Player Matchup

Ares
Ares
Droyad
Ares
Level 67
God Stats
3W - 1L
1,287 SR
Queue Stats
32W - 35L
1,408 Elo+
Party 2
Erlang Shen
Erlang Shen
Jash_Brown
Erlang Shen
Level 114
God Stats
9W - 5L
1,686 SR
Queue Stats
299W - 290L
1,518 Elo+
Party 2
Bellona
Bellona
Traezondae
Bellona
Level 79
God Stats
20W - 14L
1,496 SR
Queue Stats
64W - 67L
1,397 Elo+
Party 2
Ishtar
Ishtar
wyyernn
Ishtar
Level 33
God Stats
2W - 2L
1,232 SR
Queue Stats
15W - 13L
1,430 Elo+
Party 2
Chang'e
Chang'e
xN3RDYN0VAx
Chang'e
Level 94
God Stats
10W - 8L
1,414 SR
Queue Stats
101W - 107L
1,290 Elo+
Solo
Team Averages
Level 77
1,423 SR
1,409 Elo+

VS

Team Averages
Level 83
1,590 SR
1,328 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
SOADICT
Tyr
Level 47
God Stats
3W - 2L
1,670 SR
Queue Stats
46W - 72L
1,299 Elo+
Party 1
Hachiman
Hachiman
ciaupaz
Hachiman
Level 158
God Stats
1W - 1L
1,778 SR
Queue Stats
44W - 60L
1,322 Elo+
Party 3
Susano
Susano
sasu574
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,350 Elo+
Party 1
Cerberus
Cerberus
xX_SkyLab_Xx
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Droyad
Ares
14
1 / 4 / 9
9,147
457
5,606
20,741
23,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
Jash_Brown
Erlang Shen
20
12 / 1 / 5
12,195
610
16,011
21,553
12,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Traezondae
Bellona
16
2 / 0 / 1
10,316
516
11,148
12,327
15,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
wyyernn
Ishtar
15
3 / 2 / 6
9,051
453
9,541
9,762
4,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
xN3RDYN0VAx
Chang'e
16
4 / 0 / 6
10,321
516
7,155
11,166
5,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 3 / 0
8,600
430
14,328
7,518
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyr
16
0 / 2 / 1
9,443
472
7,799
20,309
23,996
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
ciaupaz
Hachiman
13
2 / 6 / 3
8,397
420
8,579
12,344
4,609
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
sasu574
Susano
11
0 / 8 / 1
7,310
366
3,401
17,990
7,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Cerberus
xX_SkyLab_Xx
Cerberus
11
2 / 5 / 2
7,741
387
5,574
20,600
17,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
22
Kills
5
7
Deaths
24
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
0
0.33
W
Ares
Droyad
Ares
1
4
9
1.38
W
Erlang Shen
Jash_Brown
Erlang Shen
12
1
5
14.5
L
Tyr
0
2
1
0.25
W
Bellona
Traezondae
Bellona
2
0
1
2.5
L
Hachiman
ciaupaz
Hachiman
2
6
3
0.58
L
Susano
sasu574
Susano
0
8
1
0.06
W
Ishtar
wyyernn
Ishtar
3
2
6
3
W
Chang'e
xN3RDYN0VAx
Chang'e
4
0
6
7
L
Cerberus
xX_SkyLab_Xx
Cerberus
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,461
Damage
39,681
75,549
Taken
78,761
60,810
Mitigated
56,797
27,303
Healing
16,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
14,328
2,843
0
980
7,518
3,090
76
755
6,729
68,435
0
W
Ares
Droyad
Ares
5,606
838
0
3,555
20,741
23,139
222
5,321
15,420
37,661
0
W
Erlang Shen
Jash_Brown
Erlang Shen
16,011
8,245
0
9,827
21,553
12,871
1,117
4,182
17,371
0
143,928
L
Tyr
7,799
1,538
0
8,193
20,309
23,996
0
1,600
18,621
0
74,776
W
Bellona
Traezondae
Bellona
11,148
4,372
0
4,163
12,327
15,395
0
1,397
10,930
0
75,578
L
Hachiman
ciaupaz
Hachiman
8,579
3,308
0
1,167
12,344
4,609
105
2,638
9,698
0
60,218
L
Susano
sasu574
Susano
3,401
876
0
769
17,990
7,121
0
1,990
15,868
0
59,373
W
Ishtar
wyyernn
Ishtar
9,541
6,250
0
405
9,762
4,386
1,403
3,195
6,567
0
61,958
W
Chang'e
xN3RDYN0VAx
Chang'e
7,155
987
2,047
7,306
11,166
5,019
804
5,807
5,359
74,481
0
L
Cerberus
xX_SkyLab_Xx
Cerberus
5,574
632
0
5,292
20,600
17,981
0
5,541
14,917
25,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,030
Gold Earned
41,491
645
Minions Killed
487
0
Camps Cleared
0
1,976,661
Distance Traveled
1,727,594
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,600
430
108
5
0
349,218
3
W
Ares
9,147
457
28
1
0
371,732
0
W
Erlang Shen
12,195
610
182
9
0
459,550
3
L
Tyr
9,443
472
153
8
0
368,527
6
W
Bellona
10,316
516
160
8
0
439,947
0
L
Hachiman
8,397
420
85
4
0
306,466
0
L
Susano
7,310
366
85
4
0
357,168
2
W
Ishtar
9,051
453
113
6
0
344,918
0
W
Chang'e
10,321
516
162
8
0
360,514
2
L
Cerberus
7,741
387
56
3
0
346,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role