Player Matchup

Scylla
Scylla
Platinum V
A3stheticz
Scylla
Platinum V
Level 80
God Stats
4W - 4L
1,572 SR
Queue Stats
37W - 31L
1,685 MMR
Party 2
Mulan
Mulan
Platinum III
Vasrix
Mulan
Platinum III
Level 120
God Stats
1W - 2L
1,735 SR
Queue Stats
53W - 51L
1,882 MMR
Party 2
Sobek
Sobek
Gold IV
xXshadeseekerXx
Sobek
Gold IV
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,443 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 89
1,602 SR
1,670 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,618 SR
1,822 MMR
Chaac
Chaac
Gold I
HunnitGrandMan
Chaac
Gold I
Level 157
God Stats
24W - 27L
1,542 SR
Queue Stats
214W - 264L
1,669 MMR
Solo
Bastet
Bastet
Diamond V
LongJohnson6969
Bastet
Diamond V
Level 146
God Stats
9W - 5L
1,600 SR
Queue Stats
60W - 55L
2,115 MMR
Party 1
Zhong Kui
Zhong Kui
Gold I
oTropicz
Zhong Kui
Gold I
Level 144
God Stats
1W - 2L
1,713 SR
Queue Stats
58W - 61L
1,682 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
A3stheticz
Scylla
13
1 / 6 / 4
8,606
615
8,859
10,845
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
Vasrix
Mulan
15
4 / 3 / 1
10,314
737
12,308
20,129
22,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 4 / 5
9,793
700
6,551
20,947
28,237
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AtlasAh Muzen CabAchillesBaba YagaMedusa

VS

Bans
AthenaHorusBacchusAresNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 11
9,883
706
13,129
13,513
15,289
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 3 / 4
10,388
742
12,672
11,906
5,134
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
oTropicz
Zhong Kui
15
4 / 1 / 7
10,057
718
18,348
13,414
9,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
6
Kills
13
13
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Scylla
A3stheticz
Scylla
1
6
4
0.5
W
2
2
11
3.75
W
7
3
4
3
L
Mulan
Vasrix
Mulan
4
3
1
1.5
W
Zhong Kui
oTropicz
Zhong Kui
4
1
7
7.5
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,718
Damage
44,149
51,921
Taken
38,833
54,856
Mitigated
30,350
6,317
Healing
13,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
A3stheticz
Scylla
8,859
990
0
30
10,845
3,988
0
2,750
7,847
27,906
0
W
13,129
1,962
0
4,095
13,513
15,289
599
5,505
7,746
0
40,447
W
12,672
3,052
0
3,673
11,906
5,134
678
5,301
6,263
0
30,223
L
Mulan
Vasrix
Mulan
12,308
1,315
0
3,306
20,129
22,631
0
7,114
12,592
0
46,441
W
Zhong Kui
oTropicz
Zhong Kui
18,348
1,997
0
5,696
13,414
9,927
1,294
5,094
7,914
47,490
0
L
6,551
606
0
2,981
20,947
28,237
0
7,617
12,939
14,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,713
Gold Earned
30,328
124
Minions Killed
145
3
Camps Cleared
10
670,857
Distance Traveled
813,348
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,606
615
37
3
3
214,119
3
W
Chaac
9,883
706
39
3
2
267,036
3
W
Bastet
10,388
742
28
2
2
282,477
2
L
Mulan
10,314
737
73
5
0
222,899
6
W
Zhong Kui
10,057
718
78
6
6
263,835
3
L
Sobek
9,793
700
14
1
0
233,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role