Player Matchup

Hercules
Hercules
CampinGaji
Hercules
Level 89
God Stats
2W - 2L
1,721 SR
Queue Stats
75W - 94L
1,424 Elo+
Party 1
Chang'e
Chang'e
KikoSway
Chang'e
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,366 Elo+
Solo
Hera
Hera
PikachuPower117
Hera
Level 134
God Stats
9W - 5L
1,726 SR
Queue Stats
252W - 277L
1,366 Elo+
Solo
Zhong Kui
Zhong Kui
irregulargoat
Zhong Kui
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,247 Elo+
Party 1
Hun Batz
Hun Batz
mercy1sweakness
Hun Batz
Level 106
God Stats
1W - 1L
1,748 SR
Queue Stats
74W - 93L
1,432 Elo+
Party 1
Team Averages
Level 100
1,639 SR
1,367 Elo+

VS

Team Averages
Level 99
1,528 SR
1,417 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
DjSplit
Osiris
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,251 Elo+
Party 2
Cliodhna
Cliodhna
Dymensional
Cliodhna
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 58L
1,357 Elo+
Party 2
Nox
Nox
HurricaneCharles
Nox
Level 102
God Stats
2W - 2L
1,386 SR
Queue Stats
148W - 142L
1,431 Elo+
Party 3
Atlas
Atlas
SpeedCream
Atlas
Level 69
God Stats
2W - 0L
1,756 SR
Queue Stats
92W - 73L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CampinGaji
Hercules
17
3 / 4 / 5
9,646
689
13,181
31,121
23,582
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
KikoSway
Chang'e
19
3 / 3 / 4
10,241
732
14,823
16,060
8,170
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 5 / 6
8,972
641
20,189
13,149
5,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
irregulargoat
Zhong Kui
10
0 / 2 / 2
7,245
518
3,603
5,271
3,621
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
12
1 / 9 / 3
7,817
558
7,655
15,117
4,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
7 / 2 / 14
10,447
746
15,529
21,483
23,880
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
DjSplit
Osiris
16
2 / 1 / 14
10,186
728
6,765
13,018
11,837
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Dymensional
Cliodhna
16
3 / 3 / 13
10,007
715
13,058
16,377
7,532
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

19
10 / 1 / 12
11,379
813
20,947
13,919
7,297
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
17
1 / 1 / 21
10,782
770
16,979
20,490
19,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
97
8
Kills
23
23
Deaths
8
20
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
7
2
14
7
L
Hercules
CampinGaji
Hercules
3
4
5
1.38
W
Osiris
DjSplit
Osiris
2
1
14
9
W
Cliodhna
Dymensional
Cliodhna
3
3
13
3.17
W
10
1
12
16
L
Chang'e
KikoSway
Chang'e
3
3
4
1.67
L
1
5
6
0.8
W
Atlas
1
1
21
11.5
L
Zhong Kui
irregulargoat
Zhong Kui
0
2
2
0.5
L
Hun Batz
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,451
Damage
73,278
80,718
Taken
85,287
45,518
Mitigated
70,513
33,516
Healing
51,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
15,529
1,116
16,884
9,882
21,483
23,880
732
10,499
10,984
0
25,157
L
Hercules
CampinGaji
Hercules
13,181
3,951
1,040
12,740
31,121
23,582
0
13,073
18,048
55
18,322
W
Osiris
DjSplit
Osiris
6,765
2,146
3,539
3,477
13,018
11,837
542
5,990
7,028
0
15,477
W
Cliodhna
Dymensional
Cliodhna
13,058
1,982
1,226
3,982
16,377
7,532
343
6,311
10,066
0
24,844
W
20,947
3,366
1,052
1,050
13,919
7,297
2,282
7,038
6,881
46,998
0
L
Chang'e
KikoSway
Chang'e
14,823
1,046
7,380
7,627
16,060
8,170
0
8,492
7,568
35,594
0
L
20,189
5,837
912
1,411
13,149
5,391
0
7,010
6,139
40,618
0
W
Atlas
16,979
6,641
3,331
7,525
20,490
19,967
765
8,802
11,688
37,861
0
L
Zhong Kui
irregulargoat
Zhong Kui
3,603
783
407
733
5,271
3,621
0
2,480
2,791
8,431
0
L
Hun Batz
7,655
1,713
309
957
15,117
4,754
0
6,871
8,246
0
12,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,921
Gold Earned
52,801
133
Minions Killed
142
0
Camps Cleared
0
1,019,731
Distance Traveled
1,408,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,447
746
14
1
0
325,154
0
L
Hercules
9,646
689
11
1
0
237,911
0
W
Osiris
10,186
728
12
1
0
244,013
0
W
Cliodhna
10,007
715
29
2
0
282,761
0
W
Nox
11,379
813
67
5
0
278,294
0
L
Chang'e
10,241
732
48
3
0
248,536
0
L
Hera
8,972
641
47
3
0
222,437
0
W
Atlas
10,782
770
20
1
0
277,877
0
L
Zhong Kui
7,245
518
17
1
0
131,400
0
L
Hun Batz
7,817
558
10
1
0
179,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role