Player Matchup

Hades
Hades
JNOA562
Hades
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,087 Elo+
Party 1
Hercules
Hercules
TMAC51
Hercules
Level 26
God Stats
0W - 2L
1,214 SR
Queue Stats
1W - 9L
1,087 Elo+
Party 1
Xing Tian
Xing Tian
galoiaz
Xing Tian
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,249 Elo+
Party 1
Team Averages
Level 41
1,405 SR
1,141 Elo+

VS

Team Averages
Level 80
1,354 SR
1,148 Elo+
Ah Muzen Cab
Ah Muzen Cab
DR-RuffRuff420-
Ah Muzen Cab
Level 67
God Stats
90W - 84L
1,473 SR
Queue Stats
194W - 302L
1,184 Elo+
Party 2
Sol
Sol
Rickdiculous48
Sol
Level 105
God Stats
4W - 13L
1,224 SR
Queue Stats
320W - 585L
1,146 Elo+
Party 2
Apollo
Apollo
VivaciousJ25
Apollo
Level 68
God Stats
23W - 45L
1,365 SR
Queue Stats
134W - 334L
1,113 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
JNOA562
Hades
16
3 / 11 / 7
12,185
641
14,522
27,791
16,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
TMAC51
Hercules
17
8 / 3 / 3
12,838
676
17,832
30,993
40,049
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
galoiaz
Xing Tian
18
3 / 6 / 10
12,807
674
12,931
29,056
41,170
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DR-RuffRuff420-
Ah Muzen Cab
17
8 / 7 / 9
14,328
754
27,207
23,676
11,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
9 / 6 / 6
13,856
729
27,080
18,428
8,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
18
3 / 1 / 12
13,513
711
17,246
15,790
8,125
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
14
Kills
20
20
Deaths
14
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DR-RuffRuff420-
Ah Muzen Cab
8
7
9
1.79
L
Hades
JNOA562
Hades
3
11
7
0.59
W
9
6
6
2
L
Hercules
TMAC51
Hercules
8
3
3
3.17
W
Apollo
3
1
12
9
L
Xing Tian
galoiaz
Xing Tian
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,285
Damage
71,533
87,840
Taken
57,894
97,612
Mitigated
28,086
15,110
Healing
19,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DR-RuffRuff420-
Ah Muzen Cab
27,207
12,381
520
8,326
23,676
11,237
988
10,759
12,917
0
73,136
L
Hades
JNOA562
Hades
14,522
2,179
1,049
6,363
27,791
16,393
0
10,324
17,467
38,748
0
W
27,080
9,264
1,013
6,920
18,428
8,724
1,079
10,268
8,160
54,574
3,949
L
Hercules
TMAC51
Hercules
17,832
3,344
0
6,203
30,993
40,049
0
6,432
24,561
0
47,124
W
Apollo
17,246
13,313
0
3,076
15,790
8,125
1,108
6,616
9,174
0
39,378
L
Xing Tian
galoiaz
Xing Tian
12,931
1,347
0
1,495
29,056
41,170
0
8,837
20,219
45,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,830
Gold Earned
41,697
151
Minions Killed
176
4
Camps Cleared
6
870,267
Distance Traveled
889,074
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,328
754
68
4
2
291,293
0
L
Hades
12,185
641
56
3
0
246,540
0
W
Sol
13,856
729
62
3
4
267,698
0
L
Hercules
12,838
676
43
2
3
333,105
0
W
Apollo
13,513
711
46
2
0
330,083
0
L
Xing Tian
12,807
674
52
3
1
290,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role