Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ShomGamer
Yemoja
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 125L
1,600 Elo+
Solo
Danzaburou
Danzaburou
ThaFrijolero
Danzaburou
Level 103
God Stats
2W - 1L
1,748 SR
Queue Stats
135W - 123L
1,526 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
x BiggBoii x
Ah Muzen Cab
Level 101
God Stats
1W - 1L
1,676 SR
Queue Stats
133W - 110L
1,563 Elo+
Party 2
Geb
Geb
x RoyalVibe x
Geb
Level 139
God Stats
5W - 2L
1,831 SR
Queue Stats
203W - 185L
1,560 Elo+
Party 2
Team Averages
Level 110
1,651 SR
1,550 Elo+

VS

Team Averages
Level 118
1,475 SR
1,502 Elo+
Chronos
Chronos
EvadeB
Chronos
Level 120
God Stats
2W - 0L
1,703 SR
Queue Stats
143W - 142L
1,469 Elo+
Solo
Atlas
Atlas
OneDeadlyGhost
Atlas
Level 148
God Stats
1W - 1L
1,271 SR
Queue Stats
121W - 104L
1,552 Elo+
Party 1
Hel
Hel
RenegadeSpartn
Hel
Level 129
God Stats
2W - 0L
1,478 SR
Queue Stats
30W - 21L
1,578 Elo+
Party 1
Arachne
Arachne
ThumperThunder
Arachne
Level 107
God Stats
3W - 2L
1,724 SR
Queue Stats
115W - 120L
1,491 Elo+
Solo
Lancelot
Lancelot
Valadezlf
Lancelot
Level 86
God Stats
1W - 1L
1,201 SR
Queue Stats
223W - 216L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
0 / 7 / 1
9,317
582
4,257
16,509
10,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
ShomGamer
Yemoja
4
0 / 2 / 2
4,690
293
0
2,139
909
Danzaburou
ThaFrijolero
Danzaburou
19
1 / 8 / 8
11,185
699
20,841
22,705
12,266
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
x BiggBoii x
Ah Muzen Cab
20
8 / 4 / 3
11,949
747
30,446
15,304
9,047
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 5 / 7
10,848
678
15,990
25,737
30,705
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
EvadeB
Chronos
19
5 / 1 / 12
11,811
738
15,893
20,717
10,022
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
7 / 3 / 10
13,073
817
14,818
33,900
41,492
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
0 / 3 / 18
10,844
678
11,723
15,408
7,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 3 / 7
11,925
745
12,032
13,903
8,404
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
Valadezlf
Lancelot
19
6 / 3 / 14
11,887
743
13,316
21,064
16,540
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
87
11
Kills
26
26
Deaths
13
21
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
7
1
0.07
W
Chronos
EvadeB
Chronos
5
1
12
11
W
7
3
10
4
W
0
3
18
3
L
Yemoja
ShomGamer
Yemoja
0
2
2
0.5
L
Danzaburou
ThaFrijolero
Danzaburou
1
8
8
0.63
W
8
3
7
3.83
W
Lancelot
Valadezlf
Lancelot
6
3
14
4.33
L
Ah Muzen Cab
x BiggBoii x
Ah Muzen Cab
8
4
3
2.38
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,534
Damage
67,782
82,394
Taken
104,992
63,843
Mitigated
83,660
26,136
Healing
56,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,257
435
938
3,245
16,509
10,916
89
9,925
6,584
15,274
0
W
Chronos
EvadeB
Chronos
15,893
2,312
1,056
7,304
20,717
10,022
3,072
5,650
15,067
40,919
0
W
14,818
5,561
2,000
13,525
33,900
41,492
123
3,686
30,214
24,271
0
W
11,723
710
15,314
9,110
15,408
7,202
865
3,856
11,552
35,880
0
L
Yemoja
ShomGamer
Yemoja
0
0
0
0
2,139
909
0
2,139
0
0
0
L
Danzaburou
ThaFrijolero
Danzaburou
20,841
13,463
2,297
5,633
22,705
12,266
962
13,014
9,691
0
51,054
W
12,032
5,973
257
2,069
13,903
8,404
2,713
3,013
10,890
0
20,561
W
Lancelot
Valadezlf
Lancelot
13,316
665
1,963
4,265
21,064
16,540
822
4,042
16,052
0
27,035
L
Ah Muzen Cab
x BiggBoii x
Ah Muzen Cab
30,446
10,686
1,167
4,454
15,304
9,047
921
8,778
6,526
0
49,540
L
15,990
460
1,444
6,958
25,737
30,705
128
8,578
17,159
28,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,989
Gold Earned
59,540
156
Minions Killed
197
0
Camps Cleared
0
992,118
Distance Traveled
1,607,131
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,317
582
29
2
0
204,570
0
W
Chronos
11,811
738
61
4
0
343,743
0
W
Atlas
13,073
817
34
2
0
295,445
1
W
Hel
10,844
678
53
3
0
311,908
0
L
Yemoja
4,690
293
0
0
0
0
0
L
Danzaburou
11,185
699
60
4
0
244,517
0
W
Arachne
11,925
745
24
2
0
276,463
0
W
Lancelot
11,887
743
25
2
0
379,572
1
L
Ah Muzen Cab
11,949
747
49
3
0
262,237
0
L
Geb
10,848
678
18
1
0
280,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role