Player Matchup

Geb
Geb
Silver III
Retro xDrippyy
Geb
Silver III
Level 59
God Stats
2W - 3L
1,480 SR
Queue Stats
101W - 134L
917 MMR
Party 1
Medusa
Medusa
Silver I
Retro xReflex
Medusa
Silver I
Level 125
God Stats
9W - 11L
1,502 SR
Queue Stats
72W - 86L
1,304 MMR
Party 1
Merlin
Merlin
Silver I
Soulo_Soulja
Merlin
Silver I
Level 80
God Stats
118W - 171L
1,442 SR
Queue Stats
295W - 373L
1,132 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 88
1,474 SR
1,118 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,567 SR
1,022 MMR
Nox
Nox
Silver II
Gy_o_
Nox
Silver II
Level 160
God Stats
55W - 58L
1,470 SR
Queue Stats
603W - 699L
1,155 MMR
Solo
Anhur
Anhur
Silver I
QueenQween
Anhur
Silver I
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 67L
1,201 MMR
Solo
Chaac
Chaac
Silver V
angels515
Chaac
Silver V
Level 121
God Stats
1W - 1L
1,732 SR
Queue Stats
98W - 130L
711 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 9
12,533
696
11,935
24,709
31,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
8 / 7 / 6
12,498
694
15,365
20,599
9,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
17
4 / 3 / 7
12,358
687
18,800
14,593
6,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ZeusAchillesBacchusVamanaAh Muzen Cab

VS

Bans
DanzaburouAresSylvanusAtlasJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Gy_o_
Nox
19
4 / 5 / 7
13,506
750
16,544
18,954
8,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
17
3 / 3 / 7
12,542
697
18,375
17,591
7,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
angels515
Chaac
18
5 / 6 / 4
13,060
726
17,368
23,855
26,121
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
14
Kills
12
12
Deaths
14
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nox
Gy_o_
Nox
4
5
7
1.5
W
Anhur
3
3
7
2.17
L
2
2
9
3.25
L
8
7
6
1.57
L
Merlin
4
3
7
2.5
W
Chaac
angels515
Chaac
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,100
Damage
52,287
59,901
Taken
60,400
47,606
Mitigated
41,678
7,849
Healing
13,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Gy_o_
Nox
16,544
2,051
0
3,351
18,954
8,428
1,569
9,790
9,164
62,940
0
W
Anhur
18,375
7,488
0
3,516
17,591
7,129
585
10,077
7,514
0
55,590
L
11,935
1,198
1,019
4,690
24,709
31,277
0
8,332
16,377
28,566
0
L
15,365
7,237
0
1,384
20,599
9,595
469
5,005
15,594
0
34,451
L
Merlin
18,800
861
0
756
14,593
6,734
0
3,664
10,929
68,831
0
W
Chaac
angels515
Chaac
17,368
2,488
0
6,889
23,855
26,121
117
11,860
11,995
0
45,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,389
Gold Earned
39,108
188
Minions Killed
211
6
Camps Cleared
9
941,703
Distance Traveled
1,007,435
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,506
750
107
6
2
334,667
4
W
Anhur
12,542
697
49
3
7
318,143
4
L
Geb
12,533
696
27
2
0
339,410
2
L
Medusa
12,498
694
42
2
1
311,260
0
L
Merlin
12,358
687
119
7
5
291,033
1
W
Chaac
13,060
726
55
3
0
354,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role