Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
DiegoGa03
Kumbhakarna
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 73L
1,424 Elo+
Solo
Osiris
Osiris
Papi_Kurapika
Osiris
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,392 Elo+
Solo
Ymir
Ymir
Preatorofthesea
Ymir
Level 160
God Stats
1W - 1L
1,321 SR
Queue Stats
193W - 226L
1,444 Elo+
Solo
Bellona
Bellona
Tayray44
Bellona
Level 104
God Stats
1W - 1L
1,728 SR
Queue Stats
191W - 210L
1,406 Elo+
Solo
Team Averages
Level 115
1,510 SR
1,433 Elo+

VS

Team Averages
Level 128
1,394 SR
1,456 Elo+
Ares
Ares
G8TR HEM1
Ares
Level 125
God Stats
1W - 1L
1,290 SR
Queue Stats
87W - 85L
1,526 Elo+
Solo
Xing Tian
Xing Tian
ImCarbonized
Xing Tian
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
142W - 150L
1,494 Elo+
Solo
Merlin
Merlin
MACKINGHISTORY
Merlin
Level 160
God Stats
9W - 15L
1,360 SR
Queue Stats
430W - 487L
1,415 Elo+
Solo
Mercury
Mercury
benfur
Mercury
Level 145
God Stats
1W - 0L
1,319 SR
Queue Stats
5W - 6L
1,401 Elo+
Party 1
Thanatos
Thanatos
dangleebalz9421
Thanatos
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
5
0 / 1 / 0
4,614
769
687
1,409
467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
DiegoGa03
Kumbhakarna
10
1 / 4 / 4
5,814
969
1,967
8,538
8,606
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 1
5,490
915
3,252
8,037
5,697
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 2
5,311
885
5,622
6,129
2,969
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Tayray44
Bellona
11
4 / 3 / 1
6,431
1,072
6,769
6,925
5,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
2 / 1 / 12
6,706
1,118
3,989
6,885
7,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
ImCarbonized
Xing Tian
12
1 / 0 / 13
6,312
1,052
3,423
6,660
5,512
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
4 / 1 / 9
6,520
1,087
7,961
3,795
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
benfur
Mercury
11
4 / 1 / 8
6,645
1,108
4,689
5,713
3,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
11
4 / 3 / 7
6,374
1,062
6,165
6,542
3,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
6
Kills
15
15
Deaths
6
8
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
0
0
L
Kumbhakarna
DiegoGa03
Kumbhakarna
1
4
4
0.75
W
Ares
2
1
12
8
W
Xing Tian
ImCarbonized
Xing Tian
1
0
13
7.5
W
4
1
9
8.5
L
1
4
1
0.38
L
0
3
2
0.33
L
Bellona
Tayray44
Bellona
4
3
1
1.5
W
Mercury
benfur
Mercury
4
1
8
8
W
Thanatos
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,297
Damage
26,227
31,038
Taken
29,595
23,442
Mitigated
22,778
3,602
Healing
10,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
687
188
0
112
1,409
467
0
394
1,015
1,126
0
L
Kumbhakarna
DiegoGa03
Kumbhakarna
1,967
0
426
549
8,538
8,606
0
4,196
4,342
4,032
0
W
Ares
3,989
303
0
1,303
6,885
7,605
184
2,080
4,805
5,990
0
W
Xing Tian
ImCarbonized
Xing Tian
3,423
97
1,362
1,495
6,660
5,512
168
1,797
4,863
5,206
0
W
7,961
283
1,011
645
3,795
2,157
607
778
3,017
18,320
0
L
3,252
713
388
494
8,037
5,697
0
4,512
3,525
0
8,446
L
5,622
298
154
199
6,129
2,969
0
3,505
2,624
10,740
0
L
Bellona
Tayray44
Bellona
6,769
1,496
0
1,280
6,925
5,703
0
2,766
4,159
0
11,629
W
Mercury
benfur
Mercury
4,689
2,381
996
720
5,713
3,890
710
2,200
3,513
0
10,189
W
Thanatos
6,165
1,325
385
2,342
6,542
3,614
205
1,421
5,121
0
9,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,660
Gold Earned
32,557
30
Minions Killed
59
0
Camps Cleared
0
470,550
Distance Traveled
611,172
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,614
769
4
1
0
23,989
0
L
Kumbhakarna
5,814
969
2
0
0
113,041
0
W
Ares
6,706
1,118
4
1
0
112,227
0
W
Xing Tian
6,312
1,052
7
1
0
135,230
0
W
Merlin
6,520
1,087
26
4
0
103,467
0
L
Osiris
5,490
915
3
1
0
107,680
0
L
Ymir
5,311
885
15
3
0
116,094
0
L
Bellona
6,431
1,072
6
1
0
109,746
0
W
Mercury
6,645
1,108
13
2
0
138,320
0
W
Thanatos
6,374
1,062
9
2
0
121,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role