Player Matchup

Baron Samedi
Baron Samedi
ALORANDOM8994
Baron Samedi
Level 7
God Stats
5W - 6L
1,511 SR
Queue Stats
12W - 26L
1,210 Elo+
Party 1
Ymir
Ymir
Gamers-_GG
Ymir
Level 43
God Stats
1W - 3L
1,447 SR
Queue Stats
2W - 9L
1,324 Elo+
Party 1
Charybdis
Charybdis
SIVENG07
Charybdis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,366 Elo+
Solo
Anubis
Anubis
gamergg1412
Anubis
Level 8
God Stats
24W - 27L
1,277 SR
Queue Stats
28W - 37L
1,210 Elo+
Party 1
Kukulkan
Kukulkan
pibin2001
Kukulkan
Level 65
God Stats
10W - 12L
1,364 SR
Queue Stats
37W - 50L
1,280 Elo+
Party 1
Team Averages
Level 50
1,420 SR
1,278 Elo+

VS

Team Averages
Level 92
1,393 SR
1,358 Elo+
Neith
Neith
E4ST96734
Neith
Level 87
God Stats
5W - 2L
1,551 SR
Queue Stats
75W - 72L
1,441 Elo+
Solo
Nox
Nox
ItsEnTruDeR
Nox
Level 126
God Stats
6W - 11L
1,347 SR
Queue Stats
211W - 235L
1,381 Elo+
Solo
Baron Samedi
Baron Samedi
WettPuunanii
Baron Samedi
Level 42
God Stats
10W - 13L
1,345 SR
Queue Stats
60W - 86L
1,317 Elo+
Party 2
Ymir
Ymir
pat-alcocer
Ymir
Level 106
God Stats
3W - 3L
1,245 SR
Queue Stats
238W - 240L
1,303 Elo+
Solo
Ratatoskr
Ratatoskr
wettCoochiee
Ratatoskr
Level 98
God Stats
37W - 37L
1,477 SR
Queue Stats
252W - 316L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ALORANDOM8994
Baron Samedi
14
0 / 4 / 3
8,163
454
6,497
9,711
5,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 7 / 4
6,767
376
1,662
12,780
5,559
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
SIVENG07
Charybdis
12
0 / 2 / 0
7,590
422
2,285
15,009
5,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
12
5 / 7 / 2
8,416
468
7,256
15,376
8,152
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
pibin2001
Kukulkan
15
5 / 5 / 1
9,087
505
9,534
9,489
4,721
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
E4ST96734
Neith
15
5 / 3 / 5
9,915
551
10,037
12,455
5,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
7 / 2 / 13
10,579
588
9,653
7,570
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
WettPuunanii
Baron Samedi
14
2 / 4 / 2
8,957
498
3,882
11,042
4,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 0 / 2
10,864
604
8,393
9,324
8,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
wettCoochiee
Ratatoskr
16
6 / 1 / 6
10,275
571
10,084
12,281
4,915
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
10
Kills
25
25
Deaths
10
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ALORANDOM8994
Baron Samedi
0
4
3
0.38
W
Neith
E4ST96734
Neith
5
3
5
2.5
L
0
7
4
0.29
W
7
2
13
6.75
L
Charybdis
SIVENG07
Charybdis
0
2
0
0
W
Baron Samedi
WettPuunanii
Baron Samedi
2
4
2
0.75
L
Anubis
5
7
2
0.86
W
5
0
2
6
L
Kukulkan
pibin2001
Kukulkan
5
5
1
1.1
W
Ratatoskr
wettCoochiee
Ratatoskr
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,234
Damage
42,049
62,365
Taken
52,672
29,471
Mitigated
27,175
12,540
Healing
14,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ALORANDOM8994
Baron Samedi
6,497
418
46
790
9,711
5,478
1,014
4,843
4,868
54,272
0
W
Neith
E4ST96734
Neith
10,037
3,648
0
3,633
12,455
5,416
3,671
4,709
7,746
0
78,943
L
1,662
806
0
0
12,780
5,559
0
4,099
8,681
13,312
0
W
9,653
708
278
1,365
7,570
3,029
1,360
4,601
2,969
45,450
0
L
Charybdis
SIVENG07
Charybdis
2,285
1,446
0
7,269
15,009
5,561
0
3,245
11,764
0
61,753
W
Baron Samedi
WettPuunanii
Baron Samedi
3,882
137
94
651
11,042
4,918
240
7,500
3,542
51,431
0
L
Anubis
7,256
635
0
4,018
15,376
8,152
0
6,377
8,999
41,462
0
W
8,393
1,134
0
2,464
9,324
8,897
244
5,128
4,196
74,462
0
L
Kukulkan
pibin2001
Kukulkan
9,534
914
0
417
9,489
4,721
159
3,364
6,125
64,868
0
W
Ratatoskr
wettCoochiee
Ratatoskr
10,084
3,638
0
5,708
12,281
4,915
0
4,481
7,800
0
71,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,023
Gold Earned
50,590
364
Minions Killed
502
0
Camps Cleared
0
1,467,157
Distance Traveled
1,604,921
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,163
454
88
5
0
284,911
0
W
Neith
9,915
551
123
7
0
293,806
5
L
Ymir
6,767
376
20
1
0
316,770
0
W
Nox
10,579
588
60
3
0
334,860
1
L
Charybdis
7,590
422
99
6
0
315,384
0
W
Baron Samedi
8,957
498
85
5
0
304,317
1
L
Anubis
8,416
468
66
4
0
283,624
0
W
Ymir
10,864
604
125
7
0
304,877
0
L
Kukulkan
9,087
505
91
5
0
266,468
1
W
Ratatoskr
10,275
571
109
6
0
367,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role