Player Matchup

Hel
Hel
ArmedFortune
Hel
Level 61
God Stats
3W - 5L
1,264 SR
Queue Stats
36W - 40L
1,402 Elo+
Party 1
Discordia
Discordia
ISquidliumI
Discordia
Level 108
God Stats
4W - 2L
1,525 SR
Queue Stats
16W - 13L
1,314 Elo+
Party 3
Bellona
Bellona
Skaterboi0017
Bellona
Level 25
God Stats
2W - 4L
1,269 SR
Queue Stats
22W - 31L
1,341 Elo+
Party 1
Awilix
Awilix
THATONEGUYLOL
Awilix
Level 65
God Stats
4W - 1L
1,538 SR
Queue Stats
55W - 54L
1,376 Elo+
Party 1
Ishtar
Ishtar
jhanmarco300
Ishtar
Level 113
God Stats
1W - 0L
1,667 SR
Queue Stats
11W - 6L
1,357 Elo+
Party 3
Team Averages
Level 74
1,453 SR
1,358 Elo+

VS

Team Averages
Level 51
1,380 SR
1,302 Elo+
Neith
Neith
Phillybug
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,189 Elo+
Party 2
Nu Wa
Nu Wa
Sharp_Shooter_CG
Nu Wa
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 88L
1,334 Elo+
Solo
Chaac
Chaac
Terrabyl
Chaac
Level 80
God Stats
0W - 1L
1,161 SR
Queue Stats
11W - 15L
1,342 Elo+
Party 2
Atlas
Atlas
Wxters
Atlas
Level 43
God Stats
4W - 8L
1,264 SR
Queue Stats
61W - 91L
1,306 Elo+
Solo
King Arthur
King Arthur
jostyv009
King Arthur
Level 86
God Stats
55W - 57L
1,473 SR
Queue Stats
441W - 473L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 3
5,009
626
2,017
2,723
1,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
ISquidliumI
Discordia
8
0 / 0 / 1
4,413
552
2,101
2,755
750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
7
2 / 1 / 1
4,542
568
1,839
4,518
2,415
9
6 / 3 / 1
5,538
692
3,903
5,937
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
8
2 / 0 / 1
4,762
595
2,352
5,179
1,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Phillybug
Neith
7
0 / 2 / 1
4,085
511
910
3,059
1,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 1
4,950
619
1,856
3,149
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Terrabyl
Chaac
7
1 / 3 / 2
4,668
584
2,411
5,933
2,480
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Wxters
Atlas
2
0 / 1 / 0
3,306
413
436
1,847
748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
jostyv009
King Arthur
7
2 / 3 / 1
4,386
548
3,253
7,073
2,533
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
10
Kills
4
4
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
W
Discordia
ISquidliumI
Discordia
0
0
1
0.5
L
Neith
Phillybug
Neith
0
2
1
0.25
L
1
1
1
1.5
W
Bellona
2
1
1
2.5
W
6
3
1
2.17
L
Chaac
Terrabyl
Chaac
1
3
2
0.67
L
Atlas
Wxters
Atlas
0
1
0
0
W
Ishtar
2
0
1
2.5
L
King Arthur
jostyv009
King Arthur
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,212
Damage
8,866
21,112
Taken
21,061
8,359
Mitigated
8,008
7,745
Healing
4,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,017
307
1,681
2,109
2,723
1,482
750
315
2,328
20,272
0
W
Discordia
ISquidliumI
Discordia
2,101
37
0
1,224
2,755
750
306
556
2,091
28,443
0
L
Neith
Phillybug
Neith
910
211
0
351
3,059
1,086
256
631
2,428
0
13,748
L
1,856
489
0
1,000
3,149
1,161
167
1,875
1,274
19,214
0
W
Bellona
1,839
270
0
141
4,518
2,415
0
175
4,263
0
13,439
W
3,903
1,771
0
1,716
5,937
1,953
361
401
5,480
0
22,002
L
Chaac
Terrabyl
Chaac
2,411
724
0
1,012
5,933
2,480
239
0
5,933
0
19,875
L
Atlas
Wxters
Atlas
436
193
0
330
1,847
748
0
475
1,372
3,079
0
W
Ishtar
2,352
1,254
0
874
5,179
1,759
1,461
441
4,658
0
30,906
L
King Arthur
jostyv009
King Arthur
3,253
944
0
1,705
7,073
2,533
0
1,137
5,936
0
24,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,264
Gold Earned
21,395
209
Minions Killed
158
0
Camps Cleared
0
728,583
Distance Traveled
636,739
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,009
626
36
5
0
139,360
2
W
Discordia
4,413
552
42
5
0
155,033
3
L
Neith
4,085
511
28
4
0
155,291
0
L
Nu Wa
4,950
619
47
6
0
136,066
2
W
Bellona
4,542
568
24
3
0
128,743
0
W
Awilix
5,538
692
43
5
0
171,840
2
L
Chaac
4,668
584
36
5
0
150,142
2
L
Atlas
3,306
413
7
1
0
29,798
0
W
Ishtar
4,762
595
64
8
0
133,607
0
L
King Arthur
4,386
548
40
5
0
165,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role