Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Master_Oogway895
Poseidon
Level 37
God Stats
1W - 2L
1,275 SR
Queue Stats
111W - 171L
1,265 Elo+
Party 2
Jormungandr
Jormungandr
chris13297
Jormungandr
Level 21
God Stats
0W - 3L
1,137 SR
Queue Stats
16W - 16L
1,380 Elo+
Party 2
Team Averages
Level 72
1,304 SR
1,382 Elo+

VS

Team Averages
Level 41
1,470 SR
1,387 Elo+
Artemis
Artemis
GiZoTykwondo
Artemis
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,372 Elo+
Party 1
Anubis
Anubis
Kazz_TG
Anubis
Level 53
God Stats
56W - 52L
1,469 SR
Queue Stats
245W - 292L
1,457 Elo+
Solo
Achilles
Achilles
KingDre2302
Achilles
Level 12
God Stats
3W - 1L
1,440 SR
Queue Stats
4W - 3L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 1 / 4
9,472
677
4,684
7,395
3,733
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 8 / 1
9,173
655
6,978
11,683
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
chris13297
Jormungandr
13
0 / 4 / 5
8,570
612
5,941
13,718
7,149
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GiZoTykwondo
Artemis
15
4 / 3 / 7
10,192
728
8,362
7,127
3,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
Kazz_TG
Anubis
17
4 / 1 / 7
11,019
787
12,564
7,241
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
KingDre2302
Achilles
15
4 / 3 / 7
10,116
723
6,010
10,337
7,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
7
Kills
12
13
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
1
4
5
W
Artemis
GiZoTykwondo
Artemis
4
3
7
2.5
W
Anubis
Kazz_TG
Anubis
4
1
7
7.5
W
Achilles
KingDre2302
Achilles
4
3
7
2.5
L
4
8
1
0.56
L
Jormungandr
chris13297
Jormungandr
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,603
Damage
26,936
32,796
Taken
24,705
13,833
Mitigated
14,803
915
Healing
7,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,684
915
0
915
7,395
3,733
0
2,293
4,806
0
23,317
W
Artemis
GiZoTykwondo
Artemis
8,362
4,286
28
1,150
7,127
3,133
2,107
3,861
3,266
0
30,786
W
Anubis
Kazz_TG
Anubis
12,564
302
489
3,059
7,241
3,778
603
3,939
3,302
64,128
0
W
Achilles
KingDre2302
Achilles
6,010
1,471
172
3,084
10,337
7,892
498
6,004
4,333
0
15,210
L
6,978
961
0
0
11,683
2,951
370
3,989
7,486
36,865
0
L
Jormungandr
chris13297
Jormungandr
5,941
2,467
0
0
13,718
7,149
496
7,096
6,314
29,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,215
Gold Earned
31,327
158
Minions Killed
179
6
Camps Cleared
9
660,231
Distance Traveled
753,082
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,472
677
43
3
5
252,625
0
W
Artemis
10,192
728
51
4
3
245,890
2
W
Anubis
11,019
787
107
8
4
217,016
2
W
Achilles
10,116
723
21
2
2
290,176
1
L
Poseidon
9,173
655
68
5
1
200,419
4
L
Jormungandr
8,570
612
47
3
0
207,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role