
615
Minions Killed
571
0
Camps Cleared
0
2,317,724
Distance Traveled
2,479,138
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,651
410
67
3
0
431,465
0
L
Medusa
13,358
514
187
7
0
467,790
0
W
Hou Yi
13,379
515
167
6
0
414,174
0
L
Lancelot
12,626
486
151
6
0
517,745
2
W
Mercury
13,790
530
133
5
0
580,097
2
L
Sylvanus
10,914
420
77
3
0
403,435
2
L
Fenrir
12,842
494
133
5
0
497,289
2
W
Sylvanus
12,806
493
56
2
0
451,122
10
W
Tyr
10,975
422
64
2
0
535,259
5
W
Morgan Le Fay
13,446
517
151
6
0
498,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role