Player Matchup

Ganesha
Ganesha
AzureFatalis191
Ganesha
Level 113
God Stats
1W - 2L
1,173 SR
Queue Stats
206W - 217L
1,457 Elo+
Solo
Cthulhu
Cthulhu
Emeraldimension
Cthulhu
Level 39
God Stats
3W - 5L
1,389 SR
Queue Stats
176W - 211L
1,537 Elo+
Party 1
Nu Wa
Nu Wa
ParanoidOpioid
Nu Wa
Level 124
God Stats
5W - 4L
1,524 SR
Queue Stats
185W - 226L
1,536 Elo+
Party 1
Neith
Neith
SuyK
Neith
Level 122
God Stats
3W - 2L
1,553 SR
Queue Stats
56W - 56L
1,532 Elo+
Solo
Thoth
Thoth
xDatWavySoljax
Thoth
Level 146
God Stats
6W - 7L
1,348 SR
Queue Stats
443W - 441L
1,455 Elo+
Solo
Team Averages
Level 109
1,397 SR
1,503 Elo+

VS

Team Averages
Level 78
1,576 SR
1,510 Elo+
Freya
Freya
 
Freya
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ItsSled
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,539 Elo+
Solo
Xbalanque
Xbalanque
KarateFace
Xbalanque
Level 126
God Stats
13W - 6L
1,832 SR
Queue Stats
556W - 589L
1,480 Elo+
Solo
Tiamat
Tiamat
chairtable450x
Tiamat
Level 73
God Stats
6W - 6L
1,550 SR
Queue Stats
725W - 767L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 19
10,590
756
8,694
22,696
31,221
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
5 / 3 / 14
10,590
756
14,364
23,395
17,435
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 3 / 11
11,646
832
15,693
10,676
5,560
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
SuyK
Neith
17
4 / 1 / 10
10,897
778
6,376
11,944
6,283
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
6 / 2 / 12
11,606
829
12,848
13,022
6,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
4 / 7 / 5
9,270
662
14,885
17,927
7,623
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Set
 
Set
7
0 / 0 / 0
6,679
477
687
1,558
828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
ItsSled
Sun Wukong
15
0 / 8 / 5
8,494
607
10,912
18,344
10,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Xbalanque
KarateFace
Xbalanque
20
7 / 4 / 3
10,961
783
26,523
13,298
5,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 4 / 4
9,310
665
10,247
11,504
6,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
29
23
Kills
12
13
Deaths
23
66
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
4
7
5
0.93
L
Set
 
Set
0
0
0
0
W
0
4
19
2.38
W
5
3
14
4
L
Sun Wukong
ItsSled
Sun Wukong
0
8
5
0.31
L
Xbalanque
KarateFace
Xbalanque
7
4
3
2.13
W
8
3
11
4.5
W
Neith
SuyK
Neith
4
1
10
9
L
1
4
4
0.75
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,975
Damage
63,254
81,733
Taken
62,631
67,402
Mitigated
31,744
32,653
Healing
17,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
14,885
4,632
1,315
5,023
17,927
7,623
0
16,332
1,595
27,918
1,420
L
Set
 
Set
687
38
75
804
1,558
828
0
1,235
323
0
1,737
W
8,694
253
2,678
4,359
22,696
31,221
176
6,735
15,961
21,141
0
W
14,364
740
1,801
6,811
23,395
17,435
699
6,318
17,077
29,540
0
L
Sun Wukong
ItsSled
Sun Wukong
10,912
654
747
1,970
18,344
10,726
0
15,082
3,262
0
25,513
L
Xbalanque
KarateFace
Xbalanque
26,523
3,895
1,533
3,455
13,298
5,674
0
9,703
3,595
0
48,241
W
15,693
3,432
3,104
1,212
10,676
5,560
1,851
3,194
7,482
31,760
0
W
Neith
SuyK
Neith
6,376
1,337
3,622
4,247
11,944
6,283
2,642
3,270
8,598
0
17,118
L
10,247
355
193
2,032
11,504
6,893
96
9,247
2,257
28,103
0
W
12,848
1,600
1,785
3,034
13,022
6,903
3,597
4,451
8,532
33,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,329
Gold Earned
44,714
156
Minions Killed
148
0
Camps Cleared
0
1,281,588
Distance Traveled
960,643
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,270
662
30
2
0
214,822
2
L
Set
6,679
477
5
0
0
66,387
0
W
Ganesha
10,590
756
0
0
0
235,571
0
W
Cthulhu
10,590
756
29
2
0
278,571
0
L
Sun Wukong
8,494
607
19
1
0
228,076
0
L
Xbalanque
10,961
783
45
3
0
222,551
0
W
Nu Wa
11,646
832
40
3
0
239,054
0
W
Neith
10,897
778
34
2
0
280,138
4
L
Tiamat
9,310
665
49
4
0
228,807
1
W
Thoth
11,606
829
53
4
0
248,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role