Player Matchup

Hercules
Hercules
Silver III
ClankySquid3017
Hercules
Silver III
Level 59
God Stats
6W - 1L
1,465 SR
Queue Stats
52W - 67L
1,048 MMR
Party 1
Ao Kuang
Ao Kuang
Silver IV
Ichigo IlI
Ao Kuang
Silver IV
Level 61
God Stats
4W - 2L
1,718 SR
Queue Stats
7W - 11L
1,048 MMR
Party 1
Anhur
Anhur
Silver IV
Suuuuuuuper
Anhur
Silver IV
Level 140
God Stats
2W - 3L
1,155 SR
Queue Stats
107W - 142L
860 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,446 SR
985 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 78
1,473 SR
784 MMR
Achilles
Achilles
Bronze IV
JinxTheDemon
Achilles
Bronze IV
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
128W - 214L
237 MMR
Solo
Neith
Neith
Silver IV
Jose68Glezz
Neith
Silver IV
Level 64
God Stats
15W - 22L
1,495 SR
Queue Stats
62W - 94L
1,021 MMR
Solo
Ra
Ra
Silver III
OldMilCan
Ra
Silver III
Level 66
God Stats
0W - 3L
1,425 SR
Queue Stats
82W - 107L
1,094 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
4 / 1 / 11
8,127
903
4,407
8,777
6,866
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
Ichigo IlI
Ao Kuang
13
8 / 1 / 7
8,542
949
15,108
10,855
4,823
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
3 / 2 / 9
7,700
856
6,255
7,335
2,422
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
VulcanCabrakanBaron SamediAtlasAnubis

VS

Bans
KumbhakarnaYemojaBastetHorusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JinxTheDemon
Achilles
9
2 / 7 / 0
6,687
743
4,483
15,636
11,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 3
5,807
645
4,372
6,968
2,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 5 / 2
6,698
744
4,933
7,018
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
15
Kills
4
4
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
4
1
11
9.5
W
Ao Kuang
Ichigo IlI
Ao Kuang
8
1
7
11.5
L
Achilles
JinxTheDemon
Achilles
2
7
0
0.29
L
0
3
3
0.5
L
2
5
2
0.6
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,770
Damage
13,788
26,967
Taken
29,622
14,111
Mitigated
17,057
10,431
Healing
3,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
4,407
958
126
3,156
8,777
6,866
297
3,011
5,766
0
16,392
W
Ao Kuang
Ichigo IlI
Ao Kuang
15,108
5,338
0
5,031
10,855
4,823
866
1,725
9,013
32,999
0
L
Achilles
JinxTheDemon
Achilles
4,483
1,254
974
1,178
15,636
11,110
72
6,662
8,974
0
8,492
L
4,372
2,271
0
770
6,968
2,681
150
4,031
2,937
0
15,423
L
4,933
72
486
198
7,018
3,266
82
4,678
2,340
19,274
0
W
6,255
2,898
0
2,118
7,335
2,422
1,482
1,381
5,954
0
27,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,369
Gold Earned
19,192
100
Minions Killed
70
7
Camps Cleared
0
485,390
Distance Traveled
405,204
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,127
903
21
2
2
177,375
2
W
Ao Kuang
8,542
949
39
4
4
151,979
0
L
Achilles
6,687
743
6
1
0
151,785
0
L
Neith
5,807
645
29
3
0
97,959
1
L
Ra
6,698
744
35
4
0
155,460
1
W
Anhur
7,700
856
40
4
1
156,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role