Player Matchup

Nox
Nox
Heat Tazz
Nox
Level 145
God Stats
11W - 7L
1,472 SR
Queue Stats
201W - 154L
1,628 Elo+
Party 1
Bastet
Bastet
Thats TJ6158
Bastet
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 2L
1,930 Elo+
Party 1
Aphrodite
Aphrodite
Tweesh
Aphrodite
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,807 Elo+
Party 1
Team Averages
Level 57
1,491 SR
1,788 Elo+

VS

Team Averages
Level 58
1,601 SR
1,486 Elo+
Charybdis
Charybdis
BetterThanU42069
Charybdis
Level 65
God Stats
5W - 6L
1,592 SR
Queue Stats
136W - 113L
1,487 Elo+
Party 2
Olorun
Olorun
MokaiPuti
Olorun
Level 29
God Stats
16W - 11L
1,650 SR
Queue Stats
111W - 95L
1,475 Elo+
Party 2
Sun Wukong
Sun Wukong
xNFL COLTS
Sun Wukong
Level 81
God Stats
11W - 11L
1,562 SR
Queue Stats
123W - 99L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 8
11,620
684
19,064
14,445
8,141
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
16
1 / 1 / 11
10,517
619
14,333
14,841
7,454
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Tweesh
Aphrodite
17
7 / 0 / 6
13,043
767
15,506
17,436
22,156
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
14
0 / 7 / 2
9,556
562
12,401
19,222
8,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
MokaiPuti
Olorun
15
1 / 3 / 1
10,408
612
11,394
18,261
8,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
xNFL COLTS
Sun Wukong
16
2 / 3 / 1
11,027
649
14,987
20,852
17,205
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
13
Kills
3
3
Deaths
13
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
0
7
2
0.14
W
5
2
8
4.5
L
Olorun
MokaiPuti
Olorun
1
3
1
0.5
W
Bastet
1
1
11
6.5
W
Aphrodite
Tweesh
Aphrodite
7
0
6
10
L
Sun Wukong
xNFL COLTS
Sun Wukong
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,903
Damage
38,782
46,722
Taken
58,335
37,751
Mitigated
34,535
24,646
Healing
17,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
12,401
6,483
295
3,466
19,222
8,772
284
12,703
6,519
0
35,599
W
19,064
1,367
0
1,659
14,445
8,141
0
3,134
11,311
64,012
0
L
Olorun
MokaiPuti
Olorun
11,394
5,689
1,315
6,445
18,261
8,558
176
13,140
5,121
32,750
0
W
Bastet
14,333
2,823
0
1,685
14,841
7,454
0
2,813
12,028
0
25,684
W
Aphrodite
Tweesh
Aphrodite
15,506
1,128
7,343
13,959
17,436
22,156
152
5,918
11,518
49,941
0
L
Sun Wukong
xNFL COLTS
Sun Wukong
14,987
1,976
429
5,756
20,852
17,205
0
9,247
11,605
0
48,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,180
Gold Earned
30,991
208
Minions Killed
199
10
Camps Cleared
5
1,033,590
Distance Traveled
848,504
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,556
562
57
3
1
240,708
2
W
Nox
11,620
684
116
7
6
330,642
6
L
Olorun
10,408
612
67
4
1
291,978
3
W
Bastet
10,517
619
22
1
0
387,642
0
W
Aphrodite
13,043
767
70
4
4
315,306
0
L
Sun Wukong
11,027
649
75
4
3
315,818
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role