Player Matchup

Morgan Le Fay
Morgan Le Fay
MoistB0i
Morgan Le Fay
Level 158
God Stats
11W - 18L
1,452 SR
Queue Stats
110W - 168L
1,316 Elo+
Party 1
Cabrakan
Cabrakan
Tanuki96
Cabrakan
Level 125
God Stats
15W - 22L
1,614 SR
Queue Stats
95W - 142L
1,315 Elo+
Party 1
Rama
Rama
Warkcast07
Rama
Level 62
God Stats
8W - 4L
1,513 SR
Queue Stats
44W - 73L
1,275 Elo+
Solo
Team Averages
Level 115
1,526 SR
1,302 Elo+

VS

Team Averages
Level 66
1,462 SR
1,298 Elo+
Da Ji
Da Ji
GODZUKI59
Da Ji
Level 78
God Stats
12W - 28L
1,378 SR
Queue Stats
67W - 126L
1,291 Elo+
Party 2
Nike
Nike
Ktone777
Nike
Level 106
God Stats
47W - 48L
1,509 SR
Queue Stats
819W - 1,333L
1,363 Elo+
Solo
He Bo
He Bo
SevernSlight
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MoistB0i
Morgan Le Fay
14
5 / 0 / 10
10,238
731
8,505
8,140
3,398
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
Tanuki96
Cabrakan
14
6 / 1 / 9
10,645
760
8,333
5,790
3,639
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
5 / 2 / 11
11,100
793
13,408
8,711
3,812
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GODZUKI59
Da Ji
11
1 / 7 / 2
8,189
585
6,158
11,432
5,248
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
12
1 / 1 / 2
8,657
618
3,912
13,611
12,089
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 8 / 1
8,687
621
2,740
10,700
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
16
Kills
3
3
Deaths
16
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
GODZUKI59
Da Ji
1
7
2
0.29
L
Nike
1
1
2
2
W
Morgan Le Fay
MoistB0i
Morgan Le Fay
5
0
10
10
L
1
8
1
0.19
W
Cabrakan
Tanuki96
Cabrakan
6
1
9
10.5
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,246
Damage
12,810
22,641
Taken
35,743
10,849
Mitigated
21,776
4,999
Healing
3,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
GODZUKI59
Da Ji
6,158
612
0
109
11,432
5,248
0
5,806
5,626
0
16,753
L
Nike
3,912
446
209
2,496
13,611
12,089
0
5,318
8,293
0
20,443
W
Morgan Le Fay
MoistB0i
Morgan Le Fay
8,505
689
0
1,721
8,140
3,398
0
1,271
6,869
21,135
0
L
2,740
505
159
576
10,700
4,439
0
6,093
4,607
17,578
0
W
Cabrakan
Tanuki96
Cabrakan
8,333
1,472
0
485
5,790
3,639
0
763
5,027
22,229
0
W
13,408
8,448
0
2,793
8,711
3,812
2,278
1,274
7,437
0
62,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,983
Gold Earned
25,533
150
Minions Killed
98
10
Camps Cleared
2
789,220
Distance Traveled
722,201
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,189
585
12
1
0
241,787
4
L
Nike
8,657
618
42
3
1
260,743
2
W
Morgan Le Fay
10,238
731
23
2
2
245,714
8
L
He Bo
8,687
621
44
3
1
219,671
2
W
Cabrakan
10,645
760
38
3
3
290,170
4
W
Rama
11,100
793
89
6
5
253,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role