Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Chronic_420Chaos
Scylla
Level 157
God Stats
2W - 3L
1,675 SR
Queue Stats
124W - 162L
1,475 Elo+
Party 1
Cupid
Cupid
Mister_Picklez
Cupid
Level 139
God Stats
9W - 6L
1,632 SR
Queue Stats
305W - 318L
1,440 Elo+
Party 1
Thor
Thor
gcj07
Thor
Level 160
God Stats
10W - 2L
1,546 SR
Queue Stats
156W - 150L
1,521 Elo+
Solo
Jormungandr
Jormungandr
livelyreaper
Jormungandr
Level 153
God Stats
2W - 5L
1,774 SR
Queue Stats
132W - 156L
1,494 Elo+
Party 1
Team Averages
Level 151
1,625 SR
1,486 Elo+

VS

Team Averages
Level 82
1,624 SR
1,626 Elo+
Bakasura
Bakasura
Cveline
Bakasura
Level 124
God Stats
11W - 5L
1,616 SR
Queue Stats
50W - 19L
1,642 Elo+
Party 3
Thanatos
Thanatos
IILobsterKingII
Thanatos
Level 132
God Stats
14W - 10L
1,757 SR
Queue Stats
520W - 302L
1,719 Elo+
Party 2
Xing Tian
Xing Tian
LavaMonster197
Xing Tian
Level 114
God Stats
4W - 1L
1,565 SR
Queue Stats
78W - 37L
1,513 Elo+
Party 3
Heimdallr
Heimdallr
PapaHachi
Heimdallr
Level 15
God Stats
21W - 6L
1,684 SR
Queue Stats
130W - 57L
1,712 Elo+
Party 3
Olorun
Olorun
SlySenpaiStew
Olorun
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
0 / 1 / 1
4,802
437
2,461
7,205
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 0
4,498
409
1,901
4,637
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 0
5,724
520
3,249
4,327
1,433
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
gcj07
Thor
10
1 / 5 / 0
5,656
514
3,985
10,827
3,549
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jormungandr
livelyreaper
Jormungandr
8
0 / 3 / 1
4,761
433
3,309
9,090
4,702
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cveline
Bakasura
11
2 / 0 / 0
6,149
559
2,419
6,677
2,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
13
6 / 1 / 0
7,752
705
10,058
9,283
4,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
LavaMonster197
Xing Tian
7
0 / 0 / 2
5,188
472
877
8,291
5,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
PapaHachi
Heimdallr
11
3 / 1 / 2
6,388
581
7,197
7,267
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 0 / 0
6,463
588
2,737
3,085
1,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
11
11
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
1
1
0.5
L
0
2
0
0
W
Bakasura
Cveline
Bakasura
2
0
0
2
W
Thanatos
6
1
0
6
W
Xing Tian
LavaMonster197
Xing Tian
0
0
2
1
L
1
0
0
1
W
Heimdallr
PapaHachi
Heimdallr
3
1
2
4
W
0
0
0
0
L
Thor
gcj07
Thor
1
5
0
0.2
L
Jormungandr
livelyreaper
Jormungandr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,905
Damage
23,288
36,086
Taken
34,603
13,278
Mitigated
16,969
6,739
Healing
19,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,461
427
0
2,193
7,205
2,344
0
289
6,810
0
24,312
L
1,901
422
0
101
4,637
1,250
0
0
4,617
21,417
0
W
Bakasura
Cveline
Bakasura
2,419
1,740
0
1,740
6,677
2,480
0
709
5,940
0
38,613
W
Thanatos
10,058
3,173
0
11,077
9,283
4,507
0
0
9,283
0
51,270
W
Xing Tian
LavaMonster197
Xing Tian
877
92
0
1,325
8,291
5,586
0
1,106
7,185
17,960
0
L
3,249
1,634
62
1,725
4,327
1,433
0
1,837
2,465
0
38,006
W
Heimdallr
PapaHachi
Heimdallr
7,197
5,198
0
3,212
7,267
3,244
1,256
2,529
4,530
0
41,966
W
2,737
1,818
53
2,143
3,085
1,152
0
242
2,843
46,719
2,659
L
Thor
gcj07
Thor
3,985
1,204
0
2,019
10,827
3,549
0
0
10,827
0
31,421
L
Jormungandr
livelyreaper
Jormungandr
3,309
1,878
0
639
9,090
4,702
0
1,473
7,567
25,905
1,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,441
Gold Earned
31,940
265
Minions Killed
377
0
Camps Cleared
0
1,036,627
Distance Traveled
1,112,012
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,802
437
57
5
0
271,637
2
L
Scylla
4,498
409
26
2
0
194,832
3
W
Bakasura
6,149
559
91
8
0
297,685
5
W
Thanatos
7,752
705
89
8
0
222,936
2
W
Xing Tian
5,188
472
21
2
0
205,274
4
L
Cupid
5,724
520
66
6
0
207,022
4
W
Heimdallr
6,388
581
62
6
0
191,408
1
W
Olorun
6,463
588
114
10
0
194,709
5
L
Thor
5,656
514
68
6
0
180,166
2
L
Jormungandr
4,761
433
48
4
0
182,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role