Player Matchup

Bellona
Bellona
NuWaMain420
Bellona
Level 67
God Stats
1W - 0L
1,523 SR
Queue Stats
11W - 14L
1,436 Elo+
Party 2
Scylla
Scylla
Perfection24-7HD
Scylla
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,423 Elo+
Party 1
Da Ji
Da Ji
Relick
Da Ji
Level 154
God Stats
1W - 0L
1,570 SR
Queue Stats
31W - 24L
1,496 Elo+
Party 1
Tiamat
Tiamat
Secret05
Tiamat
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 83L
1,480 Elo+
Party 2
Sol
Sol
neday
Sol
Level 160
God Stats
7W - 6L
1,433 SR
Queue Stats
551W - 549L
1,533 Elo+
Party 1
Team Averages
Level 121
1,505 SR
1,473 Elo+

VS

Team Averages
Level 115
1,498 SR
1,435 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AzureFatalis191
Anubis
Level 114
God Stats
1W - 3L
1,502 SR
Queue Stats
206W - 217L
1,467 Elo+
Solo
Apollo
Apollo
Boogiepop1
Apollo
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,238 Elo+
Solo
He Bo
He Bo
KarateFace
He Bo
Level 126
God Stats
4W - 11L
1,490 SR
Queue Stats
556W - 589L
1,470 Elo+
Solo
Poseidon
Poseidon
cFoo
Poseidon
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NuWaMain420
Bellona
16
3 / 4 / 12
9,833
702
7,116
15,572
17,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
8 / 4 / 9
11,017
787
16,058
12,122
5,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Relick
Da Ji
17
10 / 4 / 8
11,039
789
11,379
10,963
5,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Secret05
Tiamat
19
3 / 2 / 14
10,985
785
10,278
9,706
7,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
neday
Sol
20
2 / 3 / 14
11,798
843
8,677
11,926
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
2 / 5 / 8
9,699
693
15,482
12,069
4,501
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 4 / 8
10,316
737
9,267
9,971
5,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
Boogiepop1
Apollo
12
4 / 7 / 5
8,434
602
7,705
11,693
5,120
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
19
5 / 3 / 6
11,118
794
11,032
9,705
4,814
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Poseidon
cFoo
Poseidon
14
1 / 7 / 8
8,541
610
4,485
12,564
4,558
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
50
26
Kills
15
17
Deaths
26
57
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
5
8
1.2
L
3
4
8
1.75
L
Apollo
Boogiepop1
Apollo
4
7
5
0.93
L
He Bo
5
3
6
2.67
W
Bellona
NuWaMain420
Bellona
3
4
12
2.25
W
8
4
9
3.13
W
Da Ji
Relick
Da Ji
10
4
8
3.5
W
Tiamat
Secret05
Tiamat
3
2
14
5
L
Poseidon
cFoo
Poseidon
1
7
8
0.71
W
Sol
neday
Sol
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,508
Damage
47,971
60,289
Taken
56,002
39,783
Mitigated
24,559
23,248
Healing
10,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
15,482
290
228
2,304
12,069
4,501
0
6,921
4,828
36,748
0
L
9,267
178
1,180
2,445
9,971
5,566
0
4,391
5,414
31,948
0
L
Apollo
Boogiepop1
Apollo
7,705
3,435
0
1,328
11,693
5,120
44
6,860
4,603
0
10,026
L
He Bo
11,032
217
210
1,710
9,705
4,814
0
6,905
2,564
21,410
0
W
Bellona
NuWaMain420
Bellona
7,116
1,083
1,141
3,183
15,572
17,537
222
11,540
4,032
0
12,437
W
16,058
313
1,921
3,811
12,122
5,068
680
5,760
6,362
22,985
0
W
Da Ji
Relick
Da Ji
11,379
886
1,298
2,282
10,963
5,020
0
7,820
3,143
0
13,354
W
Tiamat
Secret05
Tiamat
10,278
877
1,264
1,667
9,706
7,009
220
7,768
1,938
28,154
0
L
Poseidon
cFoo
Poseidon
4,485
970
0
1,413
12,564
4,558
0
8,894
3,580
10,688
0
W
Sol
neday
Sol
8,677
1,935
1,260
5,421
11,926
5,149
2,979
7,378
4,548
34,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,672
Gold Earned
48,108
151
Minions Killed
140
0
Camps Cleared
0
1,331,258
Distance Traveled
1,221,499
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,699
693
49
4
0
244,306
1
L
Anubis
10,316
737
46
3
0
238,399
0
L
Apollo
8,434
602
15
1
0
255,882
1
L
He Bo
11,118
794
19
1
0
251,375
0
W
Bellona
9,833
702
14
1
0
258,091
0
W
Scylla
11,017
787
11
1
0
259,288
3
W
Da Ji
11,039
789
2
0
0
254,777
0
W
Tiamat
10,985
785
67
5
0
285,783
0
L
Poseidon
8,541
610
11
1
0
231,537
1
W
Sol
11,798
843
57
4
0
273,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role