Player Matchup

Morgan Le Fay
Morgan Le Fay
AlteredFGxd
Morgan Le Fay
Level 157
God Stats
8W - 6L
1,619 SR
Queue Stats
127W - 132L
1,606 Elo+
Solo
Kumbhakarna
Kumbhakarna
Dorknagar
Kumbhakarna
Level 119
God Stats
6W - 12L
1,437 SR
Queue Stats
47W - 64L
1,472 Elo+
Party 1
Horus
Horus
SavGod
Horus
Level 88
God Stats
6W - 9L
1,547 SR
Queue Stats
140W - 142L
1,484 Elo+
Party 1
Yu Huang
Yu Huang
pep12001
Yu Huang
Level 124
God Stats
4W - 6L
1,485 SR
Queue Stats
85W - 71L
1,580 Elo+
Solo
Neith
Neith
xXochi
Neith
Level 127
God Stats
7W - 11L
1,533 SR
Queue Stats
32W - 39L
1,484 Elo+
Party 1
Team Averages
Level 123
1,524 SR
1,525 Elo+

VS

Team Averages
Level 125
1,553 SR
1,565 Elo+
Cernunnos
Cernunnos
PaPoDEEG20
Cernunnos
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 29L
1,643 Elo+
Solo
Agni
Agni
PsychUno
Agni
Level 160
God Stats
1W - 1L
1,507 SR
Queue Stats
211W - 227L
1,584 Elo+
Party 2
Charybdis
Charybdis
Yhwach11
Charybdis
Level 105
God Stats
16W - 16L
1,681 SR
Queue Stats
297W - 297L
1,559 Elo+
Solo
Jormungandr
Jormungandr
dankyjakeo
Jormungandr
Level 80
God Stats
8W - 3L
1,585 SR
Queue Stats
78W - 53L
1,590 Elo+
Solo
Achilles
Achilles
yToxicAngel
Achilles
Level 144
God Stats
11W - 11L
1,494 SR
Queue Stats
384W - 409L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlteredFGxd
Morgan Le Fay
17
3 / 2 / 1
10,240
731
12,116
10,615
5,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
Dorknagar
Kumbhakarna
15
0 / 3 / 2
8,824
630
3,602
17,360
18,097
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Horus
SavGod
Horus
15
1 / 2 / 3
9,400
671
4,947
22,706
28,603
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yu Huang
pep12001
Yu Huang
16
1 / 1 / 3
9,398
671
18,999
12,349
5,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
xXochi
Neith
16
0 / 2 / 1
9,276
663
3,300
12,619
5,816
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
PaPoDEEG20
Cernunnos
19
3 / 2 / 5
11,732
838
10,117
14,465
6,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Agni
18
3 / 1 / 5
10,950
782
18,620
9,622
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Yhwach11
Charybdis
19
3 / 0 / 2
11,409
815
9,920
8,905
3,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
dankyjakeo
Jormungandr
16
1 / 1 / 7
9,919
709
13,591
12,561
10,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
yToxicAngel
Achilles
15
0 / 1 / 3
9,580
684
10,053
18,789
17,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
5
Kills
10
10
Deaths
5
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AlteredFGxd
Morgan Le Fay
3
2
1
1.75
L
Kumbhakarna
Dorknagar
Kumbhakarna
0
3
2
0.33
W
Cernunnos
PaPoDEEG20
Cernunnos
3
2
5
2.75
W
Agni
3
1
5
5.5
L
Horus
SavGod
Horus
1
2
3
1.25
W
Charybdis
Yhwach11
Charybdis
3
0
2
4
W
Jormungandr
dankyjakeo
Jormungandr
1
1
7
4.5
L
Yu Huang
pep12001
Yu Huang
1
1
3
2.5
L
Neith
xXochi
Neith
0
2
1
0.25
W
Achilles
yToxicAngel
Achilles
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,964
Damage
62,301
75,649
Taken
64,342
63,873
Mitigated
41,508
14,414
Healing
17,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AlteredFGxd
Morgan Le Fay
12,116
314
0
650
10,615
5,566
0
4,869
5,349
38,939
0
L
Kumbhakarna
Dorknagar
Kumbhakarna
3,602
98
224
130
17,360
18,097
0
6,236
10,493
17,725
0
W
Cernunnos
PaPoDEEG20
Cernunnos
10,117
5,140
0
3,986
14,465
6,426
7,908
6,256
8,209
0
56,596
W
Agni
18,620
882
0
2,780
9,622
4,092
648
5,547
4,075
52,017
0
L
Horus
SavGod
Horus
4,947
1,820
3,576
6,386
22,706
28,603
0
7,290
14,704
129
8,331
W
Charybdis
Yhwach11
Charybdis
9,920
3,437
0
5,013
8,905
3,626
3,656
3,219
5,686
0
63,366
W
Jormungandr
dankyjakeo
Jormungandr
13,591
4,930
0
1,135
12,561
10,039
164
7,884
4,677
35,552
0
L
Yu Huang
pep12001
Yu Huang
18,999
2,175
179
1,673
12,349
5,791
0
7,164
4,582
58,345
0
L
Neith
xXochi
Neith
3,300
1,286
0
1,596
12,619
5,816
0
4,672
7,509
0
35,833
W
Achilles
yToxicAngel
Achilles
10,053
1,519
0
4,339
18,789
17,325
0
11,940
6,849
0
22,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,138
Gold Earned
53,590
244
Minions Killed
333
0
Camps Cleared
0
1,390,478
Distance Traveled
1,490,704
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,240
731
57
4
0
245,991
3
L
Kumbhakarna
8,824
630
16
1
0
282,153
0
W
Cernunnos
11,732
838
93
7
0
281,449
1
W
Agni
10,950
782
81
6
0
296,562
2
L
Horus
9,400
671
3
0
0
305,770
0
W
Charybdis
11,409
815
108
8
0
299,705
3
W
Jormungandr
9,919
709
37
3
0
257,059
0
L
Yu Huang
9,398
671
96
7
0
285,182
3
L
Neith
9,276
663
72
5
0
271,382
0
W
Achilles
9,580
684
14
1
0
355,929
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role