Player Matchup

Sobek
Sobek
CelticXxhydraxX
Sobek
Level 110
God Stats
12W - 13L
1,620 SR
Queue Stats
399W - 407L
1,476 Elo+
Party 1
Guan Yu
Guan Yu
DKratosMX
Guan Yu
Level 53
God Stats
0W - 1L
1,469 SR
Queue Stats
3W - 3L
1,721 Elo+
Party 3
Chiron
Chiron
FartMan2583
Chiron
Level 10
God Stats
1W - 1L
1,768 SR
Queue Stats
20W - 13L
1,545 Elo+
Party 1
Thanatos
Thanatos
SebxsLokote
Thanatos
Level 24
God Stats
0W - 1L
1,289 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Nox
Nox
lilbrownbean57
Nox
Level 116
God Stats
9W - 13L
1,352 SR
Queue Stats
816W - 885L
1,474 Elo+
Party 1
Team Averages
Level 63
1,499 SR
1,543 Elo+

VS

Team Averages
Level 116
1,486 SR
1,506 Elo+
Skadi
Skadi
Angel0593
Skadi
Level 81
God Stats
2W - 0L
1,718 SR
Queue Stats
329W - 339L
1,561 Elo+
Party 2
Mercury
Mercury
Gamaliel1008
Mercury
Level 131
God Stats
2W - 0L
1,442 SR
Queue Stats
460W - 447L
1,536 Elo+
Party 2
Chang'e
Chang'e
Huachalkito
Chang'e
Level 122
God Stats
31W - 23L
1,552 SR
Queue Stats
323W - 330L
1,512 Elo+
Party 2
Jormungandr
Jormungandr
jurgenyoudad
Jormungandr
Level 125
God Stats
5W - 5L
1,404 SR
Queue Stats
310W - 313L
1,537 Elo+
Party 2
King Arthur
King Arthur
yackhead
King Arthur
Level 121
God Stats
4W - 8L
1,316 SR
Queue Stats
208W - 207L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
7,334
489
7,552
17,940
13,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Guan Yu
DKratosMX
Guan Yu
12
0 / 1 / 0
7,382
492
4,551
15,139
9,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
13
4 / 1 / 1
8,065
538
8,549
8,854
3,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
SebxsLokote
Thanatos
9
0 / 2 / 0
6,075
405
964
11,559
4,106
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 3 / 1
7,350
490
6,599
11,572
5,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Angel0593
Skadi
12
0 / 3 / 2
7,138
476
5,893
11,570
3,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Gamaliel1008
Mercury
12
3 / 1 / 1
7,387
492
6,390
12,596
5,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Huachalkito
Chang'e
14
2 / 0 / 3
8,152
543
9,294
8,837
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
jurgenyoudad
Jormungandr
13
3 / 1 / 2
8,315
554
8,237
11,331
9,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
yackhead
King Arthur
14
0 / 0 / 0
8,498
567
10,708
8,457
7,203
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
5
Kills
8
8
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
Angel0593
Skadi
0
3
2
0.33
L
0
1
4
2
L
Guan Yu
DKratosMX
Guan Yu
0
1
0
0
L
Chiron
4
1
1
4.5
W
Mercury
Gamaliel1008
Mercury
3
1
1
3.5
W
Chang'e
Huachalkito
Chang'e
2
0
3
3.5
L
Thanatos
SebxsLokote
Thanatos
0
2
0
0
W
Jormungandr
jurgenyoudad
Jormungandr
3
1
2
4
L
1
3
1
0.5
W
King Arthur
yackhead
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,215
Damage
40,522
65,064
Taken
52,791
35,492
Mitigated
30,573
28,175
Healing
18,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Angel0593
Skadi
5,893
2,990
539
4,449
11,570
3,961
748
2,637
8,933
0
53,919
L
7,552
450
0
9,084
17,940
13,431
0
7,561
10,379
30,892
6,070
L
Guan Yu
DKratosMX
Guan Yu
4,551
1,134
165
5,972
15,139
9,127
0
1,712
13,427
0
51,216
L
Chiron
8,549
3,701
926
3,699
8,854
3,444
1,608
2,778
6,076
0
61,242
W
Mercury
Gamaliel1008
Mercury
6,390
2,939
0
4,777
12,596
5,858
0
3,917
8,679
0
60,994
W
Chang'e
Huachalkito
Chang'e
9,294
451
1,601
3,791
8,837
3,619
872
3,165
5,672
59,312
0
L
Thanatos
SebxsLokote
Thanatos
964
127
0
5,183
11,559
4,106
0
528
11,031
0
33,312
W
Jormungandr
jurgenyoudad
Jormungandr
8,237
2,330
487
1,935
11,331
9,932
0
3,622
7,709
41,820
2,259
L
6,599
635
0
3,146
11,572
5,384
0
6,059
5,359
51,664
0
W
King Arthur
yackhead
King Arthur
10,708
817
0
875
8,457
7,203
0
0
8,457
11,527
65,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,206
Gold Earned
39,490
407
Minions Killed
474
0
Camps Cleared
0
1,435,236
Distance Traveled
1,555,754
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,138
476
86
6
0
285,912
4
L
Sobek
7,334
489
36
2
0
320,894
10
L
Guan Yu
7,382
492
97
6
0
320,952
0
L
Chiron
8,065
538
114
8
0
254,038
5
W
Mercury
7,387
492
93
6
0
371,754
8
W
Chang'e
8,152
543
94
6
0
307,403
7
L
Thanatos
6,075
405
65
4
0
266,689
0
W
Jormungandr
8,315
554
76
5
0
284,515
1
L
Nox
7,350
490
95
6
0
272,663
2
W
King Arthur
8,498
567
125
8
0
306,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role